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We study the optimization problem faced by a perfectly informed principal in a Bayesian game, who reveals information to the players about the state of nature to obtain a desirable equilibrium. This signaling problem is the natural design…

Computer Science and Game Theory · Computer Science 2016-11-01 Umang Bhaskar , Yu Cheng , Young Kun Ko , Chaitanya Swamy

We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…

Computer Science and Game Theory · Computer Science 2023-04-05 Nikolaj I. Schwartzbach

We study an atomic signaling game under stochastic evolutionary dynamics. There is a finite number of players who repeatedly update from a finite number of available languages/signaling strategies. Players imitate the most fit agents with…

Probability · Mathematics 2013-12-23 Michael J. Fox , Behrouz Touri , Jeff S. Shamma

In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…

Quantum Physics · Physics 2016-02-16 Jeongho Bang , Junghee Ryu , Marcin Pawłowski , B. S. Ham , Jinhyoung Lee

We consider the problem of designing a set of computational agents so that as they all pursue their self-interests a global function G of the collective system is optimized. Three factors govern the quality of such design. The first relates…

Optimization and Control · Mathematics 2009-11-10 David Wolpert , Kagan Tumer , Esfandiar Bandari

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

Computers and Society · Computer Science 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

Recent superhuman results in games have largely been achieved in a variety of zero-sum settings, such as Go and Poker, in which agents need to compete against others. However, just like humans, real-world AI systems have to coordinate and…

Artificial Intelligence · Computer Science 2019-12-06 Adam Lerer , Hengyuan Hu , Jakob Foerster , Noam Brown

Faced with data-driven policies, individuals will manipulate their features to obtain favorable decisions. While earlier works cast these manipulations as undesirable gaming, recent works have adopted a more nuanced causal framing in which…

Machine Learning · Computer Science 2023-02-22 Tom Yan , Shantanu Gupta , Zachary Lipton

Algorithm evaluation and comparison are fundamental questions in machine learning and statistics -- how well does an algorithm perform at a given modeling task, and which algorithm performs best? Many methods have been developed to assess…

Statistics Theory · Mathematics 2025-11-25 Yuetian Luo , Rina Foygel Barber

In this work, we consider the problem of autonomous racing with multiple agents where agents must interact closely and influence each other to compete. We model interactions among agents through a game-theoretical framework and propose an…

Systems and Control · Electrical Eng. & Systems 2023-05-02 Yixuan Jia , Maulik Bhatt , Negar Mehr

In an information-processing investment game, such as the growth of a population of organisms in a changing environment, Kelly betting maximizes the expected log rate of growth. In this paper, we show that Kelly bets are closely related to…

Information Theory · Computer Science 2025-06-17 Alexander S. Moffett , Andrew W. Eckford

The discovery that the minimax decision rule performs poorly in some games has sparked interest in possible alternatives to minimax. Until recently, the only games in which minimax was known to perform poorly were games which were mainly of…

Artificial Intelligence · Computer Science 2013-04-12 Ping-Chung Chi , Dana Nau

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

Logic in Computer Science · Computer Science 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

The constant development of new data analysis methods in many fields of research is accompanied by an increasing awareness that these new methods often perform better in their introductory paper than in subsequent comparison studies…

Methodology · Statistics 2024-01-17 Christina Nießl , Sabine Hoffmann , Theresa Ullmann , Anne-Laure Boulesteix

In a mean-payoff parity game, one of the two players aims both to achieve a qualitative parity objective and to minimize a quantitative long-term average of payoffs (aka. mean payoff). The game is zero-sum and hence the aim of the other…

Computer Science and Game Theory · Computer Science 2020-01-15 Laure Daviaud , Marcin Jurdzinski , Ranko Lazic

The non-local game scenario provides a powerful framework to study the limitations of classical and quantum correlations, by studying the upper bounds of the winning probabilities those correlations offer in cooperation games where…

Quantum Physics · Physics 2020-07-07 Ricardo Faleiro

We consider two classes of constrained finite state-action stochastic games. First, we consider a two player nonzero sum single controller constrained stochastic game with both average and discounted cost criterion. We consider the same…

Optimization and Control · Mathematics 2012-06-11 Vikas Vikram Singh , N. Hemachandra

Online algorithm selection (OAS) aims to adapt the optimization process to changes in the fitness landscape and is expected to outperform any single algorithm from a given portfolio. Although this expectation is supported by numerous…

Neural and Evolutionary Computing · Computer Science 2026-04-10 Denis Antipov , Carola Doerr

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…

Computer Science and Game Theory · Computer Science 2020-06-11 Jakub Dargaj , Jakob Grue Simonsen

Similarity search in math is to find mathematical expressions that are similar to a user's query. We conceptualized the similarity factors between mathematical expressions, and proposed an approach to math similarity search (MSS) by…

Information Retrieval · Computer Science 2015-06-01 Qun Zhang , Abdou Youssef