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Mastering games is a hard task, as games can be extremely complex, and still fundamentally different in structure from one another. While the AlphaZero algorithm has demonstrated an impressive ability to learn the rules and strategy of a…

Machine Learning · Computer Science 2024-11-01 Tomas Rigaux , Hisashi Kashima

Code editing is a frequent yet cognitively demanding task in software development. Existing AI-powered tools often disrupt developer flow by requiring explicit natural language instructions and suffer from high latency, limiting real-world…

Software Engineering · Computer Science 2026-04-02 Xinfang Chen , Siyang Xiao , Xianying Zhu , Junhong Xie , Ming Liang , Dajun Chen , Wei Jiang , Yong Li , Peng Di

We give an algorithm to enumerate the results on trees of monadic second-order (MSO) queries represented by nondeterministic tree automata. After linear time preprocessing (in the input tree), we can enumerate answers with linear delay (in…

Databases · Computer Science 2019-08-28 Antoine Amarilli , Pierre Bourhis , Stefan Mengel , Matthias Niewerth

Numerous Optimization Algorithms have a time-varying update rule thanks to, for instance, a changing step size, momentum parameter or, Hessian approximation. In this paper, we apply unrolled or automatic differentiation to a time-varying…

Optimization and Control · Mathematics 2024-10-28 Sheheryar Mehmood , Peter Ochs

In this paper, an improved GEF fast addition algorithm is proposed. The proposed algorithm reduces time and memory space. In this algorithm, carry is calculated on the basis of arrival timing of the operand's bits without overhead of…

Data Structures and Algorithms · Computer Science 2013-04-09 Md. Mizanur Rahman , Md. Shahadat Hossain , Md. Rakib Hasan , M. M. A. Hashem

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

Artificial Intelligence · Computer Science 2015-09-15 Matthew Lai

In this paper, we propose an online algorithm to compute matrix factorizations. Proposed algorithm updates the dictionary matrix and associated coefficients using a single observation at each time. The algorithm performs low-rank updates to…

Machine Learning · Statistics 2015-06-29 Ömer Deniz Akyıldız

Designing efficient algorithms to find Nash equilibrium (NE) refinements in sequential games is of paramount importance in practice. Indeed, it is well known that the NE has several weaknesses, since it may prescribe to play sub-optimal…

Computer Science and Game Theory · Computer Science 2022-08-18 Martino Bernasconi , Alberto Marchesi , Francesco Trovò

In today's embedded applications a significant portion of energy is spent in the memory subsystem. Several approaches have been proposed to minimize this energy, including the use of scratch pad memories, with many based on static analysis…

Programming Languages · Computer Science 2011-11-09 Ilya Issenin , Nikil Dutt

In this paper we introduce a novel method for automatically tuning the search parameters of a chess program using genetic algorithms. Our results show that a large set of parameter values can be learned automatically, such that the…

Artificial Intelligence · Computer Science 2010-09-06 Omid David-Tabibi , Moshe Koppel , Nathan S. Netanyahu

This paper describes a new alignment algorithm for sequences that can be used for determination of deletions and substitutions. It provides several solutions out of which the best one can be chosen on the basis of minimization of gaps or…

Information Theory · Computer Science 2012-11-01 Sandeep Hosangadi , Subhash Kak

Embedding plays a key role in modern recommender systems because they are virtual representations of real-world entities and the foundation for subsequent decision-making models. In this paper, we propose a novel embedding update mechanism,…

Information Retrieval · Computer Science 2024-09-30 Cong Xu , Jun Wang , Jianyong Wang , Wei Zhang

We describe a new algorithm called Frequent Directions for deterministic matrix sketching in the row-updates model. The algorithm is presented an arbitrary input matrix $A \in R^{n \times d}$ one row at a time. It performed $O(d \times…

Data Structures and Algorithms · Computer Science 2015-04-22 Mina Ghashami , Edo Liberty , Jeff M. Phillips , David P. Woodruff

Chessboard and chess piece recognition is a computer vision problem that has not yet been efficiently solved. However, its solution is crucial for many experienced players who wish to compete against AI bots, but also prefer to make…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Maciej A. Czyzewski , Artur Laskowski , Szymon Wasik

Given a $d$-dimensional array $A$, an update operation adds a given constant $C$ to each element within a continuous sub-array of $A$. A query operation computes the sum of all the elements within a continuous sub-array of $A$. The…

Data Structures and Algorithms · Computer Science 2016-08-05 Pushkar Mishra

Data in Knowledge Graphs often represents part of the current state of the real world. Thus, to stay up-to-date the graph data needs to be updated frequently. To utilize information from Knowledge Graphs, many state-of-the-art machine…

Machine Learning · Computer Science 2021-09-23 Christopher Wewer , Florian Lemmerich , Michael Cochez

The handwritten string recognition is still a challengeable task, though the powerful deep learning tools were introduced. In this paper, based on TAO-FCN, we proposed an end-to-end system for handwritten string recognition. Compared with…

Computer Vision and Pattern Recognition · Computer Science 2017-07-12 Song Wang , Jun Sun , Satoshi Naoi

This paper demonstrates the use of genetic algorithms for evolving: 1) a grandmaster-level evaluation function, and 2) a search mechanism for a chess program, the parameter values of which are initialized randomly. The evaluation function…

Neural and Evolutionary Computing · Computer Science 2017-11-23 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

Representation learning has recently been successfully used to create vector representations of entities in language learning, recommender systems and in similarity learning. Graph embeddings exploit the locality structure of a graph and…

Machine Learning · Computer Science 2020-02-24 Shalin Shah , Venkataramana Kini

NNUE (Efficiently Updatable Neural Networks) has revolutionized chess engine development, with nearly all top engines adopting NNUE models to maintain competitive performance. A key challenge in NNUE training is the creation of high-quality…

Artificial Intelligence · Computer Science 2024-12-25 Daniel Tan , Neftali Watkinson Medina