Related papers: Controllable Person Image Synthesis with Attribute…
Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…
Generative Adversarial Networks (GANs) are able to generate high-quality images, but it remains difficult to explicitly specify the semantics of synthesized images. In this work, we aim to better understand the semantic representation of…
We address the task of in-the-wild human figure synthesis, where the primary goal is to synthesize a full body given any region in any image. In-the-wild human figure synthesis has long been a challenging and under-explored task, where…
We propose a new approach for synthesizing fully detailed art-stylized images from sketches. Given a sketch, with no semantic tagging, and a reference image of a specific style, the model can synthesize meaningful details with colors and…
Pose guided person image generation means to generate a photo-realistic person image conditioned on an input person image and a desired pose. This task requires spatial manipulation of the source image according to the target pose. However,…
This paper proposes a novel self-supervised based Cut-and-Paste GAN to perform foreground object segmentation and generate realistic composite images without manual annotations. We accomplish this goal by a simple yet effective…
Deep generative models have recently presented impressive results in generating realistic face images of random synthetic identities. To generate multiple samples of a certain synthetic identity, previous works proposed to disentangle the…
In this research, we introduce an innovative method for synthesizing medical images using generative adversarial networks (GANs). Our proposed GANs method demonstrates the capability to produce realistic synthetic images even when trained…
Existing 3D-aware portrait synthesis methods can generate impressive high-quality images while preserving strong 3D consistency. However, most of them cannot support the fine-grained part-level control over synthesized images. Conversely,…
Understating and controlling generative models' latent space is a complex task. In this paper, we propose a novel method for learning to control any desired attribute in a pre-trained GAN's latent space, for the purpose of editing…
Recent years witness the tremendous success of generative adversarial networks (GANs) in synthesizing photo-realistic images. GAN generator learns to compose realistic images and reproduce the real data distribution. Through that, a…
Current Generative Adversarial Networks (GANs) produce photorealistic renderings of portrait images. Embedding real images into the latent space of such models enables high-level image editing. While recent methods provide considerable…
Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…
Generative Adversarial Networks (GANs) advance face synthesis through learning the underlying distribution of observed data. Despite the high-quality generated faces, some minority groups can be rarely generated from the trained models due…
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…
Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between…
Recent work on image anonymization has shown that generative adversarial networks (GANs) can generate near-photorealistic faces to anonymize individuals. However, scaling up these networks to the entire human body has remained a challenging…
We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…
Despite the success of Generative Adversarial Networks (GANs) in image synthesis, applying trained GAN models to real image processing remains challenging. Previous methods typically invert a target image back to the latent space either by…
This paper addresses the problem of finding interpretable directions in the latent space of pre-trained Generative Adversarial Networks (GANs) to facilitate controllable image synthesis. Such interpretable directions correspond to…