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Category-level 3D pose estimation is a fundamentally important problem in computer vision and robotics, e.g. for embodied agents or to train 3D generative models. However, so far methods that estimate the category-level object pose require…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Leonhard Sommer , Artur Jesslen , Eddy Ilg , Adam Kortylewski

We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth image planes. Furthermore, we feed the estimated pose to the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Nadia Figueroa , Haiwei Dong , Abdulmotaleb El Saddik

Accurate camera pose estimation from an image observation in a previously mapped environment is commonly done through structure-based methods: by finding correspondences between 2D keypoints on the image and 3D structure points in the map.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Fereidoon Zangeneh , Leonard Bruns , Amit Dekel , Alessandro Pieropan , Patric Jensfelt

Inspired by humans' ability to perceive the surface texture of unfamiliar objects without relying on vision, the sense of touch can play a crucial role in robots exploring the environment, particularly in scenes where vision is difficult to…

Robotics · Computer Science 2023-01-23 Junyuan Lu , Zeyu Wan , Yu Zhang

Several video-based 3D pose and shape estimation algorithms have been proposed to resolve the temporal inconsistency of single-image-based methods. However it still remains challenging to have stable and accurate reconstruction. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Ziwen Li , Bo Xu , Han Huang , Cheng Lu , Yandong Guo

Estimation of 3D motion in a dynamic scene from a temporal pair of images is a core task in many scene understanding problems. In real world applications, a dynamic scene is commonly captured by a moving camera (i.e., panning, tilting or…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Zhaoyang Lv , Kihwan Kim , Alejandro Troccoli , Deqing Sun , James M. Rehg , Jan Kautz

3D reconstruction from 2D inputs, especially for non-rigid objects like humans, presents unique challenges due to the significant range of possible deformations. Traditional methods often struggle with non-rigid shapes, which require…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Fahd Alhamazani , Yu-Kun Lai , Paul L. Rosin

Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground plane or when the camera is moving. Moreover, these methods…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Ayce Idil Aytekin , Chuqiao Li , Diogo Luvizon , Rishabh Dabral , Martin Oswald , Marc Habermann , Christian Theobalt

Structure from Motion (SfM) often fails to estimate accurate poses in environments that lack suitable visual features. In such cases, the quality of the final 3D mesh, which is contingent on the accuracy of those estimates, is reduced. One…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Victor Amblard , Timothy P. Osedach , Arnaud Croux , Andrew Speck , John J. Leonard

Video diffusion models generate high-quality and diverse worlds; however, individual frames often lack 3D consistency across the output sequence, which makes the reconstruction of 3D worlds difficult. To this end, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Lukas Höllein , Matthias Nießner

In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Decai Chen , Markus Worchel , Ingo Feldmann , Oliver Schreer , Peter Eisert

We present a method for reconstructing accurate and consistent 3D hands from a monocular video. We observe that detected 2D hand keypoints and the image texture provide important cues about the geometry and texture of the 3D hand, which can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Zhigang Tu , Zhisheng Huang , Yujin Chen , Di Kang , Linchao Bao , Bisheng Yang , Junsong Yuan

We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Toby Chong , Ryota Nakajima

Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Wei-Chiu Ma , Anqi Joyce Yang , Shenlong Wang , Raquel Urtasun , Antonio Torralba

Existing approaches for Structure from Motion (SfM) produce impressive 3-D reconstruction results especially when using imagery captured with large parallax. However, to create engaging video-content in movies and TV shows, the amount by…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Sheng Liu , Xiaohan Nie , Raffay Hamid

Detecting 3D lanes from the camera is a rising problem for autonomous vehicles. In this task, the correct camera pose is the key to generating accurate lanes, which can transform an image from perspective-view to the top-view. With this…

Computer Vision and Pattern Recognition · Computer Science 2022-01-03 Ruijin Liu , Dapeng Chen , Tie Liu , Zhiliang Xiong , Zejian Yuan

We propose a novel approach for joint 3D multi-object tracking and reconstruction from RGB-D sequences in indoor environments. To this end, we detect and reconstruct objects in each frame while predicting dense correspondences mappings into…

Computer Vision and Pattern Recognition · Computer Science 2022-06-29 Dominik Schmauser , Zeju Qiu , Norman Müller , Matthias Nießner

Estimating 3D articulated shapes like animal bodies from monocular images is inherently challenging due to the ambiguities of camera viewpoint, pose, texture, lighting, etc. We propose ARTIC3D, a self-supervised framework to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Chun-Han Yao , Amit Raj , Wei-Chih Hung , Yuanzhen Li , Michael Rubinstein , Ming-Hsuan Yang , Varun Jampani

Layout estimation and 3D object detection are two fundamental tasks in indoor scene understanding. When combined, they enable the creation of a compact yet semantically rich spatial representation of a scene. Existing approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Anton Konushin , Nikita Drozdov , Bulat Gabdullin , Alexey Zakharov , Anna Vorontsova , Danila Rukhovich , Maksim Kolodiazhnyi
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