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This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

We propose a novel probabilistic dimensionality reduction framework that can naturally integrate the generative model and the locality information of data. Based on this framework, we present a new model, which is able to learn a smooth…

Machine Learning · Statistics 2016-10-18 Li Wang

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct use. We present a two-stage pipeline for…

Robotics · Computer Science 2026-03-13 Hanwen Wang , Qiayuan Liao , Bike Zhang , Kunzhao Ren , Koushil Sreenath , Xiaobin Xiong

Matrix reordering is a task to permute the rows and columns of a given observed matrix such that the resulting reordered matrix shows meaningful or interpretable structural patterns. Most existing matrix reordering techniques share the…

Machine Learning · Statistics 2026-02-17 Chihiro Watanabe , Taiji Suzuki

We introduce Skeleton-Cache, the first training-free test-time adaptation framework for skeleton-based zero-shot action recognition (SZAR), aimed at improving model generalization to unseen actions during inference. Skeleton-Cache…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Jingmin Zhu , Anqi Zhu , Hossein Rahmani , Jun Liu , Mohammed Bennamoun , Qiuhong Ke

In this report, we introduce a novel self-supervised learning method for extracting latent embeddings from behaviors of larval zebrafish. Drawing inspiration from Masked Modeling techniquesutilized in image processing with Masked…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Lanxin Xu , Shuo Wang

We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Cheng Lin , Changjian Li , Yuan Liu , Nenglun Chen , Yi-King Choi , Wenping Wang

Data-driven character animation techniques rely on the existence of a properly established model of motion, capable of describing its rich context. However, commonly used motion representations often fail to accurately encode the full…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Nefeli Andreou , Andreas Aristidou , Yiorgos Chrysanthou

Skeleton-based action recognition task is entangled with complex spatio-temporal variations of skeleton joints, and remains challenging for Recurrent Neural Networks (RNNs). In this work, we propose a temporal-then-spatial recalibration…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Chunyu Xie , Ce Li , Baochang Zhang , Chen Chen , Jungong Han , Changqing Zou , Jianzhuang Liu

Deep metric learning maps visually similar images onto nearby locations and visually dissimilar images apart from each other in an embedding manifold. The learning process is mainly based on the supplied image negative and positive training…

Computer Vision and Pattern Recognition · Computer Science 2020-09-14 Chang-Hui Liang , Wan-Lei Zhao , Run-Qing Chen

Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Lianyu Hu , Liqing Gao , Zekang Liu , Wei Feng

Capturing the dependencies between joints is critical in skeleton-based action recognition task. Transformer shows great potential to model the correlation of important joints. However, the existing Transformer-based methods cannot capture…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Helei Qiu , Biao Hou , Bo Ren , Xiaohua Zhang

Kinect skeleton tracker is able to achieve considerable human body tracking performance in convenient and a low-cost manner. However, The tracker often captures unnatural human poses such as discontinuous and vibrated motions when…

Computer Vision and Pattern Recognition · Computer Science 2016-04-18 Youngbin Park , Sungphill Moon , Il Hong Suh

Wearable exoskeletons can augment human strength and reduce muscle fatigue during specific tasks. However, developing personalized and task-generalizable assistance algorithms remains a critical challenge. To address this, a meta-imitation…

Robotics · Computer Science 2025-09-18 Muyuan Ma , Long Cheng , Lijun Han , Xiuze Xia , Houcheng Li

In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Hao Xing , Darius Burschka

With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

We propose a novel system for active semi-supervised feature-based action recognition. Given time sequences of features tracked during movements our system clusters the sequences into actions. Our system is based on encoder-decoder…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Jingyuan Li , Eli Shlizerman

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

Movement synchrony reflects the coordination of body movements between interacting dyads. The estimation of movement synchrony has been automated by powerful deep learning models such as transformer networks. However, instead of designing a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Jicheng Li , Anjana Bhat , Roghayeh Barmaki

This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Quoc-Huy Tran , Muhammad Ahmed , Murad Popattia , M. Hassan Ahmed , Andrey Konin , M. Zeeshan Zia