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Related papers: Vrengt: A Shared Body-Machine Instrument for Music…

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In this paper, we introduce a MusIc conditioned 3D Dance GEneraTion model, named MIDGET based on Dance motion Vector Quantised Variational AutoEncoder (VQ-VAE) model and Motion Generative Pre-Training (GPT) model to generate vibrant and…

Sound · Computer Science 2024-04-19 Jinwu Wang , Wei Mao , Miaomiao Liu

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Embodiment of users within robotic systems has been explored in human-robot interaction, most often in telepresence and teleoperation. In these applications, synchronized visuomotor feedback can evoke a sense of body ownership and agency,…

In this paper, we introduce Jointist, an instrument-aware multi-instrument framework that is capable of transcribing, recognizing, and separating multiple musical instruments from an audio clip. Jointist consists of an instrument…

In this paper, we introduce Jointist, an instrument-aware multi-instrument framework that is capable of transcribing, recognizing, and separating multiple musical instruments from an audio clip. Jointist consists of the instrument…

Co-speech gesture generation is a critical area of research aimed at synthesizing speech-synchronized human-like gestures. Existing methods often suffer from issues such as rhythmic inconsistency, motion jitter, foot sliding and limited…

Sound · Computer Science 2026-01-09 Yujiao Jiang , Qingmin Liao , Zongqing Lu

This paper describes the process of developing a standstill performance work using the Myo gesture control armband and the Bela embedded computing platform. The combination of Myo and Bela allows a portable and extensible version of the…

Human-Computer Interaction · Computer Science 2020-12-07 Charles Patrick Martin , Alexander Refsum Jensenius , Jim Torresen

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Dance and music are closely related forms of expression, with mutual retrieval between dance videos and music being a fundamental task in various fields like education, art, and sports. However, existing methods often suffer from unnatural…

Sound · Computer Science 2023-10-17 Kaixing Yang , Xukun Zhou , Xulong Tang , Ran Diao , Hongyan Liu , Jun He , Zhaoxin Fan

This paper presents developments in the technology underlying the cyclotactor, a finger-based tactile I/O device for musical interaction. These include significant improvements both in the basic characteristics of tactile interaction and in…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

Automatically generating realistic musical performance motion can greatly enhance digital media production, often involving collaboration between professionals and musicians. However, capturing the intricate body, hand, and finger movements…

Ballroom dancing is a structured yet expressive motion category. Its highly diverse movement and complex interactions between leader and follower dancers make the understanding and synthesis challenging. We demonstrate that the three-point…

Graphics · Computer Science 2026-01-06 Peizhuo Li , Sebastian Starke , Yuting Ye , Olga Sorkine-Hornung

This paper presents a neural network model to generate virtual violinist's 3-D skeleton movements from music audio. Improved from the conventional recurrent neural network models for generating 2-D skeleton data in previous works, the…

Multimedia · Computer Science 2020-09-18 Hsuan-Kai Kao , Li Su

Creating a complex work of art like music necessitates profound creativity. With recent advancements in deep learning and powerful models such as transformers, there has been huge progress in automatic music generation. In an accompaniment…

Sound · Computer Science 2022-09-02 Rishabh Dahale , Vaibhav Talwadker , Preeti Rao , Prateek Verma

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

Human-Computer Interaction · Computer Science 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

This paper addresses the question of how and with what consequences anonymity is used as a creative element in experiments dealing with alternative forms of knowledge production. More specifically, the focus is on a particular current in…

Computers and Society · Computer Science 2021-10-05 Paula Helm

We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…

Human-Computer Interaction · Computer Science 2026-02-06 Frank Heyen , Michael Gleicher , Michael Sedlmair

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

Human-Computer Interaction · Computer Science 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura

Virtual try-on has emerged as a pivotal task at the intersection of computer vision and fashion, aimed at digitally simulating how clothing items fit on the human body. Despite notable progress in single-image virtual try-on (VTO), current…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Siqi Li , Zhengkai Jiang , Jiawei Zhou , Zhihong Liu , Xiaowei Chi , Haoqian Wang

Making music with other people is a social activity as well as an artistic one. Music therapists take advantage of the social aspects of music to obtain benefits for the patients, interacting with them musically, but this activity requires…

Multimedia · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà , Paolo Caneva