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Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) applications. We discuss the limitations arising from limited visual…

Human-Computer Interaction · Computer Science 2018-02-05 Jens Grubert , Lukas Witzani , Eyal Ofek , Michel Pahud , Matthias Kranz , Per Ola Kristensson

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

Learning contact-rich manipulation is difficult from cameras and proprioception alone because contact events are only partially observed. We test whether training-time instrumentation, i.e., object sensorisation, can improve policy…

Robotics · Computer Science 2026-04-08 Raman Talwar , Remko Proesmans , Thomas Lips , Andreas Verleysen , Francis wyffels

We present HeadText, a hands-free technique on a smart earpiece for text entry by motion sensing. Users input text utilizing only 7 head gestures for key selection, word selection, word commitment and word cancelling tasks. Head gesture…

Human-Computer Interaction · Computer Science 2022-05-24 Songlin Xu , Guanjie Wang , Ziyuan Fang , Guangwei Zhang , Guangzhu Shang , Rongde Lu , Liqun He

Rank and select are fundamental operations in succinct data structures, that is, data structures whose space consumption approaches the information-theoretic optimal. The performance of these primitives is central to the overall performance…

Data Structures and Algorithms · Computer Science 2017-06-06 Prashant Pandey , Michael A. Bender , Rob Johnson

Most keystroke dynamics studies have been evaluated using a specific kind of dataset in which users type an imposed login and password. Moreover, these studies are optimistics since most of them use different acquisition protocols, private…

Machine Learning · Computer Science 2012-07-04 Romain Giot , Mohamad El-Abed , Christophe Rosenberger

This research proposes Finger Based Technique (FBT) for non-visual touch screen device interaction designed for blind users. Based on the proposed technique, the blind user can access virtual keys based on finger holding positions. Three…

Human-Computer Interaction · Computer Science 2017-10-10 Mohammed Fakrudeen , Sufian Yousef , Mahdi H. Miraz , AbdelRahman Hamza Hussein

Many security and software testing applications require checking whether certain properties of a program hold for any possible usage scenario. For instance, a tool for identifying software vulnerabilities may need to rule out the existence…

Software Engineering · Computer Science 2018-05-03 Roberto Baldoni , Emilio Coppa , Daniele Cono D'Elia , Camil Demetrescu , Irene Finocchi

Breathing is a spontaneous but controllable body function that can be used for hands-free interaction. Our work introduces "iBreath", a novel system to detect breathing gestures similar to clicks using bio-impedance. We evaluated iBreath's…

Human-Computer Interaction · Computer Science 2025-07-08 Mengxi Liu , Daniel Geißler , Deepika Gurung , Hymalai Bello , Bo Zhou , Sizhen Bian , Paul Lukowicz , Passant Elagroudy

Mobile devices' user interfaces are still quite similar to traditional interfaces offered by desktop computers, but those can be highly problematic when used in a mobile context. Human gesture recognition in mobile interaction appears as an…

Human-Computer Interaction · Computer Science 2014-02-07 Ricardo João Silveira Santos Gamboa

With the ubiquity of mobile touchscreen devices like smartphones, two widely used text entry methods have emerged: small touch-based keyboards and speech recognition. Although speech recognition has been available on desktop computers for…

Human-Computer Interaction · Computer Science 2018-01-18 Sherry Ruan , Jacob O. Wobbrock , Kenny Liou , Andrew Ng , James Landay

Large language models have shown their ability to become effective few-shot learners with prompting, revolutionizing the paradigm of learning with data scarcity. However, this approach largely depends on the quality of prompt…

Computation and Language · Computer Science 2024-10-04 Xiaoming Liu , Chen Liu , Zhaohan Zhang , Chengzhengxu Li , Longtian Wang , Yu Lan , Chao Shen

Generations from large language models (LLMs) can be improved by sampling and scoring multiple solutions to select a final answer. Current "sample and select" methods such as self-consistency (SC) rely on majority voting to score answers.…

Computation and Language · Computer Science 2024-06-07 Han Wang , Archiki Prasad , Elias Stengel-Eskin , Mohit Bansal

Self-touch gestures (e.g., nuanced facial touches and subtle finger scratches) provide rich insights into human behaviors, from hygiene practices to health monitoring. However, existing approaches fall short in detecting such micro gestures…

Human-Computer Interaction · Computer Science 2026-02-25 Siyuan Wang , Ke Li , Jingyuan Huang , Jike Wang , Cheng Zhang , Alanson Sample , Dongyao Chen

Because of unmatched improvements in CPU performance, memory transfers have become a bottleneck of program execution. As discovered in recent years, this also affects sorting in internal memory. Since partitioning around several pivots…

Data Structures and Algorithms · Computer Science 2019-05-07 Conrado Martínez , Markus Nebel , Sebastian Wild

Smartwatches offer powerful features, but their small touchscreens limit the expressiveness of the input that can be achieved. To address this issue, we present, and open-source, the first sonar-based around-device input on an unmodified…

Human-Computer Interaction · Computer Science 2026-02-26 Jiwan Kim , Jiwan Son , Ian Oakley

The softmax content-based attention mechanism has proven to be very beneficial in many applications of recurrent neural networks. Nevertheless it suffers from two major computational limitations. First, its computations for an attention…

Machine Learning · Computer Science 2016-09-20 Alexandre de Brébisson , Pascal Vincent

Human Space Flight missions often require interaction with touchscreen displays. This paper presents a study of investigating human machine interaction with touchscreen using both finger and stylus in the International Space Station. The…

Human-Computer Interaction · Computer Science 2026-04-21 Pradipta Biswas , Himanshu Vishwakarma , Mukund Mitra , KamalPreet Singh Saluja , Aumkar Kishore Shah

Most electronic devices utilize mechanical keyboards to receive inputs, including sensitive information such as authentication credentials, personal and private data, emails, plans, etc. However, these systems are susceptible to acoustic…

Cryptography and Security · Computer Science 2023-09-26 Alireza Taheritajar , Zahra Mahmoudpour Harris , Reza Rahaeimehr