Related papers: Dynamic Zoom Simulations: a fast, adaptive algorit…
I present a new algorithm, CALCLENS, for efficiently computing weak gravitational lensing shear signals from large N-body light cone simulations over a curved sky. This new algorithm properly accounts for the sky curvature and boundary…
Realistic lightcone mocks are important in the clustering analyses of large galaxy surveys. For simulations where only the snapshots are available, it is common to create approximate lightcones by joining together the snapshots in spherical…
Scientific applications are often irregular and characterized by large computationally-intensive parallel loops. Dynamic loop scheduling (DLS) techniques improve the performance of computationally-intensive scientific applications via load…
Nowadays simulations can produce petabytes of data to be stored in parallel filesystems or large-scale databases. This data is accessed over the course of decades often by thousands of analysts and scientists. However, storing these volumes…
Microscopic approaches to the simulation of pedestrian dynamics rely on modelling the behaviour of individual agents and their mutual interactions. Regarding the spatial resolution, microscopic simulators are either based on continuous…
Large photometric surveys will image billions of galaxies, but we currently lack quick, reliable automated ways to infer their physical properties like morphology, stellar mass, and star formation rates. Simulations provide galaxy images…
In this paper we describe the set of ``New Worlds Simulations'', three very large cosmology simulations, Qo'noS, Vulcan, and Ferenginar, that were carried out on the Summit supercomputer with the Hardware/Hybrid Cosmology Code, HACC. The…
Upcoming large galaxy surveys will subject the standard cosmological model, $\Lambda$CDM, to new precision tests. These can be tightened considerably if theoretical models of galaxy formation are available that can predict galaxy clustering…
High speed, high-resolution, and accurate 3D scanning would open doors to many new applications in graphics, robotics, science, and medicine by enabling the accurate scanning of deformable objects during interactions. Past attempts to use…
Detailed detector simulation and reconstruction of physics objects at the LHC are very CPU intensive and hence time consuming due to the high energy and multiplicity of the Monte-Carlo events and the complexity of the detectors. We present…
Simulating reactive dissolution of solid minerals in porous media has many subsurface applications, including carbon capture and storage (CCS), geothermal systems and oil & gas recovery. As traditional direct numerical simulators are…
Accurate and efficient object detection is crucial for safe and efficient operation of earth-moving equipment in mining. Traditional 2D image-based methods face limitations in dynamic and complex mine environments. To overcome these…
The Nancy Grace Roman Space Telescope, NASA's next flagship observatory, will redefine deep-field galaxy survey with a field of view two orders of magnitude larger than Hubble and an angular resolution of matching quality. These future…
The Nancy Grace Roman Space Telescope will implement a devoted weak gravitational lensing program with its High Latitude Wide Area Survey. For cosmological purposes, a critical step in Roman image processing is to combine dithered…
3D scene understanding is crucial for facilitating seamless interaction between digital devices and the physical world. Real-time capturing and processing of the 3D scene are essential for achieving this seamless integration. While existing…
Digitizing the physical world into accurate simulation-ready virtual environments offers significant opportunities in a variety of fields such as augmented and virtual reality, gaming, and robotics. However, current 3D reconstruction and…
Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with SLAM systems faces a fundamental scalability limitation:…
Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…
We conduct a systematic study of the angular momentum problem in numerical simulations of disk galaxy formation. We investigate the role of numerical resolution using a semi-cosmological setup which combines an efficient use of the number…
CMS has developed a fast detector simulation package, which serves as a fast and reliable alternative to the detailed GEANT4-based (full) simulation, and enables efficient simulation of large numbers of standard model and new physics…