Related papers: Few-Shot Scene Adaptive Crowd Counting Using Meta-…
Few-shot learning (FSL) has attracted increasing attention in recent years but remains challenging, due to the intrinsic difficulty in learning to generalize from a few examples. This paper proposes an adaptive margin principle to improve…
Most previous few-shot learning algorithms are based on meta-training with fake few-shot tasks as training samples, where large labeled base classes are required. The trained model is also limited by the type of tasks. In this paper we…
Few-shot object detection aims to detect instances of specific categories in a query image with only a handful of support samples. Although this takes less effort than obtaining enough annotated images for supervised object detection, it…
In the era of data-driven machine-learning applications, privacy concerns and the scarcity of labeled data have become paramount challenges. These challenges are particularly pronounced in the domain of few-shot learning, where the ability…
We study few-shot acoustic event detection (AED) in this paper. Few-shot learning enables detection of new events with very limited labeled data. Compared to other research areas like computer vision, few-shot learning for audio recognition…
State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. They typically use the same filters over the whole image or over large image patches. Only then do they estimate local scale to…
Reinforcement learning and planning methods require an objective or reward function that encodes the desired behavior. Yet, in practice, there is a wide range of scenarios where an objective is difficult to provide programmatically, such as…
Meta-learning has emerged as a prominent technology for few-shot text classification and has achieved promising performance. However, existing methods often encounter difficulties in drawing accurate class prototypes from support set…
Few-shot meta-learning methods consider the problem of learning new tasks from a small, fixed number of examples, by meta-learning across static data from a set of previous tasks. However, in many real world settings, it is more natural to…
Reinforcement learning methods can achieve significant performance but require a large amount of training data collected on the same robotic platform. A policy trained with expensive data is rendered useless after making even a minor change…
Meta-learning has emerged as a trending technique to tackle few-shot text classification and achieved state-of-the-art performance. However, existing solutions heavily rely on the exploitation of lexical features and their distributional…
We propose a novel crowd counting approach that leverages abundantly available unlabeled crowd imagery in a learning-to-rank framework. To induce a ranking of cropped images , we use the observation that any sub-image of a crowded scene…
Few-shot learning aims to train models that can be generalized to novel classes with only a few samples. Recently, a line of works are proposed to enhance few-shot learning with accessible semantic information from class names. However,…
When training data is scarce, it is common to make use of a feature extractor that has been pre-trained on a large base dataset, either by fine-tuning its parameters on the ``target'' dataset or by directly adopting its representation as…
We consider the problem of semi-supervised few-shot classification where a classifier needs to adapt to new tasks using a few labeled examples and (potentially many) unlabeled examples. We propose a clustering approach to the problem. The…
Few-shot learning aims to learn classifiers for new classes with only a few training examples per class. Most existing few-shot learning approaches belong to either metric-based meta-learning or optimization-based meta-learning category,…
Domain shift across crowd data severely hinders crowd counting models to generalize to unseen scenarios. Although domain adaptive crowd counting approaches close this gap to a certain extent, they are still dependent on the target domain…
The focus of recent meta-learning research has been on the development of learning algorithms that can quickly adapt to test time tasks with limited data and low computational cost. Few-shot learning is widely used as one of the standard…
This paper proposes a crowd counting method. Crowd counting is difficult because of large appearance changes of a target which caused by density and scale changes. Conventional crowd counting methods generally utilize one predictor (e,g.,…
Text classification tends to be difficult when data are deficient or when it is required to adapt to unseen classes. In such challenging scenarios, recent studies have often used meta-learning to simulate the few-shot task, thus negating…