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Extended Reality (XR) technologies, including Augmented Reality (AR), have attracted significant attention over the past few years and have been utilized in several fields, including education, healthcare, and manufacturing. In this paper,…

Human-Computer Interaction · Computer Science 2023-11-14 Pubudu Wijesooriya , Aaron Likens , Nick Stergiou , Spyridon Mastorakis

Vision Transformers (ViTs) face severe computational bottlenecks due to the quadratic complexity of self-attention at high resolutions. Existing token reduction methods rely on local metrics - such as single-layer attention scores - that…

Machine Learning · Computer Science 2026-05-22 Jaehyuk Lee , Hanyoung Kim , Yanggee Kim , Donghun Lee

This paper describes an experimental study that aims at assessing the actual contribution of voice system messages to visual search efficiency and comfort. Messages which include spatial information on the target location are meant to…

Human-Computer Interaction · Computer Science 2007-10-04 Suzanne Kieffer , Noëlle Carbonell

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Derong Jin , Ruohan Gao

Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and…

Human-Computer Interaction · Computer Science 2021-12-16 Andreas Bueckle , Kilian Buehling , Patrick C. Shih , Katy Borner

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

Human-Computer Interaction · Computer Science 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

We present situated live programming for human-robot collaboration, an approach that enables users with limited programming experience to program collaborative applications for human-robot interaction. Allowing end users, such as shop floor…

Robotics · Computer Science 2021-08-10 Emmanuel Senft , Michael Hagenow , Robert Radwin , Michael Zinn , Michael Gleicher , Bilge Mutlu

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Although the live music entertainment sector does not directly fuel the current debate on automation, it might harbor positions that resonate with it. In this paper we study a prototype software application helping DJs and VJs to accurately…

Human-Computer Interaction · Computer Science 2020-05-27 Anna Spagnolli , Diletta Mora , Matteo Fanchin , Valeria Orso , Luciano Gamberini

Effective time management during presentations is challenging, particularly for Blind and Low-Vision (BLV) individuals, as existing tools often lack accessibility and multimodal feedback. To address this gap, we developed vashTimer: a free,…

Human-Computer Interaction · Computer Science 2025-09-25 Aziz N Zeidieh , Sanchita S. Kamath , JooYoung Seo

Recent research has increasingly focused on how autonomous vehicles (AVs) communicate with pedestrians in complex traffic situations involving multiple vehicles and pedestrians. VR is emerging as an effective tool to simulate these…

Human-Computer Interaction · Computer Science 2024-10-22 Tram Thi Minh Tran , Callum Parker

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Autonomous Vehicles (AV) will transform transportation, but also the interaction between vehicles and pedestrians. In the absence of a driver, it is not clear how an AV can communicate its intention to pedestrians. One option is to use…

Artificial Intelligence · Computer Science 2020-10-13 Henry Chen , Robin Cohen , Kerstin Dautenhahn , Edith Law , Krzysztof Czarnecki

There are many web-based visualization systems available to date, each having its strengths and limitations. The goals these systems set out to accomplish influence design decisions and determine how reusable and scalable they are. Weave is…

Software Engineering · Computer Science 2017-09-01 Andrew Dufilie , Georges Grinstein

This study evaluates the usage of virtual reality (VR) technologies as a teaching tool in oral placement therapy, a subset of speech therapy. The researcher distributed instructional videos using traditional lecture and modified…

Human-Computer Interaction · Computer Science 2024-04-25 Daniel E. Killough

With recent advances in multi-modal foundation models, the previously text-only large language models (LLM) have evolved to incorporate visual input, opening up unprecedented opportunities for various applications in visualization. Our work…

Human-Computer Interaction · Computer Science 2023-12-08 Shusen Liu , Haichao Miao , Zhimin Li , Matthew Olson , Valerio Pascucci , Peer-Timo Bremer

Frequent monitoring of participant compliance is necessary when conducting large-scale, longitudinal studies to ensure that the collected data is of sufficiently high quality. While the need for achieving high compliance has been…

This study will investigate the user experience while interacting with highly photorealistic virtual job interviewer avatars in Virtual Reality (VR), Augmented Reality (AR), and on a 2D screen. Having a precise speech recognition mechanism,…

In this paper, we focus on the problem of efficiently locating a target object described with free-form language using a mobile robot equipped with vision sensors (e.g., an RGBD camera). Conventional active visual search predefines a set of…

Robotics · Computer Science 2023-02-08 Jeongeun Park , Taerim Yoon , Jejoon Hong , Youngjae Yu , Matthew Pan , Sungjoon Choi