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Related papers: Test Scene Design for Physically Based Rendering

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Faster rendering of synthetic images is a core problem in the field of computer graphics. Rendering algorithms, such as path-tracing is dependent on parameters like size of the image, number of light bounces, number of samples per pixel,…

Graphics · Computer Science 2023-06-29 Annada Prasad Behera , Subhankar Mishra

The ability for computational agents to reason about the high-level content of real world scene images is important for many applications. Existing attempts at addressing the problem of complex scene understanding lack representational…

Computer Vision and Pattern Recognition · Computer Science 2018-02-20 Zachary A. Daniels , Dimitris N. Metaxas

We describe an open-source simulator that creates sensor irradiance and sensor images of typical automotive scenes in urban settings. The purpose of the system is to support camera design and testing for automotive applications. The user…

Computer Vision and Pattern Recognition · Computer Science 2019-02-13 Zhenyi Liu , Minghao Shen , Jiaqi Zhang , Shuangting Liu , Henryk Blasinski , Trisha Lian , Brian Wandell

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

Complex visual scenes that are composed of multiple objects, each with attributes, such as object name, location, pose, color, etc., are challenging to describe in order to train neural networks. Usually,deep learning networks are trained…

Neural and Evolutionary Computing · Computer Science 2023-03-27 E. Paxon Frady , Spencer Kent , Quinn Tran , Pentti Kanerva , Bruno A. Olshausen , Friedrich T. Sommer

Designing 3D scenes is currently a creative task that requires significant expertise and effort in using complex 3D design interfaces. This effortful design process starts in stark contrast to the easiness with which people can use language…

Graphics · Computer Science 2017-03-02 Angel X. Chang , Mihail Eric , Manolis Savva , Christopher D. Manning

Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

Understanding a scene by decoding the visual relationships depicted in an image has been a long studied problem. While the recent advances in deep learning and the usage of deep neural networks have achieved near human accuracy on many…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Aniket Agarwal , Ayush Mangal , Vipul

Despite significant advances in algorithms and hardware, global illumination continues to be a challenge in the real-time domain. Time constraints often force developers to either compromise on the quality of global illumination or…

Graphics · Computer Science 2024-06-13 Alexandr Kuznetsov , Stavros Diolatzis , Anton Sochenov , Anton Kaplanyan

Selecting the most suitable local invariant feature detector for a particular application has rendered the task of evaluating feature detectors a critical issue in vision research. Although the literature offers a variety of comparison…

Computer Vision and Pattern Recognition · Computer Science 2017-10-16 Bruno Ferrarini , Shoaib Ehsan , Ales Leonardis , Naveed Ur Rehman , Klaus D. McDonald-Maier

Real-life control tasks involve matters of various substances---rigid or soft bodies, liquid, gas---each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been…

Machine Learning · Computer Science 2019-04-19 Yunzhu Li , Jiajun Wu , Russ Tedrake , Joshua B. Tenenbaum , Antonio Torralba

We propose a new probabilistic programming language for the design and analysis of perception systems, especially those based on machine learning. Specifically, we consider the problems of training a perception system to handle rare events,…

Accurate knowledge of object poses is crucial to successful robotic manipulation tasks, and yet most current approaches only work in laboratory settings. Noisy sensors and cluttered scenes interfere with accurate pose recognition, which is…

Robotics · Computer Science 2017-10-12 Felix Jonathan , Chris Paxton , Gregory D. Hager

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

Graphics · Computer Science 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

As a special type of object detection, pedestrian detection in generic scenes has made a significant progress trained with large amounts of labeled training data manually. While the models trained with generic dataset work bad when they are…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Wenwen Zhang , Kunfeng Wang , Hua Qu , Jihong Zhao , Fei-Yue Wang

Estimating a scene's lighting is a very important task when compositing synthetic content within real environments, with applications in mixed reality and post-production. In this work we present a data-driven model that estimates an HDR…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Vasileios Gkitsas , Nikolaos Zioulis , Federico Alvarez , Dimitrios Zarpalas , Petros Daras

With the rapid growth of the volume of research fields like computer vision and computer graphics, researchers require effective and user-friendly rendering tools to visualize results. While advanced tools like Blender offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Vladimir Guzov , Ilya A. Petrov , Gerard Pons-Moll

Most deep learning backbones are evaluated on ImageNet. Using scenery images as an example, we conducted extensive experiments to demonstrate the widely accepted principles in network design may result in dramatic performance differences…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Zhinan Qiao , Xiaohui Yuan

Scene classification is a fundamental perception task for environmental understanding in today's robotics. In this paper, we have attempted to exploit the use of popular machine learning technique of deep learning to enhance scene…

Computer Vision and Pattern Recognition · Computer Science 2015-09-23 Yiyi Liao , Sarath Kodagoda , Yue Wang , Lei Shi , Yong Liu