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As computers become more ubiquitous, traditional two-dimensional interfaces must be replaced with interfaces based on a three-dimensional metaphor. However, these interfaces must still be as simple and functional as their two-dimensional…

Human-Computer Interaction · Computer Science 2007-05-23 Tony Chang , Damon Cook , Ramona Su

Atomistic simulation drives scientific advances in modern material science and accounts for a significant proportion of wall time on High Performance Computing facilities. It is important that algorithms are efficient and implementations…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-21 William Robert Saunders , James Grant , Eike Hermann Müller

Differentiable rendering is a technique that aims to invert the rendering process to enable optimizing rendering parameters from a set of images. In this article, we present a differentiable volume rendering solution called DiffTetVR for…

Graphics · Computer Science 2026-01-05 Christoph Neuhauser

Visapult is a prototype application and framework for remote visualization of large scientific datasets. We approach the technical challenges of tera-scale visualization with a unique architecture that employs high speed WANs and network…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-30 E. Wes Bethel , Brian Tierney , Jason Lee , Dan Gunther , Stephen Lau

A technique for the enhancement of point targets in clutter is described. The local 3-D spectrum at each pixel is estimated recursively. An optical flow-field for the textured background is then generated using the 3-D autocorrelation…

Computer Vision and Pattern Recognition · Computer Science 2015-08-25 Hugh L. Kennedy

Understanding high-dimensional data requires projecting it into lower-dimensional spaces, but any single projection inevitably loses information or introduces distortions. Tours address this limitation through animation of 2D projection…

Human-Computer Interaction · Computer Science 2026-05-07 Fritz Lekschas , Nezar Abdennur

We present a voxel-based rendering pipeline for large 3D line sets that employs GPU ray-casting to achieve scalable rendering including transparency and global illumination effects that cannot be achieved with GPU rasterization. Even for…

Graphics · Computer Science 2018-01-08 Mathias Kanzler , Marc Rautenhaus , Rüdiger Westermann

FPGAs have shown great potential in providing low-latency and energy-efficient solutions for deep neural network (DNN) inference applications. Currently, the majority of FPGA-based DNN accelerators in the cloud run in a time-division…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-30 Shulin Zeng , Guohao Dai , Hanbo Sun , Kai Zhong , Guangjun Ge , Kaiyuan Guo , Yu Wang , Huazhong Yang

We propose a dense tensor accelerator called VectorMesh, a scalable, memory-efficient architecture that can support a wide variety of DNN and computer vision workloads. Its building block is a tile execution unit~(TEU), which includes…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-29 Yu-Sheng Lin , Wei-Chao Chen. Chia-Lin Yang , Shao-Yi Chien

Virtual furniture synthesis, which seamlessly integrates reference objects into indoor scenes while maintaining geometric coherence and visual realism, holds substantial promise for home design and e-commerce applications. However, this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Qilong Wang , Xiaofan Ming , Zhenyi Lin , Jinwen Li , Dongwei Ren , Wangmeng Zuo , Qinghua Hu

Generative models are reshaping the live-streaming industry by redefining how content is created, styled, and delivered. Previous image-based streaming diffusion models have powered efficient and creative live streaming products but have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Tianrui Feng , Zhi Li , Shuo Yang , Haocheng Xi , Muyang Li , Xiuyu Li , Lvmin Zhang , Keting Yang , Kelly Peng , Song Han , Maneesh Agrawala , Kurt Keutzer , Akio Kodaira , Chenfeng Xu

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

The promotion of large-scale applications of reinforcement learning (RL) requires efficient training computation. While existing parallel RL frameworks encompass a variety of RL algorithms and parallelization techniques, the excessively…

Machine Learning · Computer Science 2023-12-12 Jing Hou , Guang Chen , Ruiqi Zhang , Zhijun Li , Shangding Gu , Changjun Jiang

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

Accurate simulation of the printing process is essential for improving print quality, reducing waste, and optimizing the printing parameters of extrusion-based additive manufacturing. Traditional additive manufacturing simulations are very…

Graphics · Computer Science 2025-07-23 Dhruv Gamdha , Kumar Saurabh , Baskar Ganapathysubramanian , Adarsh Krishnamurthy

Many techniques in program synthesis, superoptimization, and array programming require parallel rollouts of general-purpose programs. GPUs, while capable targets for domain-specific parallelism, are traditionally underutilized by such…

Programming Languages · Computer Science 2026-04-15 Breandan Considine

The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…

Information Theory · Computer Science 2024-07-31 Caolu Xu , Zhiyong Chen , Meixia Tao , Wenjun Zhang

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

Recent advances in diffusion models have set an impressive milestone in many generation tasks, and trending works such as DALL-E2, Imagen, and Stable Diffusion have attracted great interest. Despite the rapid landscape changes, recent new…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Xingqian Xu , Zhangyang Wang , Eric Zhang , Kai Wang , Humphrey Shi

Feedforward multilayer networks trained by supervised learning have recently demonstrated state of the art performance on image labeling problems such as boundary prediction and scene parsing. As even very low error rates can limit…

Computer Vision and Pattern Recognition · Computer Science 2013-12-09 Gary B. Huang , Viren Jain
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