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Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

Logic in Computer Science · Computer Science 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

In the Edge Coloring problem, we are given an undirected graph $G$ with $n$ vertices and $m$ edges, and are tasked with finding the smallest positive integer $k$ so that the edges of $G$ can be assigned $k$ colors in such a way that no two…

Data Structures and Algorithms · Computer Science 2025-01-13 Shyan Akmal , Tomohiro Koana

We analyze the computational complexity of the many types of pencil-and-paper-style puzzles featured in the 2016 puzzle video game The Witness. In all puzzles, the goal is to draw a simple path in a rectangular grid graph from a start…

Correspondence is a ubiquitous problem in computer vision and graph matching has been a natural way to formalize correspondence as an optimization problem. Recently, graph matching solvers have included higher-order terms representing…

Computer Vision and Pattern Recognition · Computer Science 2014-05-27 Mayank Bansal , Kostas Daniilidis

Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…

Combinatorics · Mathematics 2021-04-01 László Németh

The algebraic intersection type unification problem is an important component in proof search related to several natural decision problems in intersection type systems. It is unknown and remains open whether the algebraic intersection type…

Logic in Computer Science · Computer Science 2023-06-22 Andrej Dudenhefner , Moritz Martens , Jakob Rehof

We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability $p_e$. We can query whether an…

Data Structures and Algorithms · Computer Science 2019-10-15 Buddhima Gamlath , Sagar Kale , Ola Svensson

We study the problem of computing stationary Nash equilibria in discounted perfect information stochastic games from the viewpoint of computational complexity. For two-player games we prove the problem to be in PPAD, which together with a…

Computer Science and Game Theory · Computer Science 2025-10-14 Kristoffer Arnsfelt Hansen , Xinhao Nie

This paper introduces a variant of the classical edge coloring problem in graphs that can be applied to an offline scheduling problem for crossbar switches. We show that the problem is NP-complete, develop three lower bounds bounds on the…

Data Structures and Algorithms · Computer Science 2015-12-31 Jonathan Turner

In the graph balancing problem the goal is to orient a weighted undirected graph to minimize the maximum weighted in-degree. This special case of makespan minimization is NP-hard to approximate to a factor better than 3/2 even when there…

Data Structures and Algorithms · Computer Science 2016-09-13 Deeparnab Chakrabarty , Kirankumar Shiragur

2-dimensional Matching Problem, which requires to find a matching of left- to right-vertices in a balanced $2n$-vertex bipartite graph, is a well-known polynomial problem, while various variants, like the 3-dimensional analogoue (3DM, with…

Computational Complexity · Computer Science 2007-05-23 Sergio Caracciolo , Davide Fichera , Andrea Sportiello

It is shown in this paper that non-conforming finite elements on the triangle using $P^{1}$-nonconforming polynomials and $P^{2}$ -conforming polynomials can be easily built and used.They appear as an 'enriched' version of the standard…

Numerical Analysis · Mathematics 2015-09-11 Dibyendu Adak , E. Natarajan

A major open question in algorithmic game theory is whether normal-form correlated equilibria (NFCE) can be computed efficiently in succinct games such as extensive-form games [DFF+25,6PR24,FP23,HvS08,VSF08,PR08]. Motivated by this…

Computer Science and Game Theory · Computer Science 2025-07-16 Vincent Cheval , Florian Horn , Soumyajit Paul , Mahsa Shirmohammadi

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

Let $G=(U \cup V, E)$ be a bipartite graph, where $U$ represents jobs and $V$ represents machines. We study a new variant of the bipartite matching problem in which each job in $U$ can be matched to at most one machine in $V$, and the…

Data Structures and Algorithms · Computer Science 2025-08-28 Shaul Rosner , Tami Tamir

This paper introduces the first deep neural network-based estimation metric for the jigsaw puzzle problem. Given two puzzle piece edges, the neural network predicts whether or not they should be adjacent in the correct assembly of the…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Dror Sholomon , Eli David , Nathan S. Netanyahu

Despite the many recent practical and theoretical breakthroughs in computational game theory, equilibrium finding in extensive-form team games remains a significant challenge. While NP-hard in the worst case, there are provably efficient…

Computer Science and Game Theory · Computer Science 2022-01-19 Brian Hu Zhang , Tuomas Sandholm

introduce {\sc Planar Disjoint Paths Completion}, a completion counterpart of the Disjoint Paths problem, and study its parameterized complexity. The problem can be stated as follows: given a, not necessarily connected, plane graph $G,$ $k$…

Data Structures and Algorithms · Computer Science 2015-11-18 Isolde Adler , Stavros G. Kolliopoulos , Dimitrios M. Thilikos

Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…

Logic in Computer Science · Computer Science 2018-07-30 Tom van Dijk

The matching of multiple objects (e.g. shapes or images) is a fundamental problem in vision and graphics. In order to robustly handle ambiguities, noise and repetitive patterns in challenging real-world settings, it is essential to take…

Computer Vision and Pattern Recognition · Computer Science 2019-03-15 Florian Bernard , Johan Thunberg , Paul Swoboda , Christian Theobalt