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Determining the state-space complexity of the game of Shogi (Japanese Chess) has been a challenging problem, with previous combinatorial estimates leaving a gap of five orders of magnitude ($10^{64}$ to $10^{69}$). This large gap arises…

Artificial Intelligence · Computer Science 2026-04-09 Sotaro Ishii , Tetsuro Tanaka

We explore the capabilities of physical computing with Oscillatory Neural Networks (ONN) to solve combinatorial optimization problems. To solve Sudokus with ONNs, we define a novel mapping strategy that utilizes the unique characteristics…

Disordered Systems and Neural Networks · Physics 2025-12-09 Bram F. Haverkort , Federico Sbravati , Stefan Porfir , Aida Todri-Sanial

We show that single-digit "Nishio" subproblems in nxn Sudoku puzzles may be solved in time o(2^n), faster than previous solutions such as the pattern overlay method. We also show that single-digit deduction in Sudoku is NP-hard.

Data Structures and Algorithms · Computer Science 2012-03-06 David Eppstein

Septoku is a Sudoku variant invented by Bruce Oberg, played on a hexagonal grid of 37 cells. We show that up to rotations, reflections, and symbol permutations, there are only six valid Septoku boards. In order to have a unique solution, we…

Combinatorics · Mathematics 2020-03-16 George I. Bell

Based on combinatorics, we evaluate the upper bounds for the number of solutions to spatially coupled Sudokus, which are popular logic puzzles.

Combinatorics · Mathematics 2016-08-03 Tadahiro Kitazono , Kazushi Mimura

Uniform random generation of Latin squares is a classical problem. In this paper we prove that both Latin squares and Sudoku designs are maximum cliques of properly defined graphs. We have developed a simple algorithm for uniform random…

Computation · Statistics 2013-05-17 Roberto Fontana

Higher-dimensional sliding puzzles are constructed on the vertices of a $d$-dimensional hypercube, where $2^d-l$ vertices are distinctly coloured. Rings with the same colours are initially set randomly on the vertices of the hypercube. The…

Artificial Intelligence · Computer Science 2024-12-04 Nono SC Merleau , Miguel O'Malley , Érika Roldán , Sayan Mukherjee

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

The triplication method for constructing strong starters in $Z_{3m}$ from starters in $Z_{m}$ (say, a starter of order 21 from a starter of order 7) was proposed by the authors in 2025. The method reduced construction of the particular…

Combinatorics · Mathematics 2026-03-10 Oleg Ogandzhanyants , Sergey Sadov , Margo Kondratieva

Cryptic crossword clues are challenging cognitive tasks, for which new test sets are released on a daily basis by multiple international newspapers. Each cryptic clue contains both the definition of the answer to be placed in the crossword…

Computation and Language · Computer Science 2024-07-15 Martin Andrews , Sam Witteveen

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

Data Structures and Algorithms · Computer Science 2026-03-12 Kshitij Gajjar , Neeldhara Misra

Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing…

Artificial Intelligence · Computer Science 2023-10-03 Miquel Bofill , Cristina Borralleras , Joan Espasa , Mateu Villaret

A free-form Sudoku puzzle is a square arrangement of m times m cells such that the cells are partitioned into m subsets (called blocks) of equal cardinality. The goal of the puzzle is to place integers 1,...,m in the cells such that the…

Combinatorics · Mathematics 2018-08-21 Mohammad Abudayah , Omar Alomari , Torsten Sander

The Rubiks Cube, with its vast state space and sparse reward structure, presents a significant challenge for reinforcement learning (RL) due to the difficulty of reaching rewarded states. Previous research addressed this by propagating…

Machine Learning · Computer Science 2024-12-02 Yicheng Lin , Siyu Liang

Calculations of the number of equivalence classes of Sudoku boards has to this point been done only with the aid of a computer, in part because of the unnecessarily large symmetry group used to form the classes. In particular, the…

Combinatorics · Mathematics 2013-02-26 Elizabeth Arnold , Rebecca Field , Stephen Lucas , Laura Taalman

Clustering is a widely used unsupervised learning method for finding structure in the data. However, the resulting clusters are typically presented without any guarantees on their robustness; slightly changing the used data sample or…

Machine Learning · Statistics 2017-01-02 Andreas Henelius , Kai Puolamäki , Henrik Boström , Panagiotis Papapetrou

In this article we demonstrate how to solve a variety of problems and puzzles using the built-in SAT solver of the computer algebra system Maple. Once the problems have been encoded into Boolean logic, solutions can be found (or shown to…

Artificial Intelligence · Computer Science 2020-03-17 Curtis Bright , Jürgen Gerhard , Ilias Kotsireas , Vijay Ganesh

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

Data Structures and Algorithms · Computer Science 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

We build on a recently proposed method for explaining solutions of constraint satisfaction problems. An explanation here is a sequence of simple inference steps, where the simplicity of an inference step is measured by the number and types…

Artificial Intelligence · Computer Science 2021-07-06 Emilio Gamba , Bart Bogaerts , Tias Guns

The primary focus of this paper is on designing an inexact first-order algorithm for solving constrained nonlinear optimization problems. By controlling the inexactness of the subproblem solution, we can significantly reduce the…

Optimization and Control · Mathematics 2019-11-19 Hao Wang , Fan Zhang , Jiashan Wang , Yuyang Rong