Related papers: Tight Distributed Sketching Lower Bound for Connec…
Probabilistic zero forcing is a coloring game played on a graph where the goal is to color every vertex blue starting with an initial blue vertex set. As long as the graph is connected, if at least one vertex is blue then eventually all of…
The seminal work of Ahn, Guha, and McGregor in 2012 introduced the graph sketching technique and used it to present the first streaming algorithms for various graph problems over dynamic streams with both insertions and deletions of edges.…
Motivated by real-life deployments of multi-round federated analytics with secure aggregation, we investigate the fundamental communication-accuracy tradeoffs of the heavy hitter discovery and approximate (open-domain) histogram problems…
In this paper, we investigate the approximate consensus problem in highly dynamic networks in which topology may change continually and unpredictably. We prove that in both synchronous and partially synchronous systems, approximate…
In the real world a graph is often fragmented and distributed across different sites. This highlights the need for evaluating queries on distributed graphs. This paper proposes distributed evaluation algorithms for three classes of queries:…
We consider a network creation game in which each player (vertex) has a fixed budget to establish links to other players. In our model, each link has unit price and each agent tries to minimize its cost, which is either its local diameter…
Let $G$ be a finite, simple connected graph. The average distance of a vertex $v$ of $G$ is the arithmetic mean of the distances from $v$ to all other vertices of $G$. The remoteness $\rho(G)$ of $G$ is the maximum of the average distances…
We study distributed computation in synchronous dynamic networks where an omniscient adversary controls the unidirectional communication links. Its behavior is modeled as a sequence of directed graphs representing the active (i.e. timely)…
Highly dynamic networks are characterized by frequent changes in the availability of communication links. These networks are often partitioned into several components, which split and merge unpredictably. We present a distributed algorithm…
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
The complexity of problems involving global constraints is usually much more difficult to understand than the complexity of problems only involving local constraints. A natural form of global constraints are connectivity constraints. We…
The \emph{$k$-restricted edge-connectivity} of a graph $G$, denoted by $\lambda_k(G)$, is defined as the minimum size of an edge set whose removal leaves exactly two connected components each containing at least $k$ vertices. This graph…
We present a new algorithm, which solves the problem of distributively finding a minimum diameter spanning tree of any (non-negatively) real-weighted graph $G = (V,E,\omega)$. As an intermediate step, we use a new, fast, linear-time…
A $k$-defective clique of an undirected graph $G$ is a subset of its vertices that induces a nearly complete graph with a maximum of $k$ missing edges. The maximum $k$-defective clique problem, which asks for the largest $k$-defective…
For $S\subseteq V(G)$ and $|S|\geq 2$, $\lambda(S)$ is the maximum number of edge-disjoint trees connecting $S$ in $G$. For an integer $k$ with $2\leq k\leq n$, the \emph{generalized $k$-edge-connectivity} $\lambda_k(G)$ of $G$ is then…
We analyze a class of distributed quantized consen- sus algorithms for arbitrary networks. In the initial setting, each node in the network has an integer value. Nodes exchange their current estimate of the mean value in the network, and…
We prove several new tight distributed lower bounds for classic symmetry breaking graph problems. As a basic tool, we first provide a new insightful proof that any deterministic distributed algorithm that computes a $\Delta$-coloring on…
Complex systems, ranging from soft materials to wireless communication, are often organised as random geometric networks in which nodes and edges evenly fill up the volume of some space. Studying such networks is difficult because they…
An adjacency sketching or implicit labeling scheme for a family $\cal F$ of graphs is a method that defines for any $n$ vertex $G \in \cal F$ an assignment of labels to each vertex in $G$, so that the labels of two vertices tell you whether…