Related papers: Cellular-Connected Wireless Virtual Reality: Requi…
eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…
For the next wireless communication systems, the major challenges are to provide ubiquitous wireless access abilities and maintain the quality of service and seamless mobility management for mobile communication devices in heterogeneous…
The virtualization of radio access networks (RANs) is emerging as a key component of future wireless systems, as it brings agility to the RAN architecture and offers degrees of design freedom. In this paper, we investigate and characterize…
In future cellular systems, wireless localization and sensing functions will be built-in for specific applications, e.g., navigation, transportation, and healthcare, and to support flexible and seamless connectivity. Driven by this trend,…
Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…
The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…
Cellular vehicle-to-everything (C-V2X) communication is a key enabler for future cooperative automated driving and safety-related applications. The requirements they demand in terms of Quality of Service (QoS) performance vary according to…
The fifth generation (5G) cellular network technology is mature and increasingly utilized in many industrial and robotics applications, while an important functionality is the advanced Quality of Service (QoS) features. Despite the…
The next generation wireless networks need efficient mechanisms for data dissemination that should support users with better Quality of Service (QoS). Nevertheless, the existing solutions are unable to handle this demand and require either…
Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…
Virtual Reality (VR) technology demands real-time data transmission to deliver an immersive and interactive user experience. This study investigates the implementation of UDP Ethernet communication in VR systems, focusing on its impact on…
Various industries have widely adopted Virtual Reality (VR) and Augmented Reality (AR) technologies to enhance productivity and user experiences. However, their integration introduces significant security challenges. This systematic…
Due to its large coverage area, low cost of deployment and high speed data rates, WiMAX is a promising technology for providing wireless last-mile connectivity. Physical and MAC layer of this technology refer to the IEEE 802.16e standard,…
This article articulates the emerging paradigm, sitting at the confluence of computer vision and wireless communication, to enable beyond-5G/6G mission-critical applications (autonomous/remote-controlled vehicles, visuo-haptic VR, and other…
Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
Vision-aided wireless communication is attracting increasing interest and finding new use cases in various wireless communication applications. These vision-aided communication frameworks leverage visual data captured, for example, by…
Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…
Virtual Reality (VR) and its applications have attracted significant and increasing attention. However, the requirements of much larger file sizes, different storage formats, and immersive viewing conditions pose significant challenges to…
Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…