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Lack of external knowledge makes empathetic dialogue systems difficult to perceive implicit emotions and learn emotional interactions from limited dialogue history. To address the above problems, we propose to leverage external knowledge,…

Computation and Language · Computer Science 2021-12-30 Qintong Li , Piji Li , Zhaochun Ren , Pengjie Ren , Zhumin Chen

We study question answering over a dynamic textual environment. Although neural network models achieve impressive accuracy via learning from input-output examples, they rarely leverage various types of knowledge and are generally not…

Computation and Language · Computer Science 2020-04-28 Wanjun Zhong , Duyu Tang , Nan Duan , Ming Zhou , Jiahai Wang , Jian Yin

Natural language generation provides designers with methods for automatically generating text, e.g. for creating summaries, chatbots and game content. In practise, text generators are often either learned and hard to interpret, or created…

Computation and Language · Computer Science 2020-09-11 Thomas Winters , Luc De Raedt

In this tutorial, we focus on text-to-text generation, a class of natural language generation (NLG) tasks, that takes a piece of text as input and then generates a revision that is improved according to some specific criteria (e.g.,…

Computation and Language · Computer Science 2023-10-09 Yao Dou , Philippe Laban , Claire Gardent , Wei Xu

As knowledge graph has the potential to bridge the gap between commonsense knowledge and reasoning over actionable capabilities of mobile robotic platforms, incorporating knowledge graph into robotic system attracted increasing attention in…

Human-Computer Interaction · Computer Science 2023-05-01 Chao Wang , Joerg Deigmoeller

Generic generation and manipulation of text is challenging and has limited success compared to recent deep generative modeling in visual domain. This paper aims at generating plausible natural language sentences, whose attributes are…

Machine Learning · Computer Science 2018-09-14 Zhiting Hu , Zichao Yang , Xiaodan Liang , Ruslan Salakhutdinov , Eric P. Xing

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…

Artificial Intelligence · Computer Science 2024-10-04 Zeyang Liu , Xinrui Yang , Shiguang Sun , Long Qian , Lipeng Wan , Xingyu Chen , Xuguang Lan

Text-to-image generation is conducted through Generative Adversarial Networks (GANs) or transformer models. However, the current challenge lies in accurately generating images based on textual descriptions, especially in scenarios where the…

Human-Computer Interaction · Computer Science 2024-01-10 Yang Li , Huaqiang Jiang , Yangkai Wu

A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and…

Artificial Intelligence · Computer Science 2020-02-27 Matthew Hausknecht , Prithviraj Ammanabrolu , Marc-Alexandre Côté , Xingdi Yuan

Recent work suggests that large language models may implicitly learn world models. How should we assess this possibility? We formalize this question for the case where the underlying reality is governed by a deterministic finite automaton.…

Computation and Language · Computer Science 2024-11-12 Keyon Vafa , Justin Y. Chen , Ashesh Rambachan , Jon Kleinberg , Sendhil Mullainathan

People often imagine relevant scenes to aid in the writing process. In this work, we aim to utilize visual information for composition in the same manner as humans. We propose a method, LIVE, that makes pre-trained language models (PLMs)…

Computation and Language · Computer Science 2023-06-16 Tianyi Tang , Yushuo Chen , Yifan Du , Junyi Li , Wayne Xin Zhao , Ji-Rong Wen

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Naturally controllable human-scene interaction (HSI) generation has an important role in various fields, such as VR/AR content creation and human-centered AI. However, existing methods are unnatural and unintuitive in their controllability,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Haibiao Xuan , Xiongzheng Li , Jinsong Zhang , Hongwen Zhang , Yebin Liu , Kun Li

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen

Writing compelling fiction is a multifaceted process combining elements such as crafting a plot, developing interesting characters, and using evocative language. While large language models (LLMs) show promise for story writing, they…

Computation and Language · Computer Science 2025-03-17 Fantine Huot , Reinald Kim Amplayo , Jennimaria Palomaki , Alice Shoshana Jakobovits , Elizabeth Clark , Mirella Lapata

Story composition is a challenging problem for machines and even for humans. We present a neural narrative generation system that interacts with humans to generate stories. Our system has different levels of human interaction, which enables…

Computation and Language · Computer Science 2019-06-04 Seraphina Goldfarb-Tarrant , Haining Feng , Nanyun Peng

Generating natural and informative texts has been a long-standing problem in NLP. Much effort has been dedicated into incorporating pre-trained language models (PLMs) with various open-world knowledge, such as knowledge graphs or wiki…

Computation and Language · Computer Science 2022-03-17 Chao-Hong Tan , Jia-Chen Gu , Chongyang Tao , Zhen-Hua Ling , Can Xu , Huang Hu , Xiubo Geng , Daxin Jiang

Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require…

Human-Computer Interaction · Computer Science 2025-01-22 Oliver Chojnowski , Alexander Eberhard , Michael Schiffmann , Ana Müller , Anja Richert