Related papers: Removing Multi-frame Gaussian Noise by Combining P…
We consider the inpainting problem for noisy images. It is very challenge to suppress noise when image inpainting is processed. An image patches based nonlocal variational method is proposed to simultaneously inpainting and denoising in…
Phase imaging and wavefront reconstruction from noisy observations of complex exponent is a topic of this paper. It is a highly non-linear problem because the exponent is a 2{\pi}-periodic function of phase. The reconstruction of phase and…
Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from the input videos or be regulated by generative models,…
VBM3D is an extension to video of the well known image denoising algorithm BM3D, which takes advantage of the sparse representation of stacks of similar patches in a transform domain. The extension is rather straightforward: the similar 2D…
Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…
3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…
Emerging 3D scene representations, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated their effectiveness in Simultaneous Localization and Mapping (SLAM) for photo-realistic rendering, particularly…
Video denoising aims at removing noise from videos to recover clean ones. Some existing works show that optical flow can help the denoising by exploiting the additional spatial-temporal clues from nearby frames. However, the flow estimation…
Image noise modeling is a long-standing problem with many applications in computer vision. Early attempts that propose simple models, such as signal-independent additive white Gaussian noise or the heteroscedastic Gaussian noise model…
We propose a general framework to recover underlying images from noisy phaseless diffraction measurements based on the alternating directional method of multipliers and the plug-and-play technique. The algorithm consists of three-step…
Change detection is a fundamental task in computer vision. Despite significant advances have been made, most of the change detection methods fail to work well in challenging scenes due to ubiquitous noise and interferences. Nowadays,…
We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…
We propose a new pipeline for optical flow computation, based on Deep Learning techniques. We suggest using a Siamese CNN to independently, and in parallel, compute the descriptors of both images. The learned descriptors are then compared…
Modeling and synthesizing real sRGB noise is crucial for various low-level vision tasks, such as building datasets for training image denoising systems. The distribution of real sRGB noise is highly complex and affected by a multitude of…
In this paper, we propose a novel image denoising algorithm exploiting features from both spatial as well as transformed domain. We implement intensity-invariance based improved grouping for collaborative support-agnostic sparse…
Recovering 4D world from monocular video is a crucial yet challenging task. Conventional methods usually rely on the assumptions of multi-view videos, known camera parameters, or static scenes. In this paper, we relax all these constraints…
In this paper, a color edge detection strategy based on collaborative filtering combined with multiscale gradient fusion is proposed. The block-matching and 3D (BM3D) filter are used to enhance the sparse representation in the transform…
Noise, an unwanted component in an image, can be the reason for the degradation of Image at the time of transmission or capturing. Noise reduction from images is still a challenging task. Digital Image Processing is a component of Digital…
In this paper, we study the problem of jointly estimating the optical flow and scene flow from synchronized 2D and 3D data. Previous methods either employ a complex pipeline that splits the joint task into independent stages, or fuse 2D and…
Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…