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3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…

Graphics · Computer Science 2025-04-03 Zirui Wu , Jianteng Chen , Laijian Li , Shaoteng Wu , Zhikai Zhu , Kang Xu , Martin R. Oswald , Jie Song

Designing and validating sensor applications and algorithms in simulation is an important step in the modern development process. Furthermore, modern open-source multi-sensor simulation frameworks are moving towards the usage of video-game…

Robotics · Computer Science 2023-03-24 Wouter Jansen , Nico Huebel , Jan Steckel

High-quality global illumination (GI) in real-time rendering is commonly achieved using precomputed lighting techniques, with lightmap as the standard choice. To support GI for static objects in dynamic lighting environments, multiple…

Graphics · Computer Science 2026-05-13 Jianhui Wu , Jian Zhou , Zhi Zhou , Zhangjin Huang , Chao Li

Inspired by the recent advances in implicitly representing signals with trained neural networks, we aim to learn a continuous representation for narrow-baseline 4D light fields. We propose an implicit representation model for 4D light…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Paramanand Chandramouli , Hendrik Sommerhoff , Andreas Kolb

Developing effective world models is crucial for creating artificial agents that can reason about and navigate complex environments. In this paper, we investigate a deep supervision technique for encouraging the development of a world model…

Artificial Intelligence · Computer Science 2025-04-08 Andrii Zahorodnii

This study advances real-time volumetric cloud rendering in Computer Graphics (CG) by developing a specialized shader in Unreal Engine (UE), focusing on realistic cloud modeling and lighting. By leveraging ray-casting-based lighting…

Graphics · Computer Science 2025-02-13 Shruti Singh , Shantanu Kumar

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Spiking Neural Networks are a recent and new neural network design approach that promises tremendous improvements in power efficiency, computation efficiency, and processing latency. They do so by using asynchronous spike-based data flow,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Sambit Mohapatra , Thomas Mesquida , Mona Hodaei , Senthil Yogamani , Heinrich Gotzig , Patrick Mader

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

In this paper, we propose a novel low-light image enhancement method aimed at improving the performance of recognition models. Despite recent advances in deep learning, the recognition of images under low-light conditions remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Seitaro Ono , Yuka Ogino , Takahiro Toizumi , Atsushi Ito , Masato Tsukada

As the computer vision matures into a systems science and engineering discipline, there is a trend in leveraging latest advances in computer graphics simulations for performance evaluation, learning, and inference. However, there is an open…

Computer Vision and Pattern Recognition · Computer Science 2015-12-04 V S R Veeravasarapu , Rudra Narayan Hota , Constantin Rothkopf , Ramesh Visvanathan

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

Recently, deep neural networks (DNNs) have shown advantages in accelerating optimization algorithms. One approach is to unfold finite number of iterations of conventional optimization algorithms and to learn parameters in the algorithms.…

Machine Learning · Computer Science 2021-04-23 Byung Hyun Lee , Se Young Chun

The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Xuening Zhu , Renjiao Yi , Xin Wen , Chenyang Zhu , Kai Xu

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Radiance field-based rendering methods have attracted significant interest from the computer vision and computer graphics communities. They enable high-fidelity rendering with complex real-world lighting effects, but at the cost of high…

Graphics · Computer Science 2026-01-23 Yinghan Xu , Théo Morales , John Dingliana

Based on transformation optics, a strategy is proposed to expose the inner one-dimensional space of a wave field inside a beam volume to the surface of the propagation medium and extend the space from one-dimensional to two-dimensional,…

Optics · Physics 2020-02-24 Jiangchao Shi , Xiaobo Yang , Jin Hu

Seeing-in-the-dark is one of the most important and challenging computer vision tasks due to its wide applications and extreme complexities of in-the-wild scenarios. Existing arts can be mainly divided into two threads: 1) RGB-dependent…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Muyao Niu , Zhuoxiao Li , Zhihang Zhong , Yinqiang Zheng