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Related papers: Good-for-games $\omega$-Pushdown Automata

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We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a black-box simulator can be queried to obtain…

Computer Science and Game Theory · Computer Science 2019-06-03 Enrique Areyan Viqueira , Cyrus Cousins , Eli Upfal , Amy Greenwald

In a reachability-time game, players Min and Max choose moves so that the time to reach a final state in a timed automaton is minimised or maximised, respectively. Asarin and Maler showed decidability of reachability-time games on strongly…

Computational Complexity · Computer Science 2020-01-16 Marcin Jurdziński , Ashutosh Trivedi

We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM…

Computer Science and Game Theory · Computer Science 2018-10-08 Stéphane Le Roux , Arno Pauly , Mickael Randour

Probabilistic pushdown automata (pPDA) are a standard operational model for programming languages involving discrete random choices and recursive procedures. Temporal properties are useful for specifying the chronological order of events…

Formal Languages and Automata Theory · Computer Science 2024-02-14 Tobias Winkler , Christina Gehnen , Joost-Pieter Katoen

We explore language semantics for automata combining probabilistic and nondeterministic behavior. We first show that there are precisely two natural semantics for probabilistic automata with nondeterminism. For both choices, we show that…

Formal Languages and Automata Theory · Computer Science 2018-05-30 Gerco van Heerdt , Justin Hsu , Joël Ouaknine , Alexandra Silva

An automaton is universal if it accepts every possible input. We study the notion of u-universality, which asserts that the automaton accepts every input starting with u. Universality and u-universality are both EXPTIME-hard for…

Formal Languages and Automata Theory · Computer Science 2012-05-15 Véronique Bruyère , Marc Ducobu , Olivier Gauwin

It is well known that artificial neural networks (ANNs) can learn deterministic automata. Learning nondeterministic automata is another matter. This is important because much of the world is nondeterministic, taking the form of…

Machine Learning · Computer Science 2015-07-16 Thomas E. Portegys

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

Probabilistic timed automata (PTAs) are timed automata (TAs) extended with discrete probability distributions.They serve as a mathematical model for a wide range of applications that involve both stochastic and timed behaviours. In this…

Formal Languages and Automata Theory · Computer Science 2018-06-14 Hongfei Fu , Yi Li , Jianlin Li , Lijun Zhang

This paper develops an assume-guarantee (AG) framework for the compositional verification of probabilistic automata (PAs) with uncertain transition probabilities. We study parametric probabilistic automata (pPAs), where probabilities are…

Logic in Computer Science · Computer Science 2026-04-01 Hannah Mertens , Tim Quatmann , Joost-Pieter Katoen

Weighted pushdown automata (WPDAs) are at the core of many natural language processing tasks, like syntax-based statistical machine translation and transition-based dependency parsing. As most existing dynamic programming algorithms are…

Computation and Language · Computer Science 2025-03-25 Alexandra Butoi , Brian DuSell , Tim Vieira , Ryan Cotterell , David Chiang

An experiment is described that confirms the security of a well-studied class of cryptographic protocols (Dolev-Yao intruder model) can be verified by two-way nondeterministic pushdown automata (2NPDA). A nondeterministic pushdown program…

Programming Languages · Computer Science 2018-04-02 Robert Glück

Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…

Formal Languages and Automata Theory · Computer Science 2014-08-27 Adrien Boiret , Vincent Hugot , Joachim Niehren , Ralf Treinen

Whether a PTAS (polynomial-time approximation scheme) exists for game equilibria has been an open question, and its absence has indications and consequences in three fields: the practicality of methods in algorithmic game theory,…

Computer Science and Game Theory · Computer Science 2025-02-06 Hongbo Sun , Chongkun Xia , Junbo Tan , Bo Yuan , Xueqian Wang , Bin Liang

Probabilistic B\"uchi Automata (PBA) are randomized, finite state automata that process input strings of infinite length. Based on the threshold chosen for the acceptance probability, different classes of languages can be defined. In this…

Formal Languages and Automata Theory · Computer Science 2015-07-01 Rohit Chadha , A. Prasad Sistla , Mahesh Viswanathan

In [1], we introduced the weakly synchronizing languages for probabilistic automata. In this report, we show that the emptiness problem of weakly synchronizing languages for probabilistic automata is undecidable. This implies that the…

Formal Languages and Automata Theory · Computer Science 2012-06-06 Laurent Doyen , Thierry Massart , Mahsa Shirmohammadi

This paper explores the use of Generative Pre-trained Transformers (GPT) in strategic game experiments, specifically the ultimatum game and the prisoner's dilemma. I designed prompts and architectures to enable GPT to understand the game…

General Economics · Economics 2023-12-12 Fulin Guo

We address the problem of solving parity games with imperfect information on finite graphs of bounded structural complexity. It is a major open problem whether parity games with perfect information can be solved in PTIME. Restricting the…

Computer Science and Game Theory · Computer Science 2017-03-03 Bernd Puchala , Roman Rabinovich

We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…

Logic in Computer Science · Computer Science 2014-01-15 Krishnendu Chatterjee , Laurent Doyen , Sumit Nain , Moshe Y. Vardi
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