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Related papers: Real-Time Cleaning and Refinement of Facial Animat…

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For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Unsupervised face animation aims to generate a human face video based on the appearance of a source image, mimicking the motion from a driving video. Existing methods typically adopted a prior-based motion model (e.g., the local affine…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Jiale Tao , Shuhang Gu , Wen Li , Lixin Duan

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

Despite the fact that neural networks are widely used for speech-driven head motion synthesis, it is well-known that the output of neural networks is noisy or discontinuous due to the limited capability of deep neural networks in predicting…

Signal Processing · Electrical Eng. & Systems 2019-07-26 JinHong Lu , Hiroshi Shimodaira

Video motion magnification techniques allow us to see small motions previously invisible to the naked eyes, such as those of vibrating airplane wings, or swaying buildings under the influence of the wind. Because the motion is small, the…

Computer Vision and Pattern Recognition · Computer Science 2019-02-18 Tae-Hyun Oh , Ronnachai Jaroensri , Changil Kim , Mohamed Elgharib , Frédo Durand , William T. Freeman , Wojciech Matusik

Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jinbo Xing , Menghan Xia , Yuechen Zhang , Xiaodong Cun , Jue Wang , Tien-Tsin Wong

Our purpose is to improve performance-based animation which can drive believable 3D stylized characters that are truly perceptual. By combining traditional blendshape animation techniques with multiple machine learning models, we present…

Graphics · Computer Science 2025-08-07 Ye Pan , Ruisi Zhang , Jingying Wang , Nengfu Chen , Yilin Qiu , Yu Ding , Kenny Mitchell

In this paper, we introduce Coarse-Fine Networks, a two-stream architecture which benefits from different abstractions of temporal resolution to learn better video representations for long-term motion. Traditional Video models process…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kumara Kahatapitiya , Michael S. Ryoo

Human emotions analysis has been the focus of many studies, especially in the field of Affective Computing, and is important for many applications, e.g. human-computer intelligent interaction, stress analysis, interactive games, animations,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Mohammad Rami Koujan , Luma Alharbawee , Giorgos Giannakakis , Nicolas Pugeault , Anastasios Roussos

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based techniques that require specialised and costly hardware.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wolfgang Paier , Anna Hilsmann , Peter Eisert

To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…

Graphics · Computer Science 2021-09-27 Yuanxun Lu , Jinxiang Chai , Xun Cao

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas

Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Jan Bednarik , Erroll Wood , Vasileios Choutas , Timo Bolkart , Daoye Wang , Chenglei Wu , Thabo Beeler

The rise of deepfake technology brings forth new questions about the authenticity of various forms of media found online today. Videos and images generated by artificial intelligence (AI) have become increasingly more difficult to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Benjamin Carter , Nathan Dilla , Micheal Callahan , Atuhaire Ambala

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Linze Li , Sunqi Fan , Hengjun Pu , Zhaodong Bing , Yao Tang , Tianzhu Ye , Tong Yang , Liangyu Chen , Jiajun Liang

Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can…

Graphics · Computer Science 2019-07-25 Rinat Abdrashitov , Alec Jacobson , Karan Singh
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