Related papers: Multiparty Karchmer-Wigderson Games and Threshold …
We present a Karchmer-Wigderson game to study the complexity of hazard-free formulas. This new game is both a generalization of the monotone Karchmer-Wigderson game and an analog of the classical Boolean Karchmer-Wigderson game. Therefore,…
In this paper, we study the problem of computing the majority function by low-depth monotone circuits and a related problem of constructing low-depth sorting networks. We consider both the classical setting with elementary operations of…
Consider the "Number in Hand" multiparty communication complexity model, where k players holding inputs x_1,...,x_k in {0,1}^n communicate to compute the value f(x_1,...,x_k) of a function f known to all of them. The main lower bound…
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player…
Let $U_{k,N}$ denote the Boolean function which takes as input $k$ strings of $N$ bits each, representing $k$ numbers $a^{(1)},\dots,a^{(k)}$ in $\{0,1,\dots,2^{N}-1\}$, and outputs 1 if and only if $a^{(1)} + \cdots + a^{(k)} \geq 2^N.$…
We introduce a simple single-system game inspired by the Clauser-Horne-Shimony-Holt (CHSH) game. For qubit systems subjected to unitary gates and projective measurements, we prove that any strategy in our game can be mapped to a strategy in…
We obtain a lower bound of n^Omega(1) on the k-party randomized communication complexity of the Disjointness function in the `Number on the Forehead' model of multiparty communication when k is a constant. For k=o(loglog n), the bounds…
We study depth lower bounds against non-monotone circuits, parametrized by a new measure of non-monotonicity: the orientation of a function $f$ is the characteristic vector of the minimum sized set of negated variables needed in any…
We study the following computational problem: for which values of $k$, the majority of $n$ bits $\text{MAJ}_n$ can be computed with a depth two formula whose each gate computes a majority function of at most $k$ bits? The corresponding…
The main conceptual contribution of this paper is investigating quantum multiparty communication complexity in the setting where communication is \emph{oblivious}. This requirement, which to our knowledge is satisfied by all quantum…
We introduce new models and new information theoretic measures for the study of communication complexity in the natural peer-to-peer, multi-party, number-in-hand setting. We prove a number of properties of our new models and measures, and…
We define a quantum model for multiparty communication complexity and prove a simulation theorem between the classical and quantum models. As a result of our simulation, we show that if the quantum k-party communication complexity of a…
The cryptographic task of secure multi-party (classical) computation has received a lot of attention in the last decades. Even in the extreme case where a computation is performed between $k$ mutually distrustful players, and security is…
Non-local games are an important part of quantum information processing. Recently there has been an increased interest in generalizing non-local games beyond the basic setup by considering games with multiple parties and/or with large…
A quantum logic gate of particular interest to both electrical engineers and game theorists is the quantum multiplexer. This shared interest is due to the facts that an arbitrary quantum logic gate may be expressed, up to arbitrary…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We study nondeterministic multiparty quantum communication with a quantum generalization of broadcasts. We show that, with number-in-hand classical inputs, the communication complexity of a Boolean function in this communication model…
In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…
Can a classical system command a general adversarial quantum system to realize arbitrary quantum dynamics? If so, then we could realize the dream of device-independent quantum cryptography: using untrusted quantum devices to establish a…
We study shared randomness in the context of multi-party number-in-hand communication protocols in the simultaneous message passing model. We show that with three or more players, shared randomness exhibits new interesting properties that…