Related papers: INFLUENCE: a partizan scoring game on graphs
A partially parallel dynamical noisy binary choice (Ising) game in discrete time of $N$ players on complete graphs with $k$ players having a possibility of changing their strategies at each time moment called $k$-flip Ising game is…
Graph burning is a deterministic, discrete-time process that models how influence or contagion spreads in a graph. Associated to each graph is its burning number, which is a parameter that quantifies how quickly the influence spreads. We…
In this paper, we continue the study of the total domination game in graphs introduced in [Graphs Combin. 31(5) (2015), 1453--1462], where the players Dominator and Staller alternately select vertices of $G$. Each vertex chosen must…
Positions of chess players in intransitive (rock-paper-scissors) relations are considered. Namely, position A of White is preferable (it should be chosen if choice is possible) to position B of Black, position B of Black is preferable to…
Minority game is a model of heterogeneous players who think inductively. In this game, each player chooses one out of two alternatives every turn and those who end up in the minority side wins. It is instructive to extend the minority game…
We introduce a new approach to the study of influence in strategic settings where the action of an individual depends on that of others in a network-structured way. We propose \emph{influence games} as a \emph{game-theoretic} model of the…
We study the biased $(2:b)$ Walker--Breaker games, played on the edge set of the complete graph on $n$ vertices, $K_n$. These games are a variant of the Maker--Breaker games with the restriction that Walker (playing the role of Maker) has…
We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…
The graph coloring game is a famous two-player game (re)introduced by Bodlaender in $1991$. Given a graph $G$ and $k \in \mathbb{N}$, Alice and Bob alternately (starting with Alice) color an uncolored vertex with some color in…
In this paper, we consider a setting where heterogeneous agents with connectivity are performing inference using unlabeled streaming data. Observed data are only partially informative about the target variable of interest. In order to…
We consider the following two-player game, parametrised by positive integers $n$ and $k$. The game is played between Painter and Builder, alternately taking turns, with Painter moving first. The game starts with the empty graph on $n$…
We construct several definitions of imbalance and playability, both of which are related to the existence of dominated strategies. Specifically, a maximally balanced game and a playable game cannot have dominated strategies for any player.…
In a vector balancing game, on step $k$ player 1 chooses a unit vector $v_k$ and player 2 chooses a sign $\varepsilon_k\in \{-1,1\}$, and the position after $n$ steps is $z_n=\sum_1^n\varepsilon_k v_k$. Player 1's target is to make…
The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…
Let $n, k$ be positive integers. The $(k+1)$-star avoidance game on $K_n$ is played as follows. Two players take it in turn to claim a (previously unclaimed) edge of the complete graph on $n$ vertices. The first player to claim all edges of…
We study a discrete diffusion process introduced in some combinatorial games called FLOODIT and MADVIRUS that can be played online and whose computational complexity has been recently studied by Arthur et al (FUN'2010). The flooding…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
This paper considers a natural ruleset for playing a partisan combinatorial game on a directed graph, which we call Digraph Placement. Given a digraph $G$ with a not necessarily proper $2$-coloring of $V(G)$, the Digraph Placement game…
An incidence of a graph $G$ is a vertex-edge pair $(v,e)$ such that $v$ is incidence with $e$. A conflict-free incidence coloring of a graph is a coloring of the incidences in such a way that two incidences $(u,e)$ and $(v,f)$ get distinct…
We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…