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Combining a set of phylogenetic trees into a single phylogenetic network that explains all of them is a fundamental challenge in evolutionary studies. Existing methods are computationally expensive and can either handle only small numbers…

Populations and Evolution · Quantitative Biology 2023-04-07 Giulia Bernardini , Leo van Iersel , Esther Julien , Leen Stougie

The main goal of this paper is to describe a new pruning method for solving decision trees and game trees. The pruning method for decision trees suggests a slight variant of decision trees that we call scenario trees. In scenario trees, we…

Artificial Intelligence · Computer Science 2013-02-21 Prakash P. Shenoy

Various voting rules are based on ranking the candidates by scores induced by aggregating voter preferences. A winner (respectively, unique winner) is a candidate who receives a score not smaller than (respectively, strictly greater than)…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

We consider the polyhedral properties of two spanning tree problems with additional constraints. In the first problem, it is required to find a tree with a minimum sum of edge weights among all spanning trees with the number of leaves less…

Combinatorics · Mathematics 2018-02-16 Vladimir Bondarenko , Andrei Nikolaev , Dzhambolet Shovgenov

Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…

Computer Science and Game Theory · Computer Science 2022-12-02 Bo Li , Xiaowei Wu , Chenyang Xu , Ruilong Zhang

We show that the problem of constructing tree-structured descriptions of data layouts that are optimal with respect to space or other criteria from given sequences of displacements, can be solved in polynomial time. The problem is relevant…

Data Structures and Algorithms · Computer Science 2015-07-01 Robert Ganian , Martin Kalany , Stefan Szeider , Jesper Larsson Träff

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We study trade networks with a tree structure, where a seller with a single indivisible good is connected to buyers, each with some value for the good, via a unique path of intermediaries. Agents in the tree make multiplicative revenue…

Computer Science and Game Theory · Computer Science 2013-04-23 Arpita Ghosh , Satyen Kale , Kevin Lang , Benjamin Moseley

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

We initiate the study of tree structures in the context of scenario-based robust optimization. Specifically, we study Binary Search Trees (BSTs) and Huffman coding, two fundamental techniques for efficiently managing and encoding data based…

Data Structures and Algorithms · Computer Science 2024-08-22 Spyros Angelopoulos , Christoph Dürr , Alex Elenter , Georgii Melidi

We propose an algorithm named best-scored random forest for binary classification problems. The terminology "best-scored" means to select the one with the best empirical performance out of a certain number of purely random tree candidates…

Machine Learning · Statistics 2019-05-28 Hanyuan Hang , Xiaoyu Liu , Ingo Steinwart

We introduce two-crossing elections as a generalization of single-crossing elections, showing a number of new results. First, we show that two-crossing elections can be recognized in polynomial time, by reduction to the well-studied…

Computer Science and Game Theory · Computer Science 2022-06-28 Andrei Constantinescu , Roger Wattenhofer

Decision trees are well-known due to their ease of interpretability. To improve accuracy, we need to grow deep trees or ensembles of trees. These are hard to interpret, offsetting their original benefits. Shapley values have recently become…

Machine Learning · Computer Science 2023-01-26 Peng Yu , Chao Xu , Albert Bifet , Jesse Read

We prove that it is NP-hard to properly PAC learn decision trees with queries, resolving a longstanding open problem in learning theory (Bshouty 1993; Guijarro-Lavin-Raghavan 1999; Mehta-Raghavan 2002; Feldman 2016). While there has been a…

Computational Complexity · Computer Science 2023-07-11 Caleb Koch , Carmen Strassle , Li-Yang Tan

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

Decision trees, owing to their interpretability, are attractive as control policies for (dynamical) systems. Unfortunately, constructing, or synthesising, such policies is a challenging task. Previous approaches do so by imitating a…

Artificial Intelligence · Computer Science 2025-04-23 Emir Demirović , Christian Schilling , Anna Lukina

An election over a finite set of candidates is called single-crossing if, as we sweep through the list of voters from left to right, the relative order of every pair of candidates changes at most once. Such elections have many attractive…

Computer Science and Game Theory · Computer Science 2019-06-25 Nathann Cohenn , Edith Elkind , Foram Lakhani

The MULTICUT IN TREES problem consists in deciding, given a tree, a set of requests (i.e. paths in the tree) and an integer k, whether there exists a set of k edges cutting all the requests. This problem was shown to be FPT by Guo and…

Discrete Mathematics · Computer Science 2009-02-09 Nicolas Bousquet , Jean Daligault , Stephan Thomasse , Anders Yeo

Dynamic regression trees are an attractive option for automatic regression and classification with complicated response surfaces in on-line application settings. We create a sequential tree model whose state changes in time with the…

Methodology · Statistics 2010-11-23 Matthew A. Taddy , Robert B. Gramacy , Nicholas G. Polson

We are given a bipartite graph $G = \left( A \cup B, E \right)$. In the one-sided model, every $a \in A$ (often called agents) ranks its neighbours $z \in N_{a}$ strictly, and no $b \in B$ has any preference order over its neighbours $y \in…

Computer Science and Game Theory · Computer Science 2025-10-30 Koustav De
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