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Related papers: Test Scene Design for Physically Based Rendering

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Being able to explore an environment and understand the location and type of all objects therein is important for indoor robotic platforms that must interact closely with humans. However, it is difficult to evaluate progress in this area…

Robotics · Computer Science 2020-09-14 David Hall , Ben Talbot , Suman Raj Bista , Haoyang Zhang , Rohan Smith , Feras Dayoub , Niko Sünderhauf

Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and challenging task. In this work, we propose FactoredScenes, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Joy Hsu , Emily Jin , Jiajun Wu , Niloy J. Mitra

We introduce the Scene Language, a visual scene representation that concisely and precisely describes the structure, semantics, and identity of visual scenes. It represents a scene with three key components: a program that specifies the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunzhi Zhang , Zizhang Li , Matt Zhou , Shangzhe Wu , Jiajun Wu

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…

Robotics · Computer Science 2025-09-19 Shutong Jin , Lezhong Wang , Ben Temming , Florian T. Pokorny

Image captioning is a computer vision task that involves generating natural language descriptions for images. This method has numerous applications in various domains, including image retrieval systems, medicine, and various industries.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Sai Suprabhanu Nallapaneni , Subrahmanyam Konakanchi

This paper introduces key machine learning operations that allow the realization of robust, joint 6D pose estimation of multiple instances of objects either densely packed or in unstructured piles from RGB-D data. The first objective is to…

Robotics · Computer Science 2019-10-14 Chaitanya Mitash , Bowen Wen , Kostas Bekris , Abdeslam Boularias

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering…

Graphics · Computer Science 2022-11-14 Steve Bako , Pradeep Sen , Anton Kaplanyan

Selecting the most suitable local invariant feature detector for a particular application has rendered the task of evaluating feature detectors a critical issue in vision research. No state-of-the-art image feature detector works…

Computer Vision and Pattern Recognition · Computer Science 2015-10-20 Bruno Ferrarini , Shoaib Ehsan , Naveed Ur Rehman , Klaus D. McDonald-Maier

Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Ankur Handa , Viorica Patraucean , Vijay Badrinarayanan , Simon Stent , Roberto Cipolla

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on…

Graphics · Computer Science 2019-04-18 Sascha Brandt , Claudius Jähn , Matthias Fischer , Friedhelm Meyer auf der Heide

The ability to edit materials of objects in images is desirable by many content creators. However, this is an extremely challenging task as it requires to disentangle intrinsic physical properties of an image. We propose an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2017-08-10 Guilin Liu , Duygu Ceylan , Ersin Yumer , Jimei Yang , Jyh-Ming Lien

In the last few years, artistic image-making with deep learning models has gained a considerable amount of traction. A large number of these models operate directly in the pixel space and generate raster images. This is however not how most…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Florian Nolte , Andrew Melnik , Helge Ritter

Numerous scene text detection methods have been proposed in recent years. Most of them declare they have achieved state-of-the-art performances. However, the performance comparison is unfair, due to lots of inconsistent settings (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Pengwen Dai , Xiaochun Cao

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Mehmet Ozgur Turkoglu , William Thong , Luuk Spreeuwers , Berkay Kicanaoglu

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang