Related papers: Real time computer generation of three-dimensional…
While recent work on text-conditional 3D object generation has shown promising results, the state-of-the-art methods typically require multiple GPU-hours to produce a single sample. This is in stark contrast to state-of-the-art generative…
Existing three-dimensional (3-D) compressive sensing-based millimeter-wave (MMW) imaging methods require a large-scale storage of the sensing matrix and immense computations owing to the high dimension matrix-vector model employed in the…
We introduce a new computational approach for femtosecond pulse propagation in the transparency region of gases that permits full resolution in three space dimensions plus time while fully incorporating quantum coherent effects such as…
Strong gravitational lensing is a powerful probe of cosmology and the dark matter distribution. Efficient lensing software is already a necessity to fully use its potential and the performance demands will only increase with the upcoming…
We propose the use of germanium-on-silicon technology for indirect time-of-flight based three-dimensional sensing, and demonstrate a novel lock-in pixel featuring high quantum efficiency and large frequency bandwidth. Compared to silicon…
High-order harmonic generation (HHG) enables the up-conversion of intense infrared or visible femtosecond laser pulses into extreme-ultraviolet attosecond pulses. However, the highly nonlinear nature of the process results in low conversion…
This paper presents a high speed and area efficient DWT processor based design for Image Compression applications. In this proposed design, pipelined partially serial architecture has been used to enhance the speed along with optimal…
We introduce a compressive single-pixel imaging (SPI) framework for high-resolution image capture in fractions of a second. This framework combines a dedicated sampling strategy with a tailored reconstruction method to enable high-quality…
Holography plays a crucial role in optics applications, but it traditionally requires complex setup and bulky devices, being unfavourable for optics integration. While metasurface-based holograms are ultra-compact and easy to realize,…
Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…
Three-dimension real-time tracking of single emitters is an emerging tool for assessment of biological behavior as intraneuronal transport, for which spatiotemporal resolution is crucial to understand the microscopic interactions between…
A system for live high quality surface reconstruction using a single moving depth camera on a commodity hardware is presented. High accuracy and real-time frame rate is achieved by utilizing graphics hardware computing capabilities via…
Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…
This paper presents the development of a new algorithm for Gaussian based color image enhancement system. The algorithm has been designed into architecture suitable for FPGA/ASIC implementation. The color image enhancement is achieved by…
High harmonic generation (HHG) is a nonlinear process that enables table-top generation of tunable, high-energy, coherent, ultrashort radiation pulses in the extreme ultraviolet (EUV) to soft X-ray range. These pulses find applications in…
Holographic near-eye displays offer ultra-compact form factors for VR/AR systems but rely on advanced computer-generated holography (CGH) algorithms to convert 3D scenes into interference patterns on spatial light modulators (SLMs).…
Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…
In Robotics, especially in this era of autonomous driving, mapping is one key ability of a robot to be able to navigate through an environment, localize on it and analyze its traversability. To allow for real-time execution on constrained…
Traditional 3D content representations include dense point clouds that consume large amounts of data and hence network bandwidth, while newer representations such as neural radiance fields suffer from poor frame rates due to their…
Computational temporal ghost imaging (CTGI) allows the reconstruction of a fast signal from a two dimensional detection with no temporal resolution. High speed spatial modulation is implemented to encode temporal detail of the signal into…