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A fundamental concern in real-time planning is the presence of dead-ends in the state space, from which no goal is reachable. Recently, the SafeRTS algorithm was proposed for searching in such spaces. SafeRTS exploits a user-provided…

Artificial Intelligence · Computer Science 2019-05-17 Bence Cserna , Kevin C. Gall , Wheeler Ruml

Given a malfunctioning system, sequential diagnosis aims at identifying the root cause of the failure in terms of abnormally behaving system components. As initial system observations usually do not suffice to deterministically pin down…

Artificial Intelligence · Computer Science 2022-08-08 Patrick Rodler , Wolfgang Schmid

In this work, a heuristic as operational tool to estimate the lactate threshold and to facilitate its integration into the training process of recreational runners is proposed. To do so, we formalize the principles for the lactate threshold…

Applications · Statistics 2019-08-22 U. Etxegarai , E. Portillo , J. Irazusta , L. A. Koefoed , N. Kasabov

In this work, the online printing shop scheduling problem introduced in (Lunardi et al., Mixed Integer Linear Programming and Constraint Programming Models for the Online Printing Shop Scheduling Problem, Computers & Operations Research, to…

Artificial Intelligence · Computer Science 2022-02-22 Willian T. Lunardi , Ernesto G. Birgin , Débora P. Ronconi , Holger Voos

Branch-and-Bound (B\&B) is an exact method in integer programming that recursively divides the search space into a tree. During the resolution process, determining the next subproblem to explore within the tree-known as the search…

Machine Learning · Computer Science 2024-12-18 Gwen Maudet , Grégoire Danoy

In real-world scenarios, a text classification task often begins with a cold start, when labeled data is scarce. In such cases, the common practice of fine-tuning pre-trained models, such as BERT, for a target classification task, is prone…

Computation and Language · Computer Science 2022-03-22 Eyal Shnarch , Ariel Gera , Alon Halfon , Lena Dankin , Leshem Choshen , Ranit Aharonov , Noam Slonim

Agents that plan and act in the real world must deal with the fact that time passes as they are planning. When timing is tight, there may be insufficient time to complete the search for a plan before it is time to act. By commencing…

Artificial Intelligence · Computer Science 2023-03-07 Amihay Elboher , Ava Bensoussan , Erez Karpas , Wheeler Ruml , Shahaf S. Shperberg , Solomon E. Shimony

We introduce the study of search games between a mobile Searcher and an immobile Hider in a new setting in which the Searcher has some potentially erroneous information, i.e., a prediction on the Hider's position. The objective is to…

Computer Science and Game Theory · Computer Science 2024-09-05 Spyros Angelopoulos , Thomas Lidbetter , Konstantinos Panagiotou

Test generation at the graphical user interface (GUI) level has proven to be an effective method to reveal faults. When doing so, a test generator has to repeatably decide what action to execute given the current state of the system under…

Software Engineering · Computer Science 2020-07-22 Varun Nayak , Daniel Kraus

Local search algorithms applied to optimization problems often suffer from getting trapped in a local optimum. The common solution for this deficiency is to restart the algorithm when no progress is observed. Alternatively, one can start…

Machine Learning · Computer Science 2014-01-17 András György , Levente Kocsis

Executing various sequences of system functions in a system under test represents one of the primary techniques in software testing. The natural way to create effective, consistent and efficient test sequences is to model the system under…

Software Engineering · Computer Science 2019-12-05 Miroslav Bures , Bestoun S. Ahmed

In computing, as in many aspects of life, changes incur cost. Many optimization problems are formulated as a one-time instance starting from scratch. However, a common case that arises is when we already have a set of prior assignments, and…

Data Structures and Algorithms · Computer Science 2013-02-11 Edith Cohen , Graham Cormode , Nick Duffield , Carsten Lund

As games challenge traditional automated white-box test generators, the Neatest approach generates test suites consisting of neural networks that exercise the source code by playing the games. Neatest generates these neural networks using…

Software Engineering · Computer Science 2024-07-09 Patric Feldmeier , Gordon Fraser

Evaluating the relational join is one of the central algorithmic and most well-studied problems in database systems. A staggering number of variants have been considered including Block-Nested loop join, Hash-Join, Grace, Sort-merge for…

Databases · Computer Science 2013-10-17 Hung Q. Ngo , Christopher Re , Atri Rudra

Lack of data on which to perform experimentation is a recurring issue in many areas of research, particularly in machine learning. The inability of most automated data mining techniques to be generalized to all types of data is inherently…

Machine Learning · Computer Science 2024-10-17 Gustavo Assunção , Paulo Menezes

In this work, we address unconstrained finite-sum optimization problems, with particular focus on instances originating in large scale deep learning scenarios. Our main interest lies in the exploration of the relationship between recent…

Optimization and Control · Mathematics 2026-03-13 Matteo Lapucci , Davide Pucci

Metamorphic testing is a well known approach to tackle the oracle problem in software testing. This technique requires the use of source test cases that serve as seeds for the generation of follow-up test cases. Systematic design of test…

Software Engineering · Computer Science 2018-02-22 Prashanta Saha , Upulee Kanewala

Random testing approaches work by generating inputs at random, or by selecting inputs randomly from some pre-defined operational profile. One long-standing question that arises in this and other testing contexts is as follows: When can we…

Software Engineering · Computer Science 2024-06-25 Neil Walkinshaw , Michael Foster , Jose Miguel Rojas , Robert M Hierons

The problem of automatic software generation is known as Machine Programming. In this work, we propose a framework based on genetic algorithms to solve this problem. Although genetic algorithms have been used successfully for many problems,…

Neural and Evolutionary Computing · Computer Science 2023-04-04 Shantanu Mandal , Todd A. Anderson , Javier S. Turek , Justin Gottschlich , Shengtian Zhou , Abdullah Muzahid

A computer simulation, such as a genetic algorithm, that uses IEEE standard floating-point arithmetic may not produce exactly the same results in two different runs, even if it is rerun on the same computer with the same input and random…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Theodore C. Belding
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