Related papers: Tight Distributed Sketching Lower Bound for Connec…
In this paper, we look at the problem of randomized leader election in synchronous distributed networks with a special focus on the message complexity. We provide an algorithm that solves the implicit version of leader election (where…
We give lower bounds on the communication complexity of graph problems in the multi-party blackboard model. In this model, the edges of an $n$-vertex input graph are partitioned among $k$ parties, who communicate solely by writing messages…
We study the problem of sketching an input graph, so that given the sketch, one can estimate the weight of any cut in the graph within factor $1+\epsilon$. We present lower and upper bounds on the size of a randomized sketch, focusing on…
The general communication tree embedding problem is the problem of mapping a set of communicating terminals, represented by a graph G, into the set of vertices of some physical network represented by a tree T. In the case where the vertices…
In the Telephone Broadcast problem we are given a graph $G=(V,E)$ with a designated source vertex $s\in V$. Our goal is to transmit a message, which is initially known only to $s$, to all vertices of the graph by using a process where in…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
This paper focuses on studying the message complexity of implicit leader election in synchronous distributed networks of diameter two. Kutten et al.\ [JACM 2015] showed a fundamental lower bound of $\Omega(m)$ ($m$ is the number of edges in…
We consider a standard distributed optimisation setting where $N$ machines, each holding a $d$-dimensional function $f_i$, aim to jointly minimise the sum of the functions $\sum_{i = 1}^N f_i (x)$. This problem arises naturally in…
Random geometric graphs (RGGs) are commonly used to model networked systems that depend on the underlying spatial embedding. We concern ourselves with the probability distribution of an RGG, which is crucial for studying its random…
This paper presents a randomized Las Vegas distributed algorithm that constructs a minimum spanning tree (MST) in weighted networks with optimal (up to polylogarithmic factors) time and message complexity. This algorithm runs in…
Random K-out graphs are used in several applications including modeling by sensor networks secured by the random pairwise key predistribution scheme, and payment channel networks. The random K-out graph with $n$ nodes is constructed as…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
We study common randomness generation problems where $n$ players aim to generate same sequences of random coin flips where some subsets of the players share an independent common coin which can be tossed multiple times, and there is a…
We study the communication complexity of the Minimum Vertex Cover (MVC) problem on general graphs within the \(k\)-party one-way communication model. Edges of an arbitrary \(n\)-vertex graph are distributed among \(k\) parties. The…
The problem of network-constrained averaging is to compute the average of a set of values distributed throughout a graph G using an algorithm that can pass messages only along graph edges. We study this problem in the noisy setting, in…
Small-world networks are networks in which the graphical diameter of the network is as small as the diameter of random graphs but whose nodes are highly clustered when compared with the ones in a random graph. Examples of small-world…
We consider the communication complexity of finding an approximate maximum matching in a graph in a multi-party message-passing communication model. The maximum matching problem is one of the most fundamental graph combinatorial problems,…
Graph sketching is a powerful paradigm for analyzing graph structure via linear measurements introduced by Ahn, Guha, and McGregor (SODA'12) that has since found numerous applications in streaming, distributed computing, and massively…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…