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The long code is a central tool in hardness of approximation, especially in questions related to the unique games conjecture. We construct a new code that is exponentially more efficient, but can still be used in many of these applications.…

Computational Complexity · Computer Science 2016-11-25 Boaz Barak , Parikshit Gopalan , Johan Hastad , Raghu Meka , Prasad Raghavendra , David Steurer

A dominating induced matching, also called an efficient edge domination, of a graph $G=(V,E)$ with $n=|V|$ vertices and $m=|E|$ edges is a subset $F \subseteq E$ of edges in the graph such that no two edges in $F$ share a common endpoint…

Data Structures and Algorithms · Computer Science 2017-08-08 Mingyu Xiao , Hiroshi Nagamochi

This paper discusses the problem of efficiently solving parity games where player Odd has to obey an additional 'strong transition fairness constraint' on its vertices -- given that a player Odd vertex $v$ is visited infinitely often, a…

Computer Science and Game Theory · Computer Science 2023-10-24 Irmak Sağlam , Anne-Kathrin Schmuck

An edge-weighted, vertex-capacitated graph G is called stable if the value of a maximum-weight capacity-matching equals the value of a maximum-weight fractional capacity-matching. Stable graphs play a key role in characterizing the…

Discrete Mathematics · Computer Science 2022-11-23 Matthew Gerstbrein , Laura Sanità , Lucy Verberk

In this paper, we continue the study of robust satisfiability of promise CSPs (PCSPs), initiated in (Brakensiek, Guruswami, Sandeep, STOC 2023 / Discrete Analysis 2025), and obtain the following results: For the PCSP 1-in-3-SAT vs NAE-SAT…

Data Structures and Algorithms · Computer Science 2026-02-12 Joshua Brakensiek , Lorenzo Ciardo , Venkatesan Guruswami , Aaron Potechin , Stanislav Živný

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…

Computer Science and Game Theory · Computer Science 2024-05-21 Ali Asadi , Krishnendu Chatterjee , Raimundo Saona , Jakub Svoboda

We analyze the sample complexity of learning graphical games from purely behavioral data. We assume that we can only observe the players' joint actions and not their payoffs. We analyze the sufficient and necessary number of samples for the…

Computer Science and Game Theory · Computer Science 2018-11-16 Jean Honorio

The orthogonality dimension of a graph $G$ over $\mathbb{R}$ is the smallest integer $k$ for which one can assign a nonzero $k$-dimensional real vector to each vertex of $G$, such that every two adjacent vertices receive orthogonal vectors.…

Computational Complexity · Computer Science 2023-11-16 Dror Chawin , Ishay Haviv

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

We study the Dominating set problem and Independent Set Problem for dynamic graphs in the vertex-arrival model. We say that a dynamic algorithm for one of these problems is $k$-stable when it makes at most $k$ changes to its output…

Data Structures and Algorithms · Computer Science 2025-11-07 Mark de Berg , Arpan Sadhukhan , Frits Spieksma

The maximum independent set problem is one of the most important problems in graph algorithms and has been extensively studied in the line of research on the worst-case analysis of exact algorithms for NP-hard problems. In the weighted…

Data Structures and Algorithms · Computer Science 2021-08-31 Sen Huang , Mingyu Xiao , Xiaoyu Chen

By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…

Combinatorics · Mathematics 2021-10-26 Evangelos Bartzos , Ioannis Z. Emiris , Raimundas Vidunas

We study the approximability of the maximum size independent set (MIS) problem in bounded degree graphs. This is one of the most classic and widely studied NP-hard optimization problems. We focus on the well known minimum degree greedy…

Data Structures and Algorithms · Computer Science 2020-02-03 Piotr Krysta , Mathieu Mari , Nan Zhi

Several works have shown unconditional hardness (via integrality gaps) of computing equilibria using strong hierarchies of convex relaxations. Such results however only apply to the problem of computing equilibria that optimize a certain…

Computational Complexity · Computer Science 2018-06-26 Pravesh K. Kothari , Ruta Mehta

Online computation is a concept to model uncertainty where not all information on a problem instance is known in advance. An online algorithm receives requests which reveal the instance piecewise and has to respond with irrevocable…

Computational Complexity · Computer Science 2023-11-28 Janosch Fuchs , Christoph Grüne , Tom Janßen

Graph games with {\omega}-regular winning conditions provide a mathematical framework to analyze a wide range of problems in the analysis of reactive systems and programs (such as the synthesis of reactive systems, program repair, and the…

Data Structures and Algorithms · Computer Science 2017-06-16 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Veronika Loitzenbauer

We study a combinatorial problem called Minimum Maximal Matching, where we are asked to find in a general graph the smallest that can not be extended. We show that this problem is hard to approximate with a constant smaller than 2, assuming…

Computational Complexity · Computer Science 2018-11-22 Szymon Dudycz , Mateusz Lewandowski , Jan Marcinkowski

We study unique games and estimate some of their values. We prove that if a unique game has a quantum-assisted value close to 1, then it must have a perfect deterministic strategy. We introduce a family of unique games based on groups that…

Quantum Physics · Physics 2025-06-24 Rupert H. Levene , Vern I. Paulsen

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown