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We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

May's classical theorem states that in a single-winner choose-one voting system with just two candidates, majority rule is the only social choice function satisfying anonimity, neutrality and positive responsiveness axiom. Anonimity and…

Theoretical Economics · Economics 2023-10-23 Mateusz Krukowski

The core is a central solution concept in cooperative game theory, defined as the set of feasible allocations or payments such that no subset of agents has incentive to break away and form their own subgroup or coalition. However, it has…

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

Voter control problems model situations such as an external agent trying to affect the result of an election by adding voters, for example by convincing some voters to vote who would otherwise not attend the election. Traditionally, voters…

Multiagent Systems · Computer Science 2014-06-27 Laurent Bulteau , Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

Majority voting is one of the few black-box interventions that can improve a fixed stochastic predictor: repeated access can be cheaper than changing a high-capability model. Classical fixed-competence theory makes this intervention look…

Machine Learning · Computer Science 2026-05-08 Yi Liu

Most social choice rules assume access to full rankings, while current alignment practice -- despite aiming for diversity -- typically treats voters as anonymous and comparisons as independent, effectively extracting only about one bit per…

Computer Science and Game Theory · Computer Science 2026-03-23 Luise Ge , Daniel Halpern , Gregory Kehne , Yevgeniy Vorobeychik

We propose and study a new class of polynomial voting rules for a general decentralized decision/consensus system, and more specifically for the PoS (Proof of Stake) protocol. The main idea, inspired by the Penrose square-root law and the…

Probability · Mathematics 2024-01-09 Wenpin Tang , David D. Yao

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We introduce the novel notion of winning cores in parity games and develop a deterministic polynomial-time under-approximation algorithm for solving parity games based on winning core approximation. Underlying this algorithm are a number…

Computer Science and Game Theory · Computer Science 2016-02-08 Steen Vester

The budget is the key means for effecting policy in democracies, yet its preparation is typically an excluding, opaque, and arcane process. We aim to rectify this by providing for the democratic creation of complete budgets --- for…

Computer Science and Game Theory · Computer Science 2018-06-21 Ehud Shapiro , Nimrod Talmon

With Artificial Intelligence systems increasingly applied in consequential domains, researchers have begun to ask how these systems ought to act in ethically charged situations where even humans lack consensus. In the Moral Machine project,…

Computers and Society · Computer Science 2023-05-30 Michael Feffer , Hoda Heidari , Zachary C. Lipton

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

Scoring systems are an extremely important class of election systems. A length-$m$ (so-called) scoring vector applies only to $m$-candidate elections. To handle general elections, one must use a family of vectors, one per length. The most…

Computer Science and Game Theory · Computer Science 2014-04-18 Edith Hemaspaandra , Lane A. Hemaspaandra , Henning Schnoor

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2013-10-28 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

The classical paradox of social choice theory asserts that there is no fair way to deterministically select a winner in an election among more than two candidates; the only definite collective preferences are between individual pairs of…

Combinatorics · Mathematics 2012-11-05 Jennifer Iglesias , Nathaniel Ince , Po-Shen Loh
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