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Related papers: Improved Lower Bounds for Truthful Scheduling

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Coffman and Sethi proposed a heuristic algorithm, called LD, for multi-processor scheduling, to minimize makespan over flowtime-optimal schedules. LD algorithm is a natural extension of a very well-known list scheduling algorithm, Longest…

Data Structures and Algorithms · Computer Science 2015-05-08 Peruvemba Sundaram Ravi , Levent Tuncel

Most practical scheduling applications involve some uncertainty about the arriving times and lengths of the jobs. Stochastic online scheduling is a well-established model capturing this. Here the arrivals occur online, while the processing…

Data Structures and Algorithms · Computer Science 2022-12-20 Sven Jäger

We present new coordination mechanisms for scheduling selfish jobs on $m$ unrelated machines. A coordination mechanism aims to mitigate the impact of selfishness of jobs on the efficiency of schedules by defining a local scheduling policy…

Computer Science and Game Theory · Computer Science 2011-07-12 Ioannis Caragiannis

Time-dependent scheduling with linear deterioration involves determining when to execute jobs whose processing times degrade as their beginning is delayed. Each job i is associated with a release time r_i and a processing time function…

Data Structures and Algorithms · Computer Science 2023-07-04 Angelos Gkikas , Dimitrios Letsios , Tomasz Radzik , Kathleen Steinhöfel

We study the budget aggregation problem in which a set of strategic voters must split a finite divisible resource (such as money or time) among a set of competing projects. Our goal is twofold: We seek truthful mechanisms that provide…

Computer Science and Game Theory · Computer Science 2024-03-26 Rupert Freeman , Ulrike Schmidt-Kraepelin

Suppose that we have $n$ agents and $n$ items which lie in a shared metric space. We would like to match the agents to items such that the total distance from agents to their matched items is as small as possible. However, instead of having…

Computer Science and Game Theory · Computer Science 2023-05-23 Nima Anari , Moses Charikar , Prasanna Ramakrishnan

Minimizing the sum of weighted completion times on $m$ identical parallel machines is one of the most important and classical scheduling problems. For the stochastic variant where processing times of jobs are random variables, M\"ohring,…

Discrete Mathematics · Computer Science 2018-04-30 Sven Jäger , Martin Skutella

Arrangements of pseudolines are classic objects in discrete and computational geometry. They have been studied with increasing intensity since their introduction almost 100 years ago. The study of the number $B_n$ of non-isomorphic simple…

Combinatorics · Mathematics 2024-03-22 Fernando Cortés Kühnast , Justin Dallant , Stefan Felsner , Manfred Scheucher

In the restricted assignment problem, the input consists of a set of machines and a set of jobs each with a processing time and a subset of eligible machines. The goal is to find an assignment of the jobs to the machines minimizing the…

Computational Complexity · Computer Science 2019-07-09 Marten Maack , Klaus Jansen

We consider scheduling problems over scenarios where the goal is to find a single assignment of the jobs to the machines which performs well over all possible scenarios. Each scenario is a subset of jobs that must be executed in that…

Data Structures and Algorithms · Computer Science 2014-04-21 Esteban Feuerstein , Alberto Marchetti-Spaccamela , Frans Schalekamp , Rene Sitters , Suzanne van der Ster , Leen Stougie , Anke van Zuylen

We consider the problem of designing a revenue-maximizing auction for a single item, when the values of the bidders are drawn from a correlated distribution. We observe that there exists an algorithm that finds the optimal randomized…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg

Malleable scheduling is a model that captures the possibility of parallelization to expedite the completion of time-critical tasks. A malleable job can be allocated and processed simultaneously on multiple machines, occupying the same time…

Discrete Mathematics · Computer Science 2022-03-29 Dimitris Fotakis , Jannik Matuschke , Orestis Papadigenopoulos

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

We consider a fundamental online scheduling problem in which jobs with processing times and deadlines arrive online over time at their release dates. The task is to determine a feasible preemptive schedule on a single or multiple possibly…

Data Structures and Algorithms · Computer Science 2021-12-02 Franziska Eberle , Nicole Megow , Kevin Schewior

Abraham, Dolev, Geffner, and Halpern proved that, in asynchronous systems, a $(k,t)$-robust equilibrium for $n$ players and a trusted mediator can be implemented without the mediator as long as $n > 4(k+t)$, where an equilibrium is…

Computer Science and Game Theory · Computer Science 2021-04-08 Ivan Geffner , Joseph Y. Halpern

The scheduling literature has traditionally focused on a single type of resource (e.g., computing nodes). However, scientific applications in modern High-Performance Computing (HPC) systems process large amounts of data, hence have diverse…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-15 Lucas Perotin , Hongyang Sun , Padma Raghavan

In this paper the problem of scheduling of jobs on parallel machines under incompatibility relation is considered. In this model a binary relation between jobs is given and no two jobs that are in the relation can be scheduled on the same…

Data Structures and Algorithms · Computer Science 2021-06-29 Tytus Pikies , Hanna Furmańczyk

We study the online load balancing problem on unrelated machines, with the objective of minimizing the square of the $\ell_2$ norm of the loads on the machines. The greedy algorithm of Awerbuch et al. (STOC'95) is optimal for deterministic…

Data Structures and Algorithms · Computer Science 2025-11-06 Sander Borst , Danish Kashaev

In many settings the power of truthful mechanisms is severely bounded. In this paper we use randomization to overcome this problem. In particular, we construct an FPTAS for multi-unit auctions that is truthful in expectation, whereas there…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski , Shaddin Dughmi

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen