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Aiming to produce sufficient and diverse training samples, data augmentation has been demonstrated for its effectiveness in training deep models. Regarding that the criterion of the best augmentation is challenging to define, we in this…

Computer Vision and Pattern Recognition · Computer Science 2019-10-23 Yinghuan Shi , Tiexin Qin , Yong Liu , Jiwen Lu , Yang Gao , Dinggang Shen

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes and objects, while the dynamic human action-reaction…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Liang Xu , Yizhou Zhou , Yichao Yan , Xin Jin , Wenhan Zhu , Fengyun Rao , Xiaokang Yang , Wenjun Zeng

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synthesis have proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Naman Biyani , Aayush J Rana , Shruti Vyas , Yogesh S Rawat

Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes. Currently available depth-based and RGB+D-based action…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Amir Shahroudy , Jun Liu , Tian-Tsong Ng , Gang Wang

Action recognition is an open and challenging problem in computer vision. While current state-of-the-art models offer excellent recognition results, their computational expense limits their impact for many real-world applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Yue Meng , Chung-Ching Lin , Rameswar Panda , Prasanna Sattigeri , Leonid Karlinsky , Aude Oliva , Kate Saenko , Rogerio Feris

Inferring physical actions from visual observations is a fundamental capability for advancing machine intelligence in the physical world. Achieving this requires large-scale, open-vocabulary video action datasets that span broad domains. We…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Delong Chen , Tejaswi Kasarla , Yejin Bang , Mustafa Shukor , Willy Chung , Jade Yu , Allen Bolourchi , Theo Moutakanni , Pascale Fung

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

Sound · Computer Science 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang

We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on marker-based tracking and multiview cameras, ATS learns…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Gengshan Yang , Andrea Bajcsy , Shunsuke Saito , Angjoo Kanazawa

Imitation learning field requires expert data to train agents in a task. Most often, this learning approach suffers from the absence of available data, which results in techniques being tested on its dataset. Creating datasets is a…

Machine Learning · Computer Science 2024-03-04 Nathan Gavenski , Michael Luck , Odinaldo Rodrigues

Cattle farming is one of the important and profitable agricultural industries. Employing intelligent automated precision livestock farming systems that can count animals, track the animals and their poses will raise productivity and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Kian Eng Ong , Sivaji Retta , Ramarajulu Srinivasan , Shawn Tan , Jun Liu

Rigging and skinning are essential steps to create realistic 3D animations, often requiring significant expertise and manual effort. Traditional attempts at automating these processes rely heavily on geometric heuristics and often struggle…

Graphics · Computer Science 2025-07-08 Yufan Deng , Yuhao Zhang , Chen Geng , Shangzhe Wu , Jiajun Wu

Despite the growing adoption of mixed reality and interactive AI agents, it remains challenging for these systems to generate high quality 2D/3D scenes in unseen environments. The common practice requires deploying an AI agent to collect…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Qiuyuan Huang , Jae Sung Park , Abhinav Gupta , Paul Bennett , Ran Gong , Subhojit Som , Baolin Peng , Owais Khan Mohammed , Chris Pal , Yejin Choi , Jianfeng Gao

Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the…

Human action recognition (HAR) is a high-level and significant research area in computer vision due to its ubiquitous applications. The main limitations of the current HAR models are their complex structures and lengthy training time. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-14 K. Alomar , X. Cai

In this paper, we propose Two-Stream AMTnet, which leverages recent advances in video-based action representation[1] and incremental action tube generation[2]. Majority of the present action detectors follow a frame-based representation, a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Suman Saha , Gurkirt Singh , Fabio Cuzzolin

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…

Artificial Intelligence · Computer Science 2026-05-28 Yunqi Liu , Tong Niu , Zitong Wang , Zhenlong Dai , Yuqi Qing , Weiqiang Wang , Jian Liu

Training computer-use agents requires massive amounts of GUI interaction data, but manually annotating action trajectories at scale is prohibitively expensive. We present VideoAgentTrek, a scalable pipeline that automatically mines training…

Rich phenomena from complex systems have long intrigued researchers, and yet modeling system micro-dynamics and inferring the forms of interaction remain challenging for conventional data-driven approaches, being generally established by…

Statistical Mechanics · Physics 2020-11-13 Seungwoong Ha , Hawoong Jeong

Dynamic Data selection aims to accelerate training by prioritizing informative samples during online training. However, existing methods typically rely on task-specific handcrafted metrics or static/snapshot-based criteria to estimate…

Machine Learning · Computer Science 2026-05-14 Suorong Yang , Fangjian Su , Hai Gan , Ziqi Ye , Jie Li , Baile Xu , Furao Shen , Soujanya Poria

A dominant paradigm for learning-based approaches in computer vision is training generic models, such as ResNet for image recognition, or I3D for video understanding, on large datasets and allowing them to discover the optimal…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Yubo Zhang , Pavel Tokmakov , Martial Hebert , Cordelia Schmid