Related papers: OMiCroN -- Oblique Multipass Hierarchy Creation wh…
Mental representation, characterized by structured internal models mirroring external environments, is fundamental to advanced cognition but remains challenging to investigate empirically. Existing theory hypothesizes that second-order…
3D content generation remains a fundamental yet challenging task due to the inherent structural complexity of 3D data. While recent octree-based diffusion models offer a promising balance between efficiency and quality through hierarchical…
Visual grouping is a key mechanism in human scene perception. There, it belongs to the subconscious, early processing and is key prerequisite for other high level tasks such as recognition. In this paper, we introduce an efficient, realtime…
Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…
The conventional mesh-based Level of Detail (LoD) technique, exemplified by applications such as Google Earth and many game engines, exhibits the capability to holistically represent a large scene even the Earth, and achieves rendering with…
Academic research tends to focus on new models for document understanding creating a wide gap in the literature between model definition and running models at production scale. To close that gap, we present a microservice architecture that…
About: We propose an incremental LOD generation approach for point clouds that allows us to simultaneously load points from disk, update an octree-based level-of-detail representation, and render the intermediate results in real time while…
Recent development of 3D sensors allows the acquisition of extremely dense 3D point clouds of large-scale scenes. The main challenge of processing such large point clouds remains in the size of the data, which induce expensive computational…
In-network machine learning enables real-time classification directly on network hardware, offering consistently low inference latency. However, current solutions are limited by strict hardware constraints, scarce on-device resources, and…
Image-to-3D models increasingly rely on hierarchical generation to disentangle geometry and texture. However, the design choices underlying these two-stage models--particularly the optimal choice of intermediate geometric…
As datasets grow it becomes infeasible to process them completely with a desired model. For giant datasets, we frame the order in which computation is performed as a decision problem. The order is designed so that partial computations are…
We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…
Most Vision-and-Language Navigation (VLN) algorithms are prone to making inaccurate decisions due to their lack of visual common sense and limited reasoning capabilities. To address this issue, we propose a Hierarchical Spatial Proximity…
Modern data processing workflows frequently encounter ragged data: collections with variable-length elements that arise naturally in domains like natural language processing, scientific measurements, and autonomous AI agents. Existing…
When generating technical instructions, it is often convenient to describe complex objects in the world at different levels of abstraction. A novice user might need an object explained piece by piece, while for an expert, talking about the…
The development of high-performance materials for microelectronics, energy storage, and extreme environments depends on our ability to describe and direct property-defining microstructural order. Our present understanding is typically…
We introduce ArrowFlow, a machine learning architecture that operates entirely in the space of permutations. Its computational units are ranking filters, learned orderings that compare inputs via Spearman's footrule distance and update…
Reliable 3D segmentation is critical for understanding complex scenes with dense layouts and multi-scale objects, as commonly seen in industrial environments. In such scenarios, heavy occlusion weakens geometric boundaries between objects,…
Real data are often with multiple modalities or from multiple heterogeneous sources, thus forming so-called multi-view data, which receives more and more attentions in machine learning. Multi-view clustering (MVC) becomes its important…
A central problem in data streams is to characterize which functions of an underlying frequency vector can be approximated efficiently. Recently there has been considerable effort in extending this problem to that of estimating functions of…