Related papers: Multi-Objective level generator generation with Ma…
We propose a Three-Player Generative Adversarial Network to improve classification networks. In addition to the game played between the discriminator and generator, a competition is introduced between the generator and the classifier. The…
As academic interest in procedural content generation (PCG) for games has increased, so has the need for methodologies for comparing and contrasting the output spaces of alternative PCG systems. In this paper we introduce and evaluate a…
In today's construction industry, poor performance often arises due to various factors related to time, finances, and quality. These factors frequently lead to project delays and resource losses, particularly in terms of financial…
Adapting generative Multimodal Large Language Models (MLLMs) into universal embedding models typically demands resource-intensive contrastive pre-training, while traditional hard negative mining methods suffer from severe false negative…
Explicitly accounting for uncertainties is paramount to the safety of engineering structures. Optimization which is often carried out at the early stage of the structural design offers an ideal framework for this task. When the…
Recently, generative adversarial networks (GANs) have shown promising performance in generating realistic images. However, they often struggle in learning complex underlying modalities in a given dataset, resulting in poor-quality generated…
In natural languages, words are used in association to construct sentences. It is not words in isolation, but the appropriate combination of hierarchical structures that conveys the meaning of the whole sentence. Neural networks can capture…
Recent advancements in procedural content generation via machine learning enable the generation of video-game levels that are aesthetically similar to human-authored examples. However, the generated levels are often unplayable without…
In machine learning, the goal of multi-task learning (MTL) is to optimize multiple objectives together. Recent works, for example, Multiple Gradient Descent Algorithm (MGDA) and its variants, show promising results with dynamically adjusted…
Pre-trained Generative Language models (e.g. PLBART, CodeT5, SPT-Code) for source code yielded strong results on several tasks in the past few years, including code generation and translation. These models have adopted varying pre-training…
The rapid advancement of code large language models (LLMs) has sparked significant research interest in systematically evaluating their code generation capabilities, yet existing benchmarks predominantly assess models at a single structural…
Video game level generation based on machine learning (ML), in particular, deep generative models, has attracted attention as a technique to automate level generation. However, applications of existing ML-based level generations are mostly…
Automatic Music Generation (AMG) has become an interesting research topic for many scientists in artificial intelligence, who are also interested in the music industry. One of the main challenges in AMG is that there is no clear objective…
Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…
Software systems continuously evolve due to new functionalities, requirements, or maintenance activities. In the context of software evolution, software refactoring has gained a strategic relevance. The space of possible software…
We address the problem of game level repair, which consists of taking a designed but non-functional game level and making it functional. This might consist of ensuring the completeness of the level, reachability of objects, or other…
Inspired by multigrid methods for linear systems of equations, multilevel optimization methods have been proposed to solve structured optimization problems. Multilevel methods make more assumptions regarding the structure of the…
Modern generative pre-trained language models excel at open-ended text generation, yet continue to underperform on structure-related tasks such as NER, relation extraction, and semantic role labeling, especially when compared to…
Feature selection plays a pivotal role in the data preprocessing and model-building pipeline, significantly enhancing model performance, interpretability, and resource efficiency across diverse domains. In population-based optimization…
This article presents a framework for generating optimisation models using a pre-trained generative transformer. The framework involves specifying the features that the optimisation model should have and using a language model to generate…