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Redistricting is the problem of partitioning a set of geographical units into a fixed number of districts, subject to a list of often-vague rules and priorities. In recent years, the use of randomized methods to sample from the vast space…

Computers and Society · Computer Science 2019-11-14 Daryl DeFord , Moon Duchin , Justin Solomon

The Political Districting Problem is mapped to a $q$-state Potts model in which the constraints can be written as interactions between sites or external fields acting on the system. Districting into $q$ voter districts is equivalent to…

Physics and Society · Physics 2009-11-11 Chung-I Chou , Sai-Ping Li

It is important to study how strategic agents can affect the outcome of an election. There has been a long line of research in the computational study of elections on the complexity of manipulative actions such as manipulation and bribery.…

Computer Science and Game Theory · Computer Science 2023-07-24 Zack Fitzsimmons , Edith Hemaspaandra

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We consider the problem of manipulating elections by cloning candidates. In our model, a manipulator can replace each candidate c by several clones, i.e., new candidates that are so similar to c that each voter simply replaces c in his vote…

Computer Science and Game Theory · Computer Science 2014-01-21 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

Fine-grained complexity theory is the area of theoretical computer science that proves conditional lower bounds based on the Strong Exponential Time Hypothesis and similar conjectures. This area has been thriving in the last decade, leading…

Computational Geometry · Computer Science 2021-10-22 Karl Bringmann

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

The sum of radii problem ($k$-MSR) asks, given a metric space on $n$ points, to place $k$ balls covering all points so as to minimize the sum of their radii. Despite extensive study from the perspectives of approximation and parameterized…

Data Structures and Algorithms · Computer Science 2026-05-08 Ameet Gadekar

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Political actors often manipulate redistricting plans to gain electoral advantages, a process known as gerrymandering. Several states have implemented institutional reforms to address this problem, such as establishing map-drawing…

Applications · Statistics 2025-08-12 Cory McCartan , Christopher T. Kenny , Tyler Simko , Emma Ebowe , Michael Y. Zhao , Kosuke Imai

Landau, Reid, and Yershov [A Fair Division Solution to the Problem of Redistricting, \textit{Social Choice and Welfare}, 2008] propose a protocol for drawing legislative districts based on a two player fair division process, where each…

Combinatorics · Mathematics 2018-11-15 Jessica De Silva , Brady Gales , Bryson Kagy , David Offner

The traditional election control problem focuses on the use of control to promote a single candidate. In parliamentary elections, however, the focus shifts: voters care no less about the overall governing coalition than the individual…

Computer Science and Game Theory · Computer Science 2025-03-07 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

Decisions about how the population of the United States should be divided into legislative districts have powerful and not fully understood effects on the outcomes of elections. The problem of understanding what we might mean by "fair…

Physics and Society · Physics 2020-06-22 Jordan S. Ellenberg

We study computational problems for two popular parliamentary voting procedures: the amendment procedure and the successive procedure. While finding successful manipulations or agenda controls is tractable for both procedures, our…

Computer Science and Game Theory · Computer Science 2015-09-09 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Toby Walsh

Multiwinner Elections have emerged as a prominent area of research with numerous practical applications. We contribute to this area by designing parameterized approximation algorithms and also resolving an open question by Yang and Wang…

Computer Science and Game Theory · Computer Science 2025-07-21 Sushmita Gupta , Pallavi Jain , Souvik Saha , Saket Saurabh , Anannya Upasana

We investigate issues related to two hard problems related to voting, the optimal weighted lobbying problem and the winner problem for Dodgson elections. Regarding the former, Christian et al. [CFRS06] showed that optimal lobbying is…

Computer Science and Game Theory · Computer Science 2007-05-23 Gabor Erdelyi , Lane A. Hemaspaandra , Joerg Rothe , Holger Spakowski

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich
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