Related papers: Explaining the poor performance of the KASS algori…
Quantum computer algorithms can exploit the structure of random satisfiability problems. This paper extends a previous empirical evaluation of such an algorithm and gives an approximate asymptotic analysis accounting for both the average…
The game Quantum Moves was designed to pit human players against computer algorithms, combining their solutions into hybrid optimization to control a scalable quantum computer. In this midstream report, we open our design process and…
In this paper we introduce adaptation mechanism based on genetic algorithms in minority games. If agents find their performances too low, they modify their strategies in hope to improve their performances and become more successful. One aim…
We present an approach for proving the correctness of distributed algorithms that obviate interleaving of processes' actions. The main part of the correctness proof is conducted at a higher abstract level and uses Tarskian system executions…
We study the practical performance of quantum-inspired algorithms for recommendation systems and linear systems of equations. These algorithms were shown to have an exponential asymptotic speedup compared to previously known classical…
This paper investigates the equilibrium convergence properties of a proposed algorithm for potential games with continuous strategy spaces in the presence of feedback delays, a main challenge in multi-agent systems that compromises the…
One of the primary goals of the mathematical analysis of algorithms is to provide guidance about which algorithm is the "best" for solving a given computational problem. Worst-case analysis summarizes the performance profile of an algorithm…
This study develops an algorithm to solve a variation of the Shortest Common Superstring (SCS) problem. There are two modifications to the base SCS problem. First, one string in the set S is allowed to have up to K mistakes, defined as not…
Zero-sum stochastic games are easy to solve as they can be cast as simple Markov decision processes. This is however not the case with general-sum stochastic games. A fairly general optimization problem formulation is available for…
For artificially intelligent learning systems to have widespread applicability in real-world settings, it is important that they be able to operate decentrally. Unfortunately, decentralized control is difficult -- computing even an…
We study the problem of agent selection in causal strategic learning under multiple decision makers and address two key challenges that come with it. Firstly, while much of prior work focuses on studying a fixed pool of agents that remains…
In the last decades we have witnessed the success of applications of Artificial Intelligence to playing games. In this work we address the challenging field of games with hidden information and card games in particular. Jass is a very…
In this letter we show that communication when restricted to a single information carrier (i.e. single particle) and finite speed of propagation is fundamentally limited for classical systems. On the other hand, quantum systems can surpass…
This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…
Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…
We present a generic strategy iteration algorithm (GSIA) to find an optimal strategy of a simple stochastic game (SSG). We prove the correctness of GSIA, and derive a general complexity bound, which implies and improves on the results of…
We consider game theory from the perspective of quantum algorithms. Strategies in classical game theory are either pure (deterministic) or mixed (probabilistic). We introduce these basic ideas in the context of a simple example, closely…
The solution of linear systems of equations is the basis of many other quantum algorithms, and recent results provided an algorithm with optimal scaling in both the condition number $\kappa$ and the allowable error $\epsilon$ [PRX Quantum…
Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points…
In previous works, we showed that an optimal quantum algorithm can always be seen as a sum over classical histories in each of which the problem solver knows in advance one of the possible halves of the solution she will read in the future…