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Partially-Observable Markov Decision Processes (POMDPs) are a well-known stochastic model for sequential decision making under limited information. We consider the EXPTIME-hard problem of synthesising policies that almost-surely reach some…

Artificial Intelligence · Computer Science 2021-03-22 Sebastian Junges , Nils Jansen , Sanjit A. Seshia

Voting is a general method for preference aggregation in multiagent settings, but seminal results have shown that all (nondictatorial) voting protocols are manipulable. One could try to avoid manipulation by using voting protocols where…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

A dominating set D in a graph G is a subset of its vertices such that every vertex of the graph which does not belong to set D is adjacent to at least one vertex from set D. A set of vertices of graph G is a global dominating set if it is a…

Discrete Mathematics · Computer Science 2024-10-25 Ernesto Parra Inza , Nodari Vakhania , Jose M. Sigarreta Almira , Frank A. Hernández Mira

Ranking is one of the most fundamental problems in machine learning with applications in many branches of computer science such as: information retrieval systems, recommendation systems, machine translation and computational biology.…

Data Structures and Algorithms · Computer Science 2015-04-07 Krzysztof Choromanski

We consider several Vehicle Routing Problems (VRP) with profits, which seek to select a subset of customers, each one being associated with a profit, and to design service itineraries. When the sum of profits is maximized under distance…

Data Structures and Algorithms · Computer Science 2014-07-29 Thibaut Vidal , Nelson Maculan , Puca Huachi Vaz Penna , Luis Satoru Ochi

Boundary labeling is a technique in computational geometry used to label sets of features in an illustration. It involves placing labels along an axis-parallel bounding box and connecting each label with its corresponding feature using…

Computational Geometry · Computer Science 2025-05-08 Thomas Depian , Martin Nöllenburg , Soeren Terziadis , Markus Wallinger

It is important to understand how the outcome of an election can be modified by an agent with control over the structure of the election. Electoral control has been studied for many election systems, but for all studied systems the winner…

Computer Science and Game Theory · Computer Science 2018-11-14 Zack Fitzsimmons , Edith Hemaspaandra , Alexander Hoover , David E. Narváez

Mapping political party systems to metric policy spaces is one of the major methodological problems in political science. At present, in most political science project this task is performed by domain experts relying on purely qualitative…

Computation and Language · Computer Science 2023-06-06 Daria Boratyn , Damian Brzyski , Beata Kosowska-Gąstoł , Jan Rybicki , Wojciech Słomczyński , Dariusz Stolicki

We study the computational problem of computing a fair means clustering of discrete vectors, which admits an equivalent formulation as editing a colored matrix into one with few distinct color-balanced rows by changing at most $k$ values.…

Data Structures and Algorithms · Computer Science 2025-12-04 Robert Ganian , Hung P. Hoang , Simon Wietheger

We investigate the connections between patterns in permutations and forbidden configurations in restricted elections, first discovered by Lackner and Lackner, in order to enhance the approach initiated by the two mentioned authors. More…

Combinatorics · Mathematics 2019-08-28 Luca Ferrari

We present a new simple method for rounding a semidefinite programming relaxation of a constraint satisfaction problem. We apply it to the problem of approximate angular synchronization. Specifically, we are given directed distances on a…

Data Structures and Algorithms · Computer Science 2018-12-11 Kevin L. Chang , Alantha Newman

Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

We present a novel segmentation algorithm based on a hierarchical representation of images. The main contribution of this work is to explore the capabilities of the A Contrario reasoning when applied to the segmentation problem, and to…

Computer Vision and Pattern Recognition · Computer Science 2013-05-07 Juan Cardelino , Vicent Caselles , Marcelo Bertalmio , Gregory Randall

Clustering problems are fundamental to unsupervised learning. There is an increased emphasis on fairness in machine learning and AI; one representative notion of fairness is that no single demographic group should be over-represented among…

Data Structures and Algorithms · Computer Science 2024-05-14 David G. Harris , Thomas Pensyl , Aravind Srinivasan , Khoa Trinh

Election control considers the problem of an adversary who attempts to tamper with a voting process, in order to either ensure that their favored candidate wins (constructive control) or another candidate loses (destructive control). As…

Multiagent Systems · Computer Science 2017-11-27 Bryan Wilder , Yevgeniy Vorobeychik

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

We study the complexity of winner determination in single-crossing elections under two classic fully proportional representation rules---Chamberlin--Courant's rule and Monroe's rule. Winner determination for these rules is known to be…

Computer Science and Game Theory · Computer Science 2013-07-05 Piotr Skowron , Lan Yu , Piotr Faliszewski , Edith Elkind

Changes in political geography and electoral district boundaries shape representation in the United States Congress. To disentangle the effects of geography and gerrymandering, we generate a large ensemble of alternative redistricting plans…

Many democratic political parties hold primary elections, which nicely reflects their democratic nature and promote, among other things, the democratic value of inclusiveness. However, the methods currently used for holding such primary…

Multiagent Systems · Computer Science 2022-01-20 Ariel Rosenfeld , Ehud Shapiro , Nimrod Talmon
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