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Related papers: Vid2Curve: Simultaneous Camera Motion Estimation a…

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We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Hakyeong Kim , Andreas Meuleman , Hyeonjoong Jang , James Tompkin , Min H. Kim

The field of multiple view geometry has seen tremendous progress in reconstruction and calibration due to methods for extracting reliable point features and key developments in projective geometry. Point features, however, are not available…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Ricardo Fabbri , Benjamin Kimia

We propose a novel method to accurately reconstruct a set of images representing a single scene from few linear multi-view measurements. Each observed image is modeled as the sum of a background image and a foreground one. The background…

Computer Vision and Pattern Recognition · Computer Science 2013-09-19 Gilles Puy , Pierre Vandergheynst

It is hard to estimate optical flow given a realworld video sequence with camera shake and other motion blur. In this paper, we first investigate the blur parameterization for video footage using near linear motion elements. we then combine…

Computer Vision and Pattern Recognition · Computer Science 2016-03-08 Wenbin Li , Yang Chen , JeeHang Lee , Gang Ren , Darren Cosker

We propose a novel online, point-based 3D reconstruction method from posed monocular RGB videos. Our model maintains a global point cloud representation of the scene, continuously updating the features and 3D locations of points as new…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Chen Ziwen , Zexiang Xu , Li Fuxin

We present an end-to-end 3D reconstruction method for a scene by directly regressing a truncated signed distance function (TSDF) from a set of posed RGB images. Traditional approaches to 3D reconstruction rely on an intermediate…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Zak Murez , Tarrence van As , James Bartolozzi , Ayan Sinha , Vijay Badrinarayanan , Andrew Rabinovich

Many applications in vision require estimation of thin structures such as boundary edges, surfaces, roads, blood vessels, neurons, etc. Unlike most previous approaches, we simultaneously detect and delineate thin structures with sub-pixel…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Dmitrii Marin , Yuri Boykov , Yuchen Zhong

This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty arises from the noisy or false 2D keypoint detections due…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Qing Shuai , Zhiyuan Yu , Zhize Zhou , Lixin Fan , Haijun Yang , Can Yang , Xiaowei Zhou

Passive non-line-of-sight imaging methods are often faster and stealthier than their active counterparts, requiring less complex and costly equipment. However, many of these methods exploit motion of an occluder or the hidden scene, or…

Image and Video Processing · Electrical Eng. & Systems 2026-03-12 Sheila W. Seidel , John Murray-Bruce , Yanting Ma , Christopher Yu , William T. Freeman , Vivek K Goyal

We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Dushyant Mehta , Srinath Sridhar , Oleksandr Sotnychenko , Helge Rhodin , Mohammad Shafiei , Hans-Peter Seidel , Weipeng Xu , Dan Casas , Christian Theobalt

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Chen Kong , Simon Lucey

Current 6D object pose methods consist of deep CNN models fully optimized for a single object but with its architecture standardized among objects with different shapes. In contrast to previous works, we explicitly exploit each object's…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Pedro Castro , Anil Armagan , Tae-Kyun Kim

To improve the generalization of 3D human pose estimators, many existing deep learning based models focus on adding different augmentations to training poses. However, data augmentation techniques are limited to the "seen" pose combinations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Cheng-Yen Yang , Jiajia Luo , Lu Xia , Yuyin Sun , Nan Qiao , Ke Zhang , Zhongyu Jiang , Jenq-Neng Hwang

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

Perceiving 3D structures from RGB images based on CAD model primitives can enable an effective, efficient 3D object-based representation of scenes. However, current approaches rely on supervision from expensive annotations of CAD models…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Daoyi Gao , Dávid Rozenberszki , Stefan Leutenegger , Angela Dai

This paper addresses the problem of mirror surface reconstruction, and proposes a solution based on observing the reflections of a moving reference plane on the mirror surface. Unlike previous approaches which require tedious calibration,…

Computer Vision and Pattern Recognition · Computer Science 2021-01-26 Kai Han , Miaomiao Liu , Dirk Schnieders , Kwan-Yee K. Wong

Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Justin Wilson , Nicholas Rewkowski , Ming C. Lin , Henry Fuchs

Learning to estimate 3D geometry in a single image by watching unlabeled videos via deep convolutional network has made significant process recently. Current state-of-the-art (SOTA) methods, are based on the learning framework of rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Zhenheng Yang , Peng Wang , Yang Wang , Wei Xu , Ram Nevatia

Recovering 4D from monocular video, which jointly estimates dynamic geometry and camera poses, is an inevitably challenging problem. While recent pointmap-based 3D reconstruction methods (e.g., DUSt3R) have made great progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Shizun Wang , Zhenxiang Jiang , Xingyi Yang , Xinchao Wang

We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…

Computer Vision and Pattern Recognition · Computer Science 2022-01-26 Kevis-Kokitsi Maninis , Stefan Popov , Matthias Nießner , Vittorio Ferrari