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Related papers: Approximating Voting Rules from Truncated Ballots

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We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

We consider the algorithmic question of choosing a subset of candidates of a given size $k$ from a set of $m$ candidates, with knowledge of voters' ordinal rankings over all candidates. We consider the well-known and classic scoring rule…

Computer Science and Game Theory · Computer Science 2021-06-02 Kamesh Munagala , Zeyu Shen , Kangning Wang

League competition is investigated using random processes and scaling techniques. In our model, a weak team can upset a strong team with a fixed probability. Teams play an equal number of head-to-head matches and the team with the largest…

Physics and Society · Physics 2007-08-13 E. Ben-Naim , N. W. Hengartner

This paper formalizes the lattice structure of the ballot voters cast in a ranked-choice election and the preferences that this structure induces. These preferences are shown to be counter to previous assumptions about the preferences of…

Theoretical Economics · Economics 2023-01-10 Brian Duricy

Scoring rules measure the deviation between a probabilistic forecast and reality. Strictly proper scoring rules have the property that for any forecast, the mathematical expectation of the score of a forecast p by the lights of p is…

Probability · Mathematics 2022-09-28 Alexander R. Pruss

We consider training probabilistic classifiers in the case of a large number of classes. The number of classes is assumed too large to perform exact normalisation over all classes. To account for this we consider a simple approach that…

Machine Learning · Statistics 2016-07-08 David Barber , Aleksandar Botev

In the Shift-Bribery problem we are given an election, a preferred candidate, and the costs of shifting this preferred candidate up the voters' preference orders. The goal is to find such a set of shifts that ensures that the preferred…

Computer Science and Game Theory · Computer Science 2019-08-29 Piotr Faliszewski , Pasin Manurangsi , Krzysztof Sornat

We consider two settings of online learning to rank where feedback is restricted to top ranked items. The problem is cast as an online game between a learner and sequence of users, over $T$ rounds. In both settings, the learners objective…

Machine Learning · Computer Science 2016-08-24 Sougata Chaudhuri , Ambuj Tewari

We present a novel approach to the core set/instance selection problem in machine learning. Our approach is based on recent results on (proportional) representation in approval-based multi-winner elections. In our model, instances play a…

Machine Learning · Computer Science 2025-12-15 Luis Sánchez-Fernández , Jesús A. Fisteus , Rafael López-Zaragoza

Several election districts in the US have recently moved to ranked-choice voting (RCV) to decide the results of local elections. RCV allows voters to rank their choices, and the results are computed in rounds, eliminating one candidate at a…

Computers and Society · Computer Science 2022-06-28 Alborz Jelvani , Amélie Marian

State-of-the-art results in typical classification tasks are mostly achieved by unexplainable machine learning methods, like deep neural networks, for instance. Contrarily, in this paper, we investigate the application of rule learning…

Machine Learning · Computer Science 2024-03-11 Albert Nössig , Tobias Hell , Georg Moser

We study the probability that a given candidate is an alpha-winner, i.e. a candidate preferred to each other candidate j by a fraction alpha_j of the voters. This extends the classical notion of Condorcet winner, which corresponds to the…

Computer Science and Game Theory · Computer Science 2025-05-12 Emma Caizergues , François Durand , Marc Noy , Élie de Panafieu , Vlady Ravelomanana

An assembly of $n$ voters needs to decide on $t$ independent binary issues. Each voter has opinions about the issues, given by a $t$-bit vector. Anscombe's paradox shows that a policy following the majority opinion in each issue may not…

Computer Science and Game Theory · Computer Science 2023-03-03 Andrei Constantinescu , Roger Wattenhofer

We analyze the winning coalitions that arise under Bloc voting when voters preferences are single-peaked. For small numbers of candidates and numbers of winners, we determine conditions under which candidates in winning coalitions are…

Computer Science and Game Theory · Computer Science 2026-02-20 Ariel Calver , Serena Pallan , Alice , Park , Jennifer Wilson

We define several different thresholds for election methods by considering different scenarios, corresponding to different proportionality criteria that have been proposed by various authors. In particular, we reformulate the criteria known…

Computer Science and Game Theory · Computer Science 2018-10-16 Svante Janson

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by…

Computer Science and Game Theory · Computer Science 2017-07-28 Edith Elkind , Umberto Grandi , Francesca Rossi , Arkadii Slinko

Elections employ various voting systems to determine winners based on voters' preferences. However, many recent ranked-choice elections have forced voters to truncate their ballots by only ranking a subset of the candidates. This study…

Computers and Society · Computer Science 2023-11-14 Jonah Stein

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…

Applications · Statistics 2024-03-18 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni