English
Related papers

Related papers: FlapAI Bird: Training an Agent to Play Flappy Bird…

200 papers

We train a reinforcement learner to play a simplified version of the game Angry Birds. The learner is provided with a game state in a manner similar to the output that could be produced by computer vision algorithms. We improve on the…

Artificial Intelligence · Computer Science 2016-01-08 Imanol Arrieta Ibarra , Bernardo Ramos , Lars Roemheld

Flappy Bird, which has a very high popularity, has been trained in many algorithms. Some of these studies were trained from raw pixel values of game and some from specific attributes. In this study, the model was trained with raw game…

Machine Learning · Computer Science 2019-07-09 Elit Cenk Alp , Mehmet Serdar Guzel

Reinforcement learning is a powerful approach for training an optimal policy to solve complex problems in a given system. This project aims to demonstrate the application of reinforcement learning in stochastic process environments with…

Machine Learning · Computer Science 2023-08-08 Kuangheng He

In this paper we proposed reinforcement learning algorithms with the generalized reward function. In our proposed method we use Q-learning and SARSA algorithms with generalised reward function to train the reinforcement learning agent. We…

Artificial Intelligence · Computer Science 2016-02-17 Harshit Sethy , Amit Patel

Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms…

Artificial Intelligence · Computer Science 2020-08-19 Divyanshu Marwah , Sneha Srivastava , Anusha Gupta , Shruti Verma

Reinforcement Learning has recently surfaced as a very powerful tool to solve complex problems in the domain of board games, wherein an agent is generally required to learn complex strategies and moves based on its own experiences and…

Machine Learning · Computer Science 2022-08-24 Sidharth Malhotra , Girik Malik

Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

Theoretical Economics · Economics 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

Reinforcement learning refers to a group of methods from artificial intelligence where an agent performs learning through trial and error. It differs from supervised learning, since reinforcement learning requires no explicit labels;…

Machine Learning · Computer Science 2018-10-02 Nicolas Pröllochs , Stefan Feuerriegel

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

Machine Learning · Computer Science 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Reinforcement Learning (RL) is an area of machine learning concerned with enabling an agent to navigate an environment with uncertainty in order to maximize some notion of cumulative long-term reward. In this paper, we implement and analyze…

Machine Learning · Computer Science 2020-11-25 Soham Gadgil , Yunfeng Xin , Chengzhe Xu

Angry Birds is a popular video game in which the player is provided with a sequence of birds to shoot from a slingshot. The task of the game is to destroy all green pigs with maximum possible score. Angry Birds appears to be a difficult…

Artificial Intelligence · Computer Science 2019-10-15 Ekaterina Nikonova , Jakub Gemrot

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

Machine Learning · Computer Science 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

This paper presents a novel approach combining inductive logic programming with reinforcement learning to improve training performance and explainability. We exploit inductive learning of answer set programs from noisy examples to learn a…

Artificial Intelligence · Computer Science 2025-01-14 Celeste Veronese , Daniele Meli , Alessandro Farinelli

Hanabi has become a popular game for research when it comes to reinforcement learning (RL) as it is one of the few cooperative card games where you have incomplete knowledge of the entire environment, thus presenting a challenge for a RL…

Machine Learning · Computer Science 2025-06-03 Nina Cohen , Kordel K. France

Reinforcement learning agents learn by encouraging behaviours which maximize their total reward, usually provided by the environment. In many environments, however, the reward is provided after a series of actions rather than each single…

Artificial Intelligence · Computer Science 2022-01-04 Mohammad Reza Bonyadi , Rui Wang , Maryam Ziaei

The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…

Machine Learning · Computer Science 2021-11-11 Paulina Stevia Nouwou Mindom , Amin Nikanjam , Foutse Khomh , John Mullins

This paper introduces an approach to Reinforcement Learning Algorithm by comparing their immediate rewards using a variation of Q-Learning algorithm. Unlike the conventional Q-Learning, the proposed algorithm compares current reward with…

Machine Learning · Computer Science 2010-09-15 Punit Pandey , Deepshikha Pandey , Shishir Kumar

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

In strategy games, one of the most important aspects of game design is maintaining a sense of challenge for players. Many mobile titles feature quick gameplay loops that allow players to progress steadily, requiring an abundance of levels…

Machine Learning · Computer Science 2024-06-13 Joakim Bergdahl , Alessandro Sestini , Linus Gisslén
‹ Prev 1 2 3 10 Next ›