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Mass customization and shorter manufacturing cycles are becoming more important among small and medium-sized companies. However, classical industrial robots struggle to cope with product variation and dynamic environments. In this paper, we…

Robotics · Computer Science 2024-04-12 Aayush Jain , Philip Long , Valeria Villani , John D. Kelleher , Maria Chiara Leva

With the advancements in modern intelligent technologies, mobile robots equipped with manipulators are increasingly operating in unstructured environments. These robots can plan sequences of actions for long-horizon tasks based on perceived…

Robotics · Computer Science 2025-04-01 Huihui Guo , Huizhang Luo , Huilong Pi , Mingxing Duan , Kenli Li , Chubo Liu

Tree-structured multi-task architectures have been employed to jointly tackle multiple vision tasks in the context of multi-task learning (MTL). The major challenge is to determine where to branch out for each task given a backbone model to…

Machine Learning · Computer Science 2022-05-26 Lijun Zhang , Xiao Liu , Hui Guan

Behavior Trees (BTs) are high-level controllers that are useful in a variety of planning tasks and are gaining traction in robotic mission planning. As they gain popularity in safety-critical domains, it is important to formalize their…

Robotics · Computer Science 2024-11-22 Serena S. Serbinowska , Preston Robinette , Gabor Karsai , Taylor T. Johnson

This paper compares two distinct approaches to modeling robotic behavior: imperative Behavior Trees (BTs) and declarative Executable Ontologies (EO), implemented through the boldsea framework. BTs structure behavior hierarchically using…

Robotics · Computer Science 2025-11-20 Alexander Boldachev

Nowadays, the behavior tree is gaining popularity as a representation for robot tasks due to its modularity and reusability. Designing behavior-tree tasks manually is time-consuming for robot end-users, thus there is a need for…

Robotics · Computer Science 2023-02-28 Yue Cao , C. S. George Lee

Robots executing tasks following human instructions in domestic or industrial environments essentially require both adaptability and reliability. Behavior Tree (BT) emerges as an appropriate control architecture for these scenarios due to…

Artificial Intelligence · Computer Science 2024-06-28 Xinglin Chen , Yishuai Cai , Yunxin Mao , Minglong Li , Wenjing Yang , Weixia Xu , Ji Wang

Robots need task planning to sequence and execute actions toward achieving their goals. On the other hand, Behavior Trees provide a mathematical model for specifying plan execution in an intrinsically composable, reactive, and robust way.…

Increasing reuse opportunities is a well-known problem for software designers as well as for hardware designers. Nonetheless, current software and hardware engineering practices have embraced different approaches to this problem. Software…

Software Engineering · Computer Science 2011-11-09 Fernando Rincon , Francisco Moya , Jesus Barba , Juan Carlos Lopez

There is growing interest in neural network architectures for tabular data. Many general-purpose tabular deep learning models have been introduced recently, with performance sometimes rivaling gradient boosted decision trees (GBDTs). These…

Machine Learning · Computer Science 2021-08-10 James Fiedler

Behavior Trees (BTs) provide a structured and reactive framework for decision-making, commonly used to switch between sub-controllers based on environmental conditions. Reinforcement Learning (RL), on the other hand, can learn near-optimal…

Artificial Intelligence · Computer Science 2026-02-12 Finn Rietz , Mart Kartašev , Petter Ögren , Johannes A. Stork

Program translation is an important tool to migrate legacy code in one language into an ecosystem built in a different language. In this work, we are the first to employ deep neural networks toward tackling this problem. We observe that…

Artificial Intelligence · Computer Science 2018-10-29 Xinyun Chen , Chang Liu , Dawn Song

Behavior trees represent a modular way to create an overall controller from a set of sub-controllers solving different sub-problems. These sub-controllers can be created in different ways, such as classical model based control or…

Robotics · Computer Science 2024-02-23 Mart Kartasev , Petter Ögren

We investigate the use of prior knowledge of human and animal movement to learn reusable locomotion skills for real legged robots. Our approach builds upon previous work on imitating human or dog Motion Capture (MoCap) data to learn a…

Behavior Trees (BTs) are increasingly becoming a popular control structure in robotics due to their modularity, reactivity, and robustness. In terms of BT generation methods, BT planning shows promise for generating reliable BTs. However,…

Robotics · Computer Science 2025-03-10 Yishuai Cai , Xinglin Chen , Yunxin Mao , Minglong Li , Shaowu Yang , Wenjing Yang , Ji Wang

Modular neural networks outperform nonmodular neural networks on tasks ranging from visual question answering to robotics. These performance improvements are thought to be due to modular networks' superior ability to model the compositional…

Machine Learning · Computer Science 2025-03-12 Akhilan Boopathy , Sunshine Jiang , William Yue , Jaedong Hwang , Abhiram Iyer , Ila Fiete

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

Robotics · Computer Science 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani

Developing applications considering reactiveness, scalability and re-usability has always been at the center of attention of robotic researchers. Behavior-based architectures have been proposed as a programming paradigm to develop robust…

Robotics · Computer Science 2021-06-30 Ali Paikan , Giorgio Metta , Lorenzo Natale

Trees -- i.e., the type of data structure known under this name -- are central to many aspects of knowledge organization. We investigate some central design choices concerning the ontological modeling of such trees. In particular, we…

Artificial Intelligence · Computer Science 2017-10-17 David Carral , Pascal Hitzler , Hilmar Lapp , Sebastian Rudolph

The paper proposes a novel technique for representing templates and instances of concept classes. A template representation refers to the generic representation that captures the characteristics of an entire class. The proposed technique…

Machine Learning · Computer Science 2020-07-08 Graham Spinks , Marie-Francine Moens