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Related papers: Strategy Logic with Imperfect Information

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This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the…

Systems and Control · Electrical Eng. & Systems 2020-11-09 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Linda Bushnell , Radha Poovendran

Evaluating mathematical reasoning in LLMs is constrained by limited benchmark sizes and inherent model stochasticity, yielding high-variance accuracy estimates and unstable rankings across platforms. On difficult problems, an LLM may fail…

Machine Learning · Computer Science 2026-02-04 Zihan Dong , Zhixian Zhang , Yang Zhou , Can Jin , Ruijia Wu , Linjun Zhang

In this paper, we investigate the problem of synthesizing strategies for linear temporal logic (LTL) specifications that are interpreted over finite traces -- a problem that is central to the automated construction of controllers, robot…

Logic in Computer Science · Computer Science 2018-09-03 Alberto Camacho , Meghyn Bienvenu , Sheila A. McIlraith

Mathematical problem solving is a fundamental benchmark for assessing the reasoning capabilities of artificial intelligence and a gateway to applications in education, science, and engineering where reliable symbolic reasoning is essential.…

Artificial Intelligence · Computer Science 2026-02-10 Aditya Basarkar , Benyamin Tabarsi , Tiffany Barnes , Dongkuan Xu

We determine the complexity of second-order HyperLTL satisfiability, finite-state satisfiability, and model-checking: All three are equivalent to truth in third-order arithmetic. We also consider two fragments of second-order HyperLTL that…

Logic in Computer Science · Computer Science 2026-03-18 Hadar Frenkel , Gaëtan Regaud , Martin Zimmermann

This paper investigates the rationality of large language models (LLMs) in strategic decision-making contexts, specifically within the framework of game theory. We evaluate several state-of-the-art LLMs across a spectrum of…

Artificial Intelligence · Computer Science 2024-11-13 Wenyue Hua , Ollie Liu , Lingyao Li , Alfonso Amayuelas , Julie Chen , Lucas Jiang , Mingyu Jin , Lizhou Fan , Fei Sun , William Wang , Xintong Wang , Yongfeng Zhang

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Limited lookahead has been studied for decades in perfect-information games. We initiate a new direction via two simultaneous deviation points: generalization to imperfect-information games and a game-theoretic approach. We study how one…

Computer Science and Game Theory · Computer Science 2020-03-20 Christian Kroer , Tuomas Sandholm

Security properties of real-time systems often involve reasoning about hyper-properties, as opposed to properties of single executions or trees of executions. These hyper-properties need to additionally be expressive enough to reason about…

Cryptography and Security · Computer Science 2024-05-21 Nabarun Deka , Minjian Zhang , Rohit Chadha , Mahesh Viswanathan

Concurrent stochastic games are an important formalism for the rational verification of probabilistic multi-agent systems, which involves verifying whether a temporal logic property is satisfied in some or all game-theoretic equilibria of…

Computer Science and Game Theory · Computer Science 2023-11-29 Daniel Stan , Muhammad Najib , Anthony Widjaja Lin , Parosh Aziz Abdulla

This paper addresses a multi-robot planning problem in environments with partially unknown semantics. The environment is assumed to have known geometric structure (e.g., walls) and to be occupied by static labeled landmarks with uncertain…

Robotics · Computer Science 2022-01-14 Yiannis Kantaros , Samarth Kalluraya , Qi Jin , George J. Pappas

Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…

Logic in Computer Science · Computer Science 2022-12-14 Paolo Baldan , Richard Eggert , Barbara König , Tommaso Padoan

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

Strategic decision-making involves interactive reasoning where agents adapt their choices in response to others, yet existing evaluations of large language models (LLMs) often emphasize Nash Equilibrium (NE) approximation, overlooking the…

Artificial Intelligence · Computer Science 2025-11-04 Jingru Jia , Zehua Yuan , Junhao Pan , Paul E. McNamara , Deming Chen

Sequential equilibrium is the conventional approach for analyzing multi-stage games of incomplete information. It relies on mutual consistency of beliefs. To relax mutual consistency, I theoretically and experimentally explore the dynamic…

Theoretical Economics · Economics 2023-11-06 Po-Hsuan Lin

Research in robotic planning with temporal logic specifications, such as Linear Temporal Logic (LTL), has relied on single formulas. However, as task complexity increases, LTL formulas become lengthy, making them difficult to interpret and…

Robotics · Computer Science 2025-06-06 Xusheng Luo , Changliu Liu

Temporal logics for the specification of information-flow properties are able to express relations between multiple executions of a system. The two most important such logics are HyperLTL and HyperCTL*, which generalise LTL and CTL* by…

Logic in Computer Science · Computer Science 2021-05-11 Marie Fortin , Louwe B. Kuijer , Patrick Totzke , Martin Zimmermann

In imperfect-information games, the optimal strategy in a subgame may depend on the strategy in other, unreached subgames. Thus a subgame cannot be solved in isolation and must instead consider the strategy for the entire game as a whole,…

Artificial Intelligence · Computer Science 2017-11-20 Noam Brown , Tuomas Sandholm

Decision theory has become widely accepted in the AI community as a useful framework for planning and decision making. Applying the framework typically requires elicitation of some form of probability and utility information. While much…

Artificial Intelligence · Computer Science 2013-02-08 Vu A. Ha , Peter Haddawy

Large language models (LLMs) are increasingly used for tasks that require complex reasoning. Most benchmarks focus on final outcomes but overlook the intermediate reasoning steps - such as planning, revision, and decision making under…

Artificial Intelligence · Computer Science 2025-06-16 Xiaopeng Yuan , Xingjian Zhang , Ke Xu , Yifan Xu , Lijun Yu , Jindong Wang , Yushun Dong , Haohan Wang
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