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Related papers: Improved Lower Bounds for Truthful Scheduling

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Algorithms with predictions is a recent framework that has been used to overcome pessimistic worst-case bounds in incomplete information settings. In the context of scheduling, very recent work has leveraged machine-learned predictions to…

Data Structures and Algorithms · Computer Science 2022-12-08 Eric Balkanski , Tingting Ou , Clifford Stein , Hao-Ting Wei

We study approximation algorithms for the problem of minimizing the makespan on a set of machines with uncertainty on the processing times of jobs. In the model we consider, which goes back to~\cite{BertsimasS03}, once the schedule is…

Data Structures and Algorithms · Computer Science 2019-05-22 Marin Bougeret , Klaus Jansen , Michael Poss , Lars Rohwedder

We consider the classic problem of scheduling jobs on unrelated machines so as to minimize the weighted sum of completion times. Recently, for a small constant $\varepsilon >0 $, Bansal et al. gave a $(3/2-\varepsilon)$-approximation…

Data Structures and Algorithms · Computer Science 2017-03-16 Christos Kalaitzis , Ola Svensson , Jakub Tarnawski

Searching for a line on the plane with $n$ unit speed robots is a classic online problem that dates back to the 50's, and for which competitive ratio upper bounds are known for every $n\geq 1$. In this work we improve the best lower bound…

Discrete Mathematics · Computer Science 2020-01-14 Sumi Acharjee , Konstantinos Georgiou , Somnath Kundu , Akshaya Srinivasan

We study ordinal makespan scheduling on small numbers of identical machines, with respect to two parallel solutions. In ordinal scheduling, it is known that jobs are sorted by non-increasing sizes, but the specific sizes are not known in…

Data Structures and Algorithms · Computer Science 2022-10-17 Leah Epstein

Scheduling on related machines ($Q||C_{\max}$) is one of the most important problems in the field of Algorithmic Mechanism Design. Each machine is controlled by a selfish agent and her valuation can be expressed via a single parameter, her…

Computer Science and Game Theory · Computer Science 2009-07-20 George Christodoulou , Annamaria Kovacs

We study the problem of scheduling $n$ independent moldable tasks on $m$ processors that arises in large-scale parallel computations. When tasks are monotonic, the best known result is a $(\frac{3}{2}+\epsilon)$-approximation algorithm for…

Data Structures and Algorithms · Computer Science 2023-03-30 Xiaohu Wu , Patrick Loiseau

In this paper, we introduce an improved upper bound for the efficiency of Nash equilibria in utilitarian scheduling games on related machines. The machines have varying speeds and adhere to the Shortest Processing Time (SPT) policy as the…

Computer Science and Game Theory · Computer Science 2024-01-12 Andre Berger , Arman Rouhani , Marc Schröder

We consider variants of the restricted assignment problem where a set of jobs has to be assigned to a set of machines, for each job a size and a set of eligible machines is given, and the jobs may only be assigned to eligible machines with…

Data Structures and Algorithms · Computer Science 2022-03-14 Marten Maack , Simon Pukrop , Anna Rodriguez Rasmussen

In this work we give a tight lower bound on makespan approximations for envy-free allocation mechanism dedicated to scheduling tasks on unrelated machines. Specifically, we show that no mechanism exists that can guarantee an envy-free…

Discrete Mathematics · Computer Science 2012-05-09 Amos Fiat , Ariel Levavi

We study truthful mechanisms for allocation problems in graphs, both for the minimization (i.e., scheduling) and maximization (i.e., auctions) setting. The minimization problem is a special case of the well-studied unrelated machines…

Computer Science and Game Theory · Computer Science 2021-06-08 George Christodoulou , Elias Koutsoupias , Annamaria Kovacs

We are concerned with the problem of scheduling $n$ jobs onto $m$ identical machines. Each machine has to be in operation for a prescribed time, and the objective is to minimize the total machine working time. Precisely, let $c_i$ be the…

Data Structures and Algorithms · Computer Science 2025-07-22 Yi-Ting Hsieh , Mong-Jen Kao , Jhong-Yun Liu , Hung-Lung Wang

There is a long history of approximation schemes for the problem of scheduling jobs on identical machines to minimize the makespan. Such a scheme grants a $(1+\epsilon)$-approximation solution for every $\epsilon > 0$, but the running time…

Data Structures and Algorithms · Computer Science 2021-07-30 Sebastian Berndt , Max A. Deppert , Klaus Jansen , Lars Rohwedder

We provide polynomial-time approximately optimal Bayesian mechanisms for makespan minimization on unrelated machines as well as for max-min fair allocations of indivisible goods, with approximation factors of $2$ and $\min\{m-k+1,…

Computer Science and Game Theory · Computer Science 2014-05-26 Constantinos Daskalakis , S. Matthew Weinberg

In parallel machine scheduling, we are given a set of jobs, together with a number of machines and our goal is to decide for each job, when and on which machine(s) it should be scheduled in order to minimize some objective function.…

Data Structures and Algorithms · Computer Science 2023-02-09 Klaus Jansen , Kai Kahler

We present a unified framework for designing deterministic monotone polynomial time approximation schemes (PTAS's) for a wide class of scheduling problems on uniformly related machines. This class includes (among others) minimizing the…

Data Structures and Algorithms · Computer Science 2015-03-20 Leah Epstein , Asaf Levin , Rob van Stee

Apart from the principles and methodologies inherited from Economics and Game Theory, the studies in Algorithmic Mechanism Design typically employ the worst-case analysis and approximation schemes of Theoretical Computer Science. For…

Computer Science and Game Theory · Computer Science 2017-12-15 Jie Zhang

One of the most important open problems in machine scheduling is the problem of scheduling a set of jobs on unrelated machines to minimize the makespan. The best known approximation algorithm for this problem guarantees an approximation…

Discrete Mathematics · Computer Science 2015-03-17 José Verschae , Andreas Wiese

The (Non-Preemptive) Throughput Maximization problem is a natural and fundamental scheduling problem. We are given $n$ jobs, where each job $j$ is characterized by a processing time and a time window, contained in a global interval $[0,T)$,…

Data Structures and Algorithms · Computer Science 2026-04-01 Alexander Armbruster , Fabrizio Grandoni , Antoine Tinguely , Andreas Wiese

In moldable job scheduling, we are provided $m$ identical machines and $n$ jobs that can be executed on a variable number of machines. The execution time of each job depends on the number of machines assigned to execute that job. For the…

Data Structures and Algorithms · Computer Science 2026-01-07 Klaus Jansen , Felix Ohnesorge