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Related papers: Generalized Nested Rollout Policy Adaptation

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In urban transportation environments, drivers often encounter various path (route) options when navigating to their destinations. This emphasizes the importance of navigational recommendation systems (NRS), which simplify decision-making…

Computer Science and Game Theory · Computer Science 2024-09-04 Ya-Ting Yang , Haozhe Lei , Quanyan Zhu

Multiagent systems provide an ideal environment for the evaluation and analysis of real-world problems using reinforcement learning algorithms. Most traditional approaches to multiagent learning are affected by long training periods as well…

Artificial Intelligence · Computer Science 2021-05-25 Unnikrishnan Rajendran Menon , Anirudh Rajiv Menon

Lane changes are complex safety and throughput critical driver actions. Most lane changing models deal with lane-changing maneuvers solely from the merging driver's standpoint and thus ignore driver interaction. To overcome this…

Physics and Society · Physics 2020-08-11 Kyungwon Kang , Hesham A Rakha

We present a self-learning approach that combines deep reinforcement learning and Monte Carlo tree search to solve the traveling salesman problem. The proposed approach has two advantages. First, it adopts deep reinforcement learning to…

Machine Learning · Computer Science 2020-05-15 Zhihao Xing , Shikui Tu , Lei Xu

The policy iteration method is a classical algorithm for solving optimal control problems. In this paper, we introduce a policy iteration method for Mean Field Games systems, and we study the convergence of this procedure to a solution of…

Analysis of PDEs · Mathematics 2021-07-12 Simone Cacace , Fabio Camilli , Alessandro Goffi

The nested sampling algorithm has been shown to be a general method for calculating the pressure-temperature-composition phase diagrams of materials. While the previous implementation used single-particle Monte Carlo moves, these are…

Statistical Mechanics · Physics 2017-11-17 Robert J. N. Baldock , Noam Bernstein , K. Michael Salerno , Lívia B. Pártay , Gábor Csányi

Reinforcement learning agents need exploratory behaviors to escape from local optima. These behaviors may include both immediate dithering perturbation and temporally consistent exploration. To achieve these, a stochastic policy model that…

Machine Learning · Computer Science 2018-12-27 Sirui Xie , Junning Huang , Lanxin Lei , Chunxiao Liu , Zheng Ma , Wei Zhang , Liang Lin

Generalized Rapid Action Value Estimation (GRAVE) has been shown to be a strong variant within the Monte-Carlo Tree Search (MCTS) family of algorithms for General Game Playing (GGP). However, its reliance on storing additional win/visit…

Artificial Intelligence · Computer Science 2026-02-27 Aloïs Rautureau , Tristan Cazenave , Éric Piette

In iterative approaches to empirical game-theoretic analysis (EGTA), the strategy space is expanded incrementally based on analysis of intermediate game models. A common approach to strategy exploration, represented by the double oracle…

Computer Science and Game Theory · Computer Science 2023-02-13 Yongzhao Wang , Michael P. Wellman

As autonomous agents become more ubiquitous, they will eventually have to reason about the plans of other agents, which is known as theory of mind reasoning. We develop a planning-as-inference framework in which agents perform nested…

Artificial Intelligence · Computer Science 2020-03-06 Iris Rubi Seaman , Jan-Willem van de Meent , David Wingate

Rollout algorithms have demonstrated excellent performance on a variety of dynamic and discrete optimization problems. Interpreted as an approximate dynamic programming algorithm, a rollout algorithm estimates the value-to-go at each…

Data Structures and Algorithms · Computer Science 2013-11-27 Andrew Mastin , Patrick Jaillet

Group Relative Policy Optimization(GRPO) has become a cornerstone of modern reinforcement learning alignment, prized for its efficacy in foregoing an explicit value-critic by leveraging reward normalization across sampled trajectory…

Computation and Language · Computer Science 2026-05-29 Redacted by arXiv

In this paper, we study a distributed continuous-time design for aggregative games with coupled constraints in order to seek the generalized Nash equilibrium by a group of agents via simple local information exchange. To solve the problem,…

Optimization and Control · Mathematics 2022-06-14 Shu Liang , Peng Yi , Yiguang Hong

Recent advances in neural neighborhood search methods have shown potential in tackling Vehicle Routing Problems (VRPs). However, most existing approaches rely on simplistic state representations and fuse heterogeneous information via naive…

Artificial Intelligence · Computer Science 2025-12-04 Xiangling Chen , Yi Mei , Mengjie Zhang

The Traveling salesman problem (TSP) is proved to be NP-complete in most cases. The genetic algorithm (GA) is one of the most useful algorithms for solving this problem. In this paper a conventional GA is compared with an improved hybrid GA…

Neural and Evolutionary Computing · Computer Science 2014-09-11 Keivan Borna , Vahid Haji Hashemi

In this paper, we consider a recent cellular network connection paradigm, known as user-provided network (UPN), where users share their connectivity and act as an access point for other users. To incentivize user participation in this…

Networking and Internet Architecture · Computer Science 2016-10-27 Beatriz Lorenzo , F. Javier Gonzalez-Castano

Recent advances in reinforcement learning for foundation models, such as Group Relative Policy Optimization (GRPO), have significantly improved the performance of foundation models on reasoning tasks. Notably, the advantage function serves…

Artificial Intelligence · Computer Science 2025-09-26 Wenke Huang , Quan Zhang , Yiyang Fang , Jian Liang , Xuankun Rong , Huanjin Yao , Guancheng Wan , Ke Liang , Wenwen He , Mingjun Li , Leszek Rutkowski , Mang Ye , Bo Du , Dacheng Tao

A sport tournament problem is considered the Traveling Tournament Problem (TTP). One interesting type is the mirrored Traveling Tournament Problem (mTTP). The objective of the problem is to minimize either the total number of traveling or…

Neural and Evolutionary Computing · Computer Science 2017-04-18 Tinnaluk Rutjanisarakul , Thiradet Jiarasuksakun

Dynamic games arise when multiple agents with differing objectives control a dynamic system. They model a wide variety of applications in economics, defense, energy systems and etc. However, compared to single-agent control problems, the…

Systems and Control · Electrical Eng. & Systems 2020-01-08 Bolei Di , Andrew Lamperski

Generalized Nash Equilibrium Problems (GNEPs) arise in many applications, including non-cooperative multi-agent control problems. Although many methods exist for finding generalized Nash equilibria, most of them rely on assuming knowledge…

Computer Science and Game Theory · Computer Science 2026-03-19 Pablo Krupa , Alberto Bemporad
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