Related papers: Removing Multi-frame Gaussian Noise by Combining P…
The 3D block matching (BM3D) method is among the state-of-art methods for denoising images corrupted with additive white Gaussian noise. With the help of a novel inter-frame connectivity strategy, we propose an extension of the BM3D method…
The 3D block matching (BM3D) filter belongs to the state-of-the-art techniques for eliminating additive white Gaussian noise from single-frame images. There exist four multi-frame extensions of BM3D as of today. In this work, we combine…
Leading denoising methods such as 3D block matching (BM3D) are patch-based. However, they can suffer from frequency domain artefacts and require to specify explicit noise models. We present a patch-based method that avoids these drawbacks.…
We introduce a novel multiframe scene flow approach that jointly optimizes the consistency of the patch appearances and their local rigid motions from RGB-D image sequences. In contrast to the competing methods, we take advantage of an…
We first establish a law of large numbers and a convergence theorem in distribution to show the rate of convergence of the non-local means filter for removing Gaussian noise. We then introduce the notion of degree of similarity to measure…
Most existing image denoising algorithms can only deal with a single type of noise, which violates the fact that the noisy observed images in practice are often suffered from more than one type of noise during the process of acquisition and…
Patch-based denoising algorithms like BM3D have achieved outstanding performance. An important idea for the success of these methods is to exploit the recurrence of similar patches in an input image to estimate the underlying image…
Gaussian noise removal is an interesting area in digital image processing not only to improve the visual quality, but for its impact on other post-processing algorithms like image registration or segmentation. Many presented…
To date, top-performing optical flow estimation methods only take pairs of consecutive frames into account. While elegant and appealing, the idea of using more than two frames has not yet produced state-of-the-art results. We present a…
A new multiscale implementation of non-local means filtering for image denoising is proposed. The proposed algorithm also introduces a modification of similarity measure for patch comparison. The standard Euclidean norm is replaced by…
Non-local self-similarity based low rank algorithms are the state-of-the-art methods for image denoising. In this paper, a new method is proposed by solving two issues: how to improve similar patches matching accuracy and build an…
Natural images are often affected by random noise and image denoising has long been a central topic in Computer Vision. Many algorithms have been introduced to remove the noise from the natural images, such as Gaussian, Wiener filtering and…
The contribution of this paper is two-fold. First, we introduce a generalized myriad filter, which is a method to compute the joint maximum likelihood estimator of the location and the scale parameter of the Cauchy distribution. Estimating…
Image based rendering is a fundamental problem in computer vision and graphics. Modern techniques often rely on depth image for the 3D construction. However for most of the existing depth cameras, the large and unpredictable noises can be…
Filtering multi-dimensional images such as color images, color videos, multispectral images and magnetic resonance images is challenging in terms of both effectiveness and efficiency. Leveraging the nonlocal self-similarity (NLSS)…
Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…
As quotidian use of sophisticated cameras surges, people in modern society are more interested in capturing fine-quality images. However, the quality of the images might be inferior to people's expectations due to the noise contamination in…
We address the denoising of images contaminated with multiplicative noise, e.g. speckle noise. Classical ways to solve such problems are filtering, statistical (Bayesian) methods, variational methods, and methods that convert the…
Occlusions between consecutive frames have long posed a significant challenge in optical flow estimation. The inherent ambiguity introduced by occlusions directly violates the brightness constancy constraint and considerably hinders…
With their high-fidelity scene representation capability, the attention of SLAM field is deeply attracted by the Neural Radiation Field (NeRF) and 3D Gaussian Splatting (3DGS). Recently, there has been a surge in NeRF-based SLAM, while…