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Related papers: Entity Embedding as Game Representation

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Embedding-based entity alignment (EEA) has recently received great attention. Despite significant performance improvement, few efforts have been paid to facilitate understanding of EEA methods. Most existing studies rest on the assumption…

Computation and Language · Computer Science 2021-10-22 Lingbing Guo , Zequn Sun , Mingyang Chen , Wei Hu , Qiang Zhang , Huajun Chen

Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy. A shared common ground among systems which successfully achieve this feat is the integration of previously…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 Gil Avraham , Yan Zuo , Thanuja Dharmasiri , Tom Drummond

Stories are a very compelling medium to convey ideas, experiences, social and cultural values. Narrative is a specific manifestation of the story that turns it into knowledge for the audience. In this paper, we propose a machine learning…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Prashanth Vijayaraghavan , Deb Roy

An agent who interacts with a wide population of other agents needs to be aware that there may be variations in their understanding of the world. Furthermore, the machinery which they use to perceive may be inherently different, as is the…

Artificial Intelligence · Computer Science 2019-11-20 Rodolfo Corona , Stephan Alaniz , Zeynep Akata

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

Machine Learning · Computer Science 2019-05-21 Andrew Cropper

Generative models, such as large language models and text-to-image diffusion models, produce relevant information when presented a query. Different models may produce different information when presented the same query. As the landscape of…

Machine Learning · Computer Science 2025-01-20 Aranyak Acharyya , Michael W. Trosset , Carey E. Priebe , Hayden S. Helm

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

Computer Science and Game Theory · Computer Science 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

Procedural Content Generation via Reinforcement Learning (PCGRL) foregoes the need for large human-authored data-sets and allows agents to train explicitly on functional constraints, using computable, user-defined measures of quality…

Artificial Intelligence · Computer Science 2022-08-16 Zehua Jiang , Sam Earle , Michael Cerny Green , Julian Togelius

Central to all machine learning algorithms is data representation. For multi-agent systems, selecting a representation which adequately captures the interactions among agents is challenging due to the latent group structure which tends to…

Machine Learning · Computer Science 2020-01-01 Jennifer Hobbs , Matthew Holbrook , Nathan Frank , Long Sha , Patrick Lucey

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical…

Artificial Intelligence · Computer Science 2019-09-12 Cunxiang Wang , Feiliang Ren , Zhichao Lin , Chenxv Zhao , Tian Xie , Yue Zhang

Event-based cameras are dynamic vision sensors that provide asynchronous measurements of changes in per-pixel brightness at a microsecond level. This makes them significantly faster than conventional frame-based cameras, and an appealing…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Sai Vemprala , Sami Mian , Ashish Kapoor

Deep learning has revolutionized many areas of machine learning, from computer vision to natural language processing, but these high-performance models are generally "black box." Explaining such models would improve transparency and trust…

Machine Learning · Computer Science 2023-05-18 Daniel Lundstrom , Meisam Razaviyayn

Performance optimization is an increasingly challenging but often repetitive task. While each platform has its quirks, the underlying code transformations rely on data movement and computational characteristics that recur across…

Software Engineering · Computer Science 2023-03-16 Lukas Trümper , Tal Ben-Nun , Philipp Schaad , Alexandru Calotoiu , Torsten Hoefler

External knowledge is often useful for natural language understanding tasks. We introduce a contextual text representation model called Conceptual-Contextual (CC) embeddings, which incorporates structured knowledge into text…

Computation and Language · Computer Science 2020-03-13 Xiao Zhang , Dejing Dou , Ji Wu

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements.…

Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research. AGD approaches generally rely on approximations of human play, either objective functions or AI agents. Despite…

Artificial Intelligence · Computer Science 2023-10-06 Johor Jara Gonzalez , Seth Cooper , Matthew Guzdial

The past decade has seen a rapid increase in the level of research interest in procedural content generation (PCG) for digital games, and there are now numerous research avenues focused on new approaches for driving and applying PCG…

Human-Computer Interaction · Computer Science 2022-10-06 Oliver Withington , Laurissa Tokarchuk

Point tracking is a challenging task in computer vision, aiming to establish point-wise correspondence across long video sequences. Recent advancements have primarily focused on temporal modeling techniques to improve local feature…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Zikai Song , Ying Tang , Run Luo , Lintao Ma , Junqing Yu , Yi-Ping Phoebe Chen , Wei Yang

Procedural Multimodal Documents (PMDs) organize textual instructions and corresponding images step by step. Comprehending PMDs and inducing their representations for the downstream reasoning tasks is designated as Procedural MultiModal…

Computation and Language · Computer Science 2022-04-07 Huibin Zhang , Zhengkun Zhang , Yao Zhang , Jun Wang , Yufan Li , Ning jiang , Xin wei , Zhenglu Yang

In this paper, we introduce InstantEmbedding, an efficient method for generating single-node representations using local PageRank computations. We theoretically prove that our approach produces globally consistent representations in…