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Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Daniele Rege Cambrin , Gabriele Scaffidi Militone , Luca Colomba , Giovanni Malnati , Daniele Apiletti , Paolo Garza

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…

Machine Learning · Computer Science 2023-01-24 Xiuxian Li , Lihua Xie , Na Li

The current autonomous stack is well modularized and consists of perception, decision making and control in a handcrafted framework. With the advances in artificial intelligence (AI) and computing resources, researchers have been pushing…

Robotics · Computer Science 2024-04-19 Satya R. Jaladi , Zhimin Chen , Narahari R. Malayanur , Raja M. Macherla , Bing Li

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Text-goal instance navigation (TGIN) asks an agent to resolve a single, free-form description into actions that reach the correct object instance among same-category distractors. We present \textit{Context-Nav}, which elevates long,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Won Shik Jang , Ue-Hwan Kim

The graph-navigability problem concerns how one can find as short paths as possible between a pair of vertices, given an incomplete picture of a graph. We study the navigability of graphs where the vertices are tagged by a number (between 1…

Physics and Society · Physics 2011-08-25 Sang Hoon Lee , Petter Holme

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

Human-Computer Interaction · Computer Science 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea

We introduce a visually-guided and physics-driven task-and-motion planning benchmark, which we call the ThreeDWorld Transport Challenge. In this challenge, an embodied agent equipped with two 9-DOF articulated arms is spawned randomly in a…

Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning…

Robotics · Computer Science 2019-11-12 Jonáš Kulhánek , Erik Derner , Tim de Bruin , Robert Babuška

As large language models (LLMs) continue to advance and gain influence, the development of embodied AI has accelerated, drawing significant attention, particularly in navigation scenarios. Embodied navigation requires an agent to perceive,…

Artificial Intelligence · Computer Science 2025-08-11 Zixia Wang , Jia Hu , Ronghui Mu

Scenario-based approaches for the validation of highly automated driving functions are based on the search for safety-critical characteristics of driving scenarios using software-in-the-loop simulations. This search requires information…

This paper studies the problem of autonomous exploration under localization uncertainty for a mobile robot with 3D range sensing. We present a framework for self-learning a high-performance exploration policy in a single simulation…

Robotics · Computer Science 2021-05-12 Fanfei Chen , Paul Szenher , Yewei Huang , Jinkun Wang , Tixiao Shan , Shi Bai , Brendan Englot

The increasing complexity of automated driving functions and their growing operational design domains imply more demanding requirements on their validation. Classical methods such as field tests or formal analyses are not sufficient anymore…

Robotics · Computer Science 2024-05-15 Nicole Neis , Juergen Beyerer

Exploration of an unknown environment by a mobile robot is a complex task involving solution of many fundamental problems from data processing, localization to high-level planning and decision making. The exploration framework we developed…

Robotics · Computer Science 2017-08-01 Miroslav Kulich , Vojtěch Lhotský , Libor Přeučil

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

Artificial Intelligence · Computer Science 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

Space exploration missions have seen use of increasingly sophisticated robotic systems with ever more autonomy. Deep learning promises to take this even a step further, and has applications for high-level tasks, like path planning, as well…

Machine Learning · Computer Science 2019-09-16 Tamir Blum , William Jones , Kazuya Yoshida

Virtual reality games are often centered around our feeling of "being there". That presence can be significantly enhanced by supporting physical walking. Although modern virtual reality systems enable room-scale motions, the size of our…

Human-Computer Interaction · Computer Science 2025-08-18 Andrey Krekhov , Sebastian Cmentowski , Katharina Emmerich , Maic Masuch , Jens Krüger

Spatial search is an important problem in quantum computation, which aims to find a marked vertex on a graph. We propose a novel approach for designing deterministic quantum search algorithms on a variety of graphs via alternating quantum…

Quantum Physics · Physics 2023-08-25 Qingwen Wang , Ying Jiang , Shiguang Feng , Lvzhou Li

Recent changes in standards and regulations, driven by the increasing importance of software systems in meeting societal needs, mandate increased security testing of software systems. Penetration testing has been shown to be a reliable…

Cryptography and Security · Computer Science 2024-12-18 Charilaos Skandylas , Mikael Asplund

We build new quantum games, similar to the spin flip game, where as a novelty the players perform measurements on a quantum system associated to a continuous time search algorithm. The measurements collapse the wave function into one of the…

Quantum Physics · Physics 2009-11-13 Alejandro Romanelli