English
Related papers

Related papers: DecoSurf: Recursive Geodesic Patterns on Triangle …

200 papers

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinbo Wu , Xing Liu , Chenming Wu , Xiaobo Gao , Jialun Liu , Xinqi Liu , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang

In this paper, we propose a parallel and scalable approach for geodesic distance computation on triangle meshes. Our key observation is that the recovery of geodesic distance with the heat method from [Crane et al. 2013] can be reformulated…

Graphics · Computer Science 2019-08-02 Jiong Tao , Juyong Zhang , Bailin Deng , Zheng Fang , Yue Peng , Ying He

Machine learning has been progressively generalised to operate within non-Euclidean domains, but geometrically accurate methods for learning on surfaces are still falling behind. The lack of closed-form Riemannian operators, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hippolyte Verninas , Caner Korkmaz , Stefanos Zafeiriou , Tolga Birdal , Simone Foti

Computational analysis with the finite element method requires geometrically accurate meshes. It is well known that high-order meshes can accurately capture curved surfaces with fewer degrees of freedom in comparison to low-order meshes.…

Mathematical Software · Computer Science 2024-01-30 Ketan Mittal , Veselin A. Dobrev , Patrick Knupp , Tzanio Kolev , Franck Ledoux , Claire Roche , Vladimir Z. Tomov

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

Image-based 3D object modeling refers to the process of converting raw optical images to 3D digital representations of the objects. Very often, such models are desired to be dimensionally true, semantically labeled with photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Rongjun Qin , Xu Huang

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

This paper develops and evaluates a new tensor field representation to express the geometric affordance of one object over another. We expand the well known bisector surface representation to one that is weight-driven and that retains the…

Computer Vision and Pattern Recognition · Computer Science 2017-03-31 Eduardo Ruiz , Walterio Mayol-Cuevas

We present recursive cascaded networks, a general architecture that enables learning deep cascades, for deformable image registration. The proposed architecture is simple in design and can be built on any base network. The moving image is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Shengyu Zhao , Yue Dong , Eric I-Chao Chang , Yan Xu

Deep generative models are tremendously successful in learning low-dimensional latent representations that well-describe the data. These representations, however, tend to much distort relationships between points, i.e. pairwise distances…

Machine Learning · Computer Science 2018-09-14 Tao Yang , Georgios Arvanitidis , Dongmei Fu , Xiaogang Li , Søren Hauberg

Dense 3D correspondence can enhance robotic manipulation by enabling the generalization of spatial, functional, and dynamic information from one object to an unseen counterpart. Compared to shape correspondence, semantic correspondence is…

Robotics · Computer Science 2024-12-09 Junzhe Zhu , Yuanchen Ju , Junyi Zhang , Muhan Wang , Zhecheng Yuan , Kaizhe Hu , Huazhe Xu

We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…

Graphics · Computer Science 2023-10-23 Albert Garifullin , Nikolay Maiorov , Vladimir Frolov

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Given a simple recursive function, we show how to extract from it a reversible and an classical iterative part. Those parts can synchronously cooperate under a Producer/Consumer pattern in order to implement the original recursive function.…

Programming Languages · Computer Science 2021-05-12 Armando B. Matos , Luca Paolini , Luca Roversi

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

Learning dense correspondences across deformable 3D shapes remains a long-standing challenge due to structural variability, non-isometric deformation, and inconsistent topology. Existing methods typically trade off generalization, geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Soyeon Yoon , Chang Wook Seo , Hyunjung Shim

We propose a method for computing a sewing pattern of a given 3D garment model. Our algorithm segments an input 3D garment shape into patches and computes their 2D parameterization, resulting in pattern pieces that can be cut out of fabric…

For domains that are easily represented by structured meshes, robust geometric multigrid solvers can quickly provide the numerical solution to many discretized elliptic PDEs. However, for complicated domains with unstructured meshes,…

Numerical Analysis · Mathematics 2025-09-11 Nicolas Nytko , Scott MacLachlan , J. David Moulton , Luke N. Olson , Andrew Reisner , Matthew West

A process discovery algorithm aims to construct a model from data generated by historical system executions such that the model describes the system well. Consequently, one desired property of a process discovery algorithm is…

Formal Languages and Automata Theory · Computer Science 2023-03-20 Daniël Barenholz , Marco Montali , Artem Polyvyanyy , Hajo A. Reijers , Andrey Rivkin , Jan Martijn E. M. van der Werf
‹ Prev 1 3 4 5 6 7 10 Next ›