A New Pruning Method for Solving Decision Trees and Game Trees
Abstract
The main goal of this paper is to describe a new pruning method for solving decision trees and game trees. The pruning method for decision trees suggests a slight variant of decision trees that we call scenario trees. In scenario trees, we do not need a conditional probability for each edge emanating from a chance node. Instead, we require a joint probability for each path from the root node to a leaf node. We compare the pruning method to the traditional rollback method for decision trees and game trees. For problems that require Bayesian revision of probabilities, a scenario tree representation with the pruning method is more efficient than a decision tree representation with the rollback method. For game trees, the pruning method is more efficient than the rollback method.
Cite
@article{arxiv.1302.4981,
title = {A New Pruning Method for Solving Decision Trees and Game Trees},
author = {Prakash P. Shenoy},
journal= {arXiv preprint arXiv:1302.4981},
year = {2013}
}
Comments
Appears in Proceedings of the Eleventh Conference on Uncertainty in Artificial Intelligence (UAI1995)