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Related papers: Strategy Logic with Imperfect Information

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This paper formally models the strategic repeated interactions between a system, comprising of a machine learning (ML) model and associated explanation method, and an end-user who is seeking a prediction/label and its explanation for a…

Computer Science and Game Theory · Computer Science 2022-08-24 Kavita Kumari , Murtuza Jadliwala , Sumit Kumar Jha , Anindya Maiti

Metric Temporal Logic $\mathsf{MTL}[\until_I,\since_I]$ is one of the most studied real time logics. It exhibits considerable diversity in expressiveness and decidability properties based on the permitted set of modalities and the nature of…

Logic in Computer Science · Computer Science 2014-04-29 Khushraj Madnani , Shankara Narayanan Krishna , Paritosh Pandya

Temporal stream logic (TSL) extends LTL with updates and predicates over arbitrary function terms. This allows for specifying data-intensive systems for which LTL is not expressive enough. In the semantics of TSL, functions and predicates…

Logic in Computer Science · Computer Science 2022-01-26 Bernd Finkbeiner , Philippe Heim , Noemi Passing

This paper investigates the evaluation of learned multiagent strategies in the incomplete information setting, which plays a critical role in ranking and training of agents. Traditionally, researchers have relied on Elo ratings for this…

Multiagent Systems · Computer Science 2020-01-13 Mark Rowland , Shayegan Omidshafiei , Karl Tuyls , Julien Perolat , Michal Valko , Georgios Piliouras , Remi Munos

In this paper we introduce Epistemic Strategy Logic (ESL), an extension of Strategy Logic with modal operators for individual knowledge. This enhanced framework allows us to represent explicitly and to reason about the knowledge agents have…

Logic in Computer Science · Computer Science 2014-04-04 Francesco Belardinelli

A new logic for verification of security policies is proposed. The logic, HyperLTL, extends linear-time temporal logic (LTL) with connectives for explicit and simultaneous quantification over multiple execution paths, thereby enabling…

Logic in Computer Science · Computer Science 2013-07-10 Masoud Koleini , Michael R. Clarkson , Kristopher K. Micinski

We consider an extension of linear-time temporal logic (LTL) with both local and remote data constraints interpreted over a concrete domain. This extension is a natural extension of constraint LTL and the Temporal Logic of Repeating Values,…

Logic in Computer Science · Computer Science 2022-06-06 Ashwin Bhaskar

Possibilistic computation tree Logic (PoCTL) is one kind of branching temporal logic combined with uncertain information in possibility theory, which was introduced in order to cope with the systematic verification on systems with uncertain…

Logic in Computer Science · Computer Science 2025-10-28 Yongming Li

The trustworthiness of Machine Learning (ML) models can be difficult to assess, but is critical in high-risk or ethically sensitive applications. Many models are treated as a `black-box' where the reasoning or criteria for a final decision…

Machine Learning · Computer Science 2024-07-11 Saif Anwar , Nathan Griffiths , Abhir Bhalerao , Thomas Popham

We develop a hierarchical Bayesian dynamic game for competitive inventory and pricing under incomplete information. Two firms repeatedly choose order quantities and prices while facing two layers of uncertainty: unknown market demand and…

Methodology · Statistics 2026-03-09 Debashis Chatterjee

Automated reasoning with unstructured natural text is a key requirement for many potential applications of NLP and for developing robust AI systems. Recently, Language Models (LMs) have demonstrated complex reasoning capacities even without…

Computation and Language · Computer Science 2023-06-14 Mehran Kazemi , Quan Yuan , Deepti Bhatia , Najoung Kim , Xin Xu , Vaiva Imbrasaite , Deepak Ramachandran

Quite some work in the ATL-tradition uses the differences between various types of strategies (positional, uniform, perfect recall) to give alternative semantics to the same logical language. This paper contributes to another perspective on…

Logic in Computer Science · Computer Science 2016-07-13 Hein Duijf , Jan Broersen

The present work aims to give a unity of logic via standard sequential, unpolarized games. Specifically, our vision is that there must be mathematically precise concepts of linear refinement and intuitionistic restriction of logic such that…

Logic · Mathematics 2019-12-17 Norihiro Yamada

It is well known that the verification of resource-constrained multiagent systems is undecidable in general. In many such settings, resources are private to agents. In this paper, we investigate the model checking problem for a resource…

Logic in Computer Science · Computer Science 2015-08-17 Nils Bulling , Hoang Nga Nguyen

Metric Interval Temporal Logic (MITL) is a well studied real-time, temporal logic that has decidable satisfiability and model checking problems. The decision procedures for MITL rely on the automata theoretic approach, where logic formulas…

Logic in Computer Science · Computer Science 2019-10-11 Nima Roohi , Mahesh Viswanathan

Rational verification refers to the problem of checking which temporal logic properties hold of a concurrent multiagent system, under the assumption that agents in the system choose strategies that form a game-theoretic equilibrium.…

Logic in Computer Science · Computer Science 2022-07-19 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

Formal Languages and Automata Theory · Computer Science 2011-08-31 Vincent Gripon , Olivier Serre

A specification given as a formula in linear temporal logic (LTL) defines a system by its set of traces. However, certain features such as information flow security constraints are rather modeled as so-called hyperproperties, which are sets…

Logic in Computer Science · Computer Science 2020-04-28 Martin Lück

We propose a probabilistic hyperlogic called HyperSt$^2$ that can express hyperproperties of strategies in turn-based stochastic games. To the best of our knowledge, HyperSt$^2$ is the first hyperlogic for stochastic games. HyperSt$^2$ can…

Logic in Computer Science · Computer Science 2025-06-23 Lina Gerlach , Christof Löding , Erika Ábrahám

We consider the problem of synthesizing interpretable models that recognize the behaviour of an agent compared to other agents, on a whole set of similar planning tasks expressed in PDDL. Our approach consists in learning logical formulas,…

Artificial Intelligence · Computer Science 2024-10-15 Arnaud Lequen